1. Supports any bpp for transparent images
2. Windows XP at bpp < 32 possible bug fixed 3. Removed transparency by pallete color index (always use RGB value) 4. shrinked a bit (0.5 kb) git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@2903 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
de5c3d3561
commit
73870f0e8e
4 changed files with 272 additions and 285 deletions
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@ -2,80 +2,284 @@
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include "../exdll/exdll.h"
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#include <windowsx.h>
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#include "..\exdll\exdll.h"
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HINSTANCE g_hInstance;
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#define RESOLUTION 20 // 50 fps ;)
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#define KEYCOLOR_8BIT_RGBSUPPORT 1 // Includes (1) code for
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// specifing key color for 8bit images as RGB
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#define RESOLUTION 32 // 30 fps ;) (32? I like SHR more than iDIV ;)
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BITMAP bm;
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HBITMAP g_hbm;
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int g_rv=-1;
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int resolution = RESOLUTION;
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int g_rv;
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int resolution;
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int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50, alphaparam;
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int call = -1;
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const char classname[4]="_sp";
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typedef BOOL (_stdcall *_tSetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
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COLORREF crKey, // specifies the color key
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BYTE bAlpha, // value for the blend function
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DWORD dwFlags // action
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);
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_tSetLayeredWindowAttributesProc SetLayeredWindowAttributesProc;
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == WM_CREATE)
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{
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RECT vp;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &vp, 0);
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SetWindowLong(hwnd,GWL_STYLE,0);
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SetWindowPos(hwnd,NULL,
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vp.left+(vp.right-vp.left-bm.bmWidth)/2,
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vp.top+(vp.bottom-vp.top-bm.bmHeight)/2,
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bm.bmWidth,bm.bmHeight,
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SWP_NOZORDER);
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ShowWindow(hwnd,SW_SHOW);
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return 0;
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}
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if (uMsg == WM_PAINT)
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{
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PAINTSTRUCT ps;
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RECT r;
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HDC curdc=BeginPaint(hwnd,&ps);
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HDC hdc=CreateCompatibleDC(curdc);
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HDC curdc = NULL;
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HDC hdc;
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HBITMAP oldbm;
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oldbm=(HBITMAP)SelectObject(hdc,g_hbm);
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GetClientRect(hwnd,&r);
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BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0,SRCCOPY);
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switch (uMsg)
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{
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case WM_CREATE:
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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SetWindowLong(hwnd,GWL_STYLE,0);
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SetWindowPos(hwnd,NULL,
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r.left+(r.right-r.left-bm.bmWidth)/2,
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r.top+(r.bottom-r.top-bm.bmHeight)/2,
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bm.bmWidth,bm.bmHeight,
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SWP_NOZORDER | SWP_SHOWWINDOW);
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return 0;
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case WM_PAINT:
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curdc=BeginPaint(hwnd,&ps);
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hdc=CreateCompatibleDC(curdc);
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GetClientRect(hwnd,&r);
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oldbm = SelectObject(hdc, g_hbm);
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BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0, SRCCOPY);
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SelectObject(hdc,oldbm);
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DeleteDC(hdc);
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EndPaint(hwnd,&ps);
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return 0;
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}
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if (uMsg == WM_CLOSE) return 0;
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if (uMsg == WM_TIMER || uMsg == WM_LBUTTONDOWN)
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{
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g_rv=(uMsg == WM_LBUTTONDOWN);
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DestroyWindow(hwnd);
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}
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return DefWindowProc(hwnd,uMsg,wParam,lParam);
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SelectObject(hdc,oldbm);
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DeleteDC(hdc);
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EndPaint(hwnd,&ps);
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case WM_CLOSE:
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return 0;
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case WM_TIMER:
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case WM_LBUTTONDOWN:
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g_rv=(uMsg == WM_LBUTTONDOWN);
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DestroyWindow(hwnd);
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break;
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}
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return DefWindowProc(hwnd,uMsg,wParam,lParam);
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}
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void SetTransparentRegion(HWND myWnd)
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{
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HDC dc;
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int x, y;
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HRGN region, cutrgn;
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BITMAPINFO bmi;
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int size = bm.bmWidth * bm.bmHeight*4;
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int *bmp = GlobalAlloc(GPTR, size);
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bmi.bmiHeader.biBitCount = 32;
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bmi.bmiHeader.biCompression = BI_RGB;
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bmi.bmiHeader.biHeight = bm.bmHeight;
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bmi.bmiHeader.biWidth = bm.bmWidth;
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bmi.bmiHeader.biClrUsed = 0;
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bmi.bmiHeader.biClrImportant = 0;
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dc = CreateCompatibleDC(NULL);
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SelectObject(dc, g_hbm);
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x = GetDIBits(dc, g_hbm, 0, bm.bmHeight, bmp, &bmi, DIB_RGB_COLORS);
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region = CreateRectRgn(0,0,bm.bmWidth,bm.bmHeight);
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// Search for transparent pixels
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for (y = bm.bmHeight-1; y >= 0; y--)
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for (x = 0; x < bm.bmWidth; )
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if ((*bmp & 0xFFFFFF) == keycolor)
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{
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int j = x;
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while ((x < bm.bmWidth) && ((*bmp & 0xFFFFFF) == keycolor)) bmp++, x++;
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// Cut transparent pixels from the original region
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cutrgn = CreateRectRgn(j, y, x, y+1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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} else bmp++, x++;
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// Set resulting region.
