AddBrandingImage doesn't depend on the UI now. Can now set the branding image on the bottom and on the right too, and set a custom padding value
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@2334 212acab6-be3b-0410-9dea-997c60f758d6
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6 changed files with 50 additions and 21 deletions
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@ -66,7 +66,7 @@ Overrides the default auto window-closing flag (specified for the installer usin
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\c [/IMGID=item_id_in_dialog] [/RESIZETOFIT] path_to_bitmap_file.bmp
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Sets the current bitmap file displayed as the branding image. If no IMGID is specified, the first image control found will be used, or the image control created by AddBrandingImage. Note that this bitmap must be present on the user's machine. Use File first to put it there. If /RESIZETOFIT is specified the image will be automatically resized (very poorly) to the image control size. If you used AddBrandingImage you can get this size, by compiling your script and watching for AddBrandingImage output, it will tell you the size. SetBrandingImage will not work when called from .onInit!
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Sets the current bitmap file displayed as the branding image. If no IMGID is specified, the first image control found will be used, or the image control created by \R{aaddbrandingimage}{AddBrandingImage}. Note that this bitmap must be present on the user's machine. Use File first to put it there. If /RESIZETOFIT is specified the image will be automatically resized (very poorly) to the image control size. If you used \R{aaddbrandingimage}{AddBrandingImage} you can get this size, by compiling your script and watching for \R{aaddbrandingimage}{AddBrandingImage} output, it will tell you the size. SetBrandingImage will not work when called from .onInit!
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\S2{setdetailsview} SetDetailsView
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