Banner - shows some text before installation starts

git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@1830 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
kichik 2002-11-24 18:50:31 +00:00
parent b295ba4ac5
commit 4828e0d292
6 changed files with 232 additions and 0 deletions

41
Contrib/Banner/Banner.c Normal file
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#include <windows.h>
#include "../exdll/exdll.h"
#include "../../Source/exehead/resource.h"
HINSTANCE hInstance;
HWND hwBanner;
char buf[1024];
BOOL CALLBACK bannerProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_INITDIALOG)
{
popstring(buf);
SetWindowText(hwndDlg,buf);
SetDlgItemText(hwndDlg,IDC_STR,buf);
}
return 0;
}
void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
{
EXDLL_INIT();
hwBanner = CreateDialog(
GetModuleHandle(0),
MAKEINTRESOURCE(IDD_VERIFY),
hwndParent,
bannerProc
);
}
void __declspec(dllexport) destroy(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
{
DestroyWindow(hwBanner);
}
BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
{
return TRUE;
}

112
Contrib/Banner/Banner.dsp Normal file
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# Microsoft Developer Studio Project File - Name="Banner" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Banner - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Banner.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Banner.mak" CFG="Banner - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Banner - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Banner - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Banner - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "Banner_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "Banner_EXPORTS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"_DllMainCRTStartup" /dll /machine:I386 /nodefaultlib /out:"../../Plugins/Banner.dll" /opt:nowin98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Banner - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "Banner_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "Banner_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "Banner - Win32 Release"
# Name "Banner - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\Banner.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\ExDLL\exdll.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

29
Contrib/Banner/Banner.dsw Normal file
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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Banner"=.\Banner.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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Name "Banner.dll test"
OutFile "Banner Test.exe"
Function .onInit
Banner::show /NOUNLOAD "Calculating important stuff..."
again:
IntOp $0 $0 + 1
Sleep 1
StrCmp $0 2000 0 again
Banner::destroy
FunctionEnd
Section
SectionEnd

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Banner.dll shows a banner with customizable text.
There are only two functions, show and destory. Show must be called
with the /NOUNLOAD flag or else it won't work. Show takes one argument
which is the text to show and destroy takes no arguments.
Look at Example.nsi for an example.
Created by Amir Szekely (aka KiCHiK)