tabs to spaces

git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@5784 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
kichik 2008-11-21 09:34:24 +00:00
parent a91ab7ab59
commit 0f01464e40

View file

@ -28,18 +28,18 @@
#define PR_CALLBACK 1 #define PR_CALLBACK 1
// Real world argument types // Real world argument types
#define PAT_VOID 0 #define PAT_VOID 0
#define PAT_INT 1 #define PAT_INT 1
#define PAT_LONG 2 #define PAT_LONG 2
#define PAT_STRING 3 #define PAT_STRING 3
#define PAT_WSTRING 4 #define PAT_WSTRING 4
#define PAT_GUID 5 #define PAT_GUID 5
#define PAT_CALLBACK 6 #define PAT_CALLBACK 6
// Input/Output Source/Destination // Input/Output Source/Destination
#define IOT_NONE 0 #define IOT_NONE 0
#define IOT_STACK -1 #define IOT_STACK -1
#define IOT_REG 1 #define IOT_REG 1
#define IOT_INLINE (__INST_LAST+1) // should replace pointer to inline input #define IOT_INLINE (__INST_LAST+1) // should replace pointer to inline input
// #define INLINE_INPUT -> any other value, will contain pointer to input string // #define INLINE_INPUT -> any other value, will contain pointer to input string
@ -56,13 +56,13 @@
// Our single proc parameter // Our single proc parameter
typedef struct typedef struct
{ {
int Type; int Type;
int Option; // -1 -> Pointer, 1-... -> Special+1 int Option; // -1 -> Pointer, 1-... -> Special+1
int Value; // it can hold any 4 byte value int Value; // it can hold any 4 byte value
int _value; // value buffer for structures > 4 bytes (I hope 8 bytes will be enough) int _value; // value buffer for structures > 4 bytes (I hope 8 bytes will be enough)
int Size; // Value real size (should be either 1 or 2 (the number of pushes)) int Size; // Value real size (should be either 1 or 2 (the number of pushes))
int Input; int Input;
int Output; int Output;
HGLOBAL allocatedBlock; // block allocated for passing string, wstring or guid param HGLOBAL allocatedBlock; // block allocated for passing string, wstring or guid param
} ProcParameter; } ProcParameter;
@ -71,16 +71,16 @@ typedef struct
typedef struct tag_SystemProc SystemProc; typedef struct tag_SystemProc SystemProc;
struct tag_SystemProc struct tag_SystemProc
{ {
int ProcType; int ProcType;
int ProcResult; int ProcResult;
char DllName[1024]; char DllName[1024];
char ProcName[1024]; char ProcName[1024];
HANDLE Dll; HANDLE Dll;
HANDLE Proc; HANDLE Proc;
int Options; int Options;
int ParamCount; int ParamCount;
// if you'll change ProcParameter or SystemProc structure - update SYSTEM_ZERO_PARAM_VALUE_OFFSET value // if you'll change ProcParameter or SystemProc structure - update SYSTEM_ZERO_PARAM_VALUE_OFFSET value
ProcParameter Params[100]; // I hope nobody will use more than 100 params ProcParameter Params[100]; // I hope nobody will use more than 100 params
// Callback specific // Callback specific
int CallbackIndex; int CallbackIndex;