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SetWindowRgn(myWnd, region, TRUE);
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DeleteObject(region);
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DeleteObject(dc);
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GlobalFree(bmp);
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}
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BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
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{
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g_hInstance=hInst;
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return TRUE;
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g_hInstance=hInst;
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return TRUE;
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}
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void CALLBACK TimeProc(
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UINT uID,
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UINT uMsg,
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DWORD dwUser,
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DWORD dw1,
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DWORD dw2)
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{
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int call = -1;
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switch (state)
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{
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// FadeIN
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case 0: if (timeleft == 0)
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{
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timeleft = sleep_val;
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state++;
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if (nt50) call = 255;
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} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
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// Sleep
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case 1: if (timeleft == 0)
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{
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timeleft = fadeout_val;
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state++;
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// fadeout
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} else break;
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// FadeOUT
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case 2: if (timeleft == 0)
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{
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PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
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return;
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} else { call = ((timeleft)*255)/fadeout_val; break; }
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}
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// Transparency value aquired, and could be set...
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if ((call >= 0) && nt50)
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SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
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call,
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alphaparam);
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// Time is running out...
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timeleft--;
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}
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int myatoi(char *s);
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void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
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{
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DEVMODE dm;
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char fn[MAX_PATH];
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char temp[64];
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g_rv = -1;
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resolution = RESOLUTION;
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EXDLL_INIT();
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popstring(temp);
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sleep_val = myatoi(temp);
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popstring(temp);
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fadein_val = myatoi(temp);
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popstring(temp);
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fadeout_val = myatoi(temp);
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popstring(temp);
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keycolor = myatoi(temp);
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popstring(fn);
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dm.dmSize = sizeof(DEVMODE);
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EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm);
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// Check for winXP/2k at 32 bpp transparency
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nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5) && !((dm.dmBitsPerPel < 32) && (keycolor != -1));
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if (!nt50)
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{
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// Fading+transparency is unsupported at old windows versions...
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resolution = sleep_val + fadein_val + fadeout_val;
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fadeout_val = fadein_val = 0;
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sleep_val = 1;
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} else
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{
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// div them by resolution
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sleep_val >>= 5;
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fadein_val >>= 5;
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fadeout_val >>= 5;
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alphaparam = LWA_ALPHA | ((keycolor == -1)?(0):(LWA_COLORKEY));
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keycolor = ((keycolor & 0xFF) << 16) + (keycolor & 0xFF00) + ((keycolor & 0xFF0000) >> 16);
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}
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if (fn[0] && ((sleep_val+fadein_val+fadeout_val)>0))
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{
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MSG msg;
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static WNDCLASS wc;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = g_hInstance;
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wc.hCursor = LoadCursor(NULL,IDC_ARROW);
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wc.lpszClassName = classname;
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if (RegisterClass(&wc))
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{
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char fn2[MAX_PATH];
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lstrcpy(fn2,fn);
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lstrcat(fn,".bmp");
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lstrcat(fn2,".wav");
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g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
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if (g_hbm)
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{
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HWND myWnd;
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UINT timerEvent;
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// Get Bitmap Information
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GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
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myWnd = CreateWindowEx(WS_EX_TOOLWINDOW | ((nt50)?(WS_EX_LAYERED):(0)),classname,classname,
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0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
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// Set transparency / key color
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if (nt50)
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{
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// Get blending proc address
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HANDLE user32 = GetModuleHandle("user32");
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SetLayeredWindowAttributesProc = (_tSetLayeredWindowAttributesProc) GetProcAddress(user32, "SetLayeredWindowAttributes");
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// Use win2k method
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SetLayeredWindowAttributesProc(myWnd, keycolor,
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(fadein_val > 0)?(0):(255),
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alphaparam);
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} else
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if (keycolor != -1)
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{
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// transparency mode
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SetTransparentRegion(myWnd);
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}
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PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
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// Start up timer...
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state = 0; timeleft = fadein_val;
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timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
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while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
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{
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DispatchMessage(&msg);
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}
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// Kill the timer...
