Build System Resource.dll from source code instead of shipping the binary.
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@5756 212acab6-be3b-0410-9dea-997c60f758d6
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5 changed files with 21 additions and 0 deletions
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Contrib/System/Resource/Icon.ico
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BIN
Contrib/System/Resource/Icon.ico
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After Width: | Height: | Size: 3.2 KiB |
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Contrib/System/Resource/Resource.h
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Contrib/System/Resource/Resource.h
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#define IDI_ICON 103
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Contrib/System/Resource/Resource.rc
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Contrib/System/Resource/Resource.rc
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#include "Resource.h"
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IDI_ICON ICON "Icon.ico"
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@ -36,3 +36,20 @@ BuildPlugin(
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nodeflib = False,
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defines = ['SYSTEM_EXPORTS']
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)
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Import('env')
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res = 'Resource/Resource.rc'
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res_obj = 'Resource/Resource-rc.o'
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res_target = env.RES(res_obj, res)
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resources = Split("""
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Resource/Icon.ico
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Resource/Resource.h
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""")
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env.Depends(res_target, resources)
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env.SharedLibrary('Resource', res_target)
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