Loads a language file for the construction of a language table. All of the language files that come with NSIS are in \L{../Contrib/Language files}{Contrib\\Language Files}
After you have inserted the language file $\{LANG_langfile\} will be defined as the language id (for example, $\{LANG_ENGLISH\} will be defined as 1033). Use it with \R{langstring}{LangString}, \R{licenselangstring}{LicenseLangString}, LangDLL and \R{viaddversionkey}{VIAddVersionKey}.
Defines a multilingual string. This means the its value will be different (or not, it's up to you) for every language. It allows you to easily make your installer multilingual without the need to add massive switches to the script.
Each LangString has a name that identifies it and a value for each language used by the installer. To use a LangString you must know its name. LangStrings can be used in any runtime string in the script. To use a LangString all you need to add to the string is $(LangString_name_here) where you want the LangString to be inserted.
Does the same as \R{langstring}{LangString} only it loads the string from a text/RTF file and defines a special LangString that can be used only by \R{alicensedata}{LicenseData}.
The default interface texts can easily be changed using instructions like \R{acomponenttext}{ComponentText} etc.
You can also use the contents of the standard language strings in your own strings (for example, $(^Name) contains the installer's name set using the \R{aname}{Name} instruction). The names of all standard langauges strings are listed as comments just above the strings in the language files. The language files are located in \L{../Contrib/Language files}{Contrib\\Language Files}.
To create your own langauge strings, use \R{langstring}{LangString}.
For an example of an installer with multiple langauges, see \L{../Examples/languages.nsi}{languages.nsi}.
The LangDLL plug-in allows you to give the user an option to choose the language of the installer. Just push the language id ($\{LANG_langfile\}) and its name for every language in your installer, then the number of languages pushed, the caption, and the text that tells the user to select the language, call the plug-in function named LangDialog, pop the returned value into $LANGUAGE and you're good to go. If the user clicks on the cancel button the return value will be "cancel".
RTL languages are languages that are written from the right to the left (like Arabic and Hebrew). NSIS fully supports RTL languages. In the language file there is a place to specify if the language is RTL or not. To find out on runtime if the the current langaugeis RTL or not check the value of the $(^RTL) language string. It will be 1 if the language is RTL and 0 otherwise. This can be useful when using plug-ins that create dialogs, they usually have RTL settings too.