.healthBox button(type="action" class="interact-button" name="act_renderPhysBoxes" title="%{renderPhysBoxes}" value="3" ) Re-Render Boxes button(type="action" name="act_testBox" title="%{testBox}" value="2") Add button(type="action" name="act_clearBoxes" title="%{clearBoxes}" value="1") Remove .healthTrackerGrid fieldset(class="repeating_stuntracker") input(type="hidden" name="attr_boxNum" value="0") input(type="hidden", name="attr_isCrossed" value="false") input(type="hidden", name="attr_woundMod" value="0") button(type='action' name="act_check-tracker" value="3") span.woundModDisplay(name="attr_woundMod") 0 div fieldset(class="repeating_physicaltracker") input(type="hidden" name="attr_boxNum" value="0") input(type="hidden", name="attr_isCrossed" value="false") input(type="hidden", name="attr_woundMod" value="0") button(type='action' name="act_check-tracker" value="3") span.woundModDisplay(name="attr_woundMod") 0 div fieldset(class="repeating_overflowtracker") input(type="hidden" name="attr_boxNum" value="0") input(type="hidden", name="attr_isCrossed" value="false") input(type="hidden", name="attr_woundMod" value="0") button(type='action' name="act_check-tracker" value="3") span.woundModDisplay(name="attr_woundMod") 0 div