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timeKillEvent(timerEvent);
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// Stop currently playing wave, we want to exit
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PlaySound(0,0,0);
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DeleteObject(g_hbm);
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}
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// We should UnRegister class, since Windows NT series never does this by itself
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UnregisterClass(wc.lpszClassName, g_hInstance);
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}
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}
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wsprintf(temp,"%d",g_rv);
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pushstring(temp);
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}
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#ifdef _DEBUG
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void main()
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{
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}
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#endif
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int myatoi(char *s)
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{
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unsigned int v=0;
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}
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return (int)v;
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}
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void CALLBACK TimeProc(
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UINT uID,
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UINT uMsg,
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DWORD dwUser,
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DWORD dw1,
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DWORD dw2)
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{
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switch (state)
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{
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// FadeIN
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case 0: if (timeleft == 0)
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{
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timeleft = sleep_val;
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state++;
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if (nt50) call = 255;
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} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
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// Sleep
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case 1: if (timeleft == 0)
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{
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timeleft = fadeout_val;
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state++;
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} else break;
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// FadeOUT
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case 2: if (timeleft == 0)
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{
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PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
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return;
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} else { call = ((timeleft)*255)/fadeout_val; break; }
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}
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// Transparency value aquired, and could be set...
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if ((call >= 0) && nt50)
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SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
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call,
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alphaparam);
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call = -1;
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// Time is running out...
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timeleft--;
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}
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void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
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{
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char fn[MAX_PATH];
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char temp[64];
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char *sleep=temp;
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EXDLL_INIT();
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popstring(temp);
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sleep_val = myatoi(temp) / RESOLUTION;
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popstring(temp);
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fadein_val = myatoi(temp) / RESOLUTION;
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popstring(temp);
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fadeout_val = myatoi(temp) / RESOLUTION;
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popstring(temp);
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keycolor = myatoi(temp);
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popstring(fn);
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// Check for winXP/2k
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nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5);
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if (!nt50)
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{
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// Fading is unsupported at old windows versions...
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resolution = (sleep_val + fadein_val + fadeout_val) * RESOLUTION;
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fadeout_val = fadein_val = 0;
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sleep_val = 1;
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} else alphaparam = LWA_ALPHA | ((keycolor == -1)?(0):(LWA_COLORKEY));
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if (fn[0] && sleep_val>0)
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{
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MSG msg;
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char classname[4]="_sp";
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static WNDCLASS wc;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = g_hInstance;
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wc.hCursor = LoadCursor(NULL,IDC_ARROW);
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wc.lpszClassName = classname;
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if (RegisterClass(&wc))
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{
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char fn2[MAX_PATH];
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lstrcpy(fn2,fn);
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lstrcat(fn,".bmp");
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lstrcat(fn2,".wav");
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g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
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if (g_hbm)
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{
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HWND myWnd;
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UINT timerEvent;
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// Get Bitmap Information
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GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
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myWnd = CreateWindowEx(WS_EX_TOOLWINDOW | ((nt50)?(WS_EX_LAYERED):(0)),classname,classname,
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0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
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// Set transparency / key color
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if (nt50)
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{
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// Get blending proc address
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HANDLE user32 = GetModuleHandle("user32");
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SetLayeredWindowAttributesProc = (_tSetLayeredWindowAttributesProc) GetProcAddress(user32, "SetLayeredWindowAttributes");
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// Use win2k method
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SetLayeredWindowAttributesProc(myWnd, keycolor,
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(fadein_val > 0)?(0):(255),
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alphaparam);
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} else
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if (keycolor != -1)
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{
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// Use simpliest region method
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int x, y, wdelta;
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HRGN region, cutrgn;
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BYTE *bmp = bm.bmBits;
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region = CreateRectRgn(0,0,bm.bmWidth,bm.bmHeight);
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//region = CreateRectRgn(0,0,0,0);
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if (bm.bmBitsPixel == 8)
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{
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#if (KEYCOLOR_8BIT_RGBSUPPORT == 1)
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HDC hMemDC;
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HBITMAP hOldBitmap;
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int rgb[256];
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int nColors;
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// Find out how many colors are in the color table
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nColors = 1 << bm.bmBitsPixel;
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// Create a memory DC and select the DIBSection into it
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hMemDC = CreateCompatibleDC(NULL);
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hOldBitmap = SelectObject(hMemDC,g_hbm);
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// Get the DIBSection's color table
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GetDIBColorTable(hMemDC,0,nColors,(RGBQUAD*)rgb);
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// Find our keycolor at palette
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if (keycolor < 0x1000000)
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{
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for (x = 0; x < nColors; x++)
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if (rgb[x] == keycolor) { keycolor = x; break; }
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} else keycolor &= 0xff;
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|
||||
// Free used objects
|
||||
SelectObject(hMemDC,hOldBitmap);
|
||||
DeleteDC(hMemDC);
|
||||
#endif
|
||||
|
||||
// Bitmap is DWORD aligned by width
|
||||
//wdelta = (( bm.bmWidth + 3 ) & ~3) - bm.bmWidth;
|
||||
wdelta = ((bm.bmWidth + 3) & 3) ^ 3;
|
||||
// Search for transparent pixels
|
||||
for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
|
||||
for (x = 0; x < bm.bmWidth; )
|
||||
if (*bmp == (BYTE) keycolor)
|
||||
{
|
||||
int j = x;
|
||||
while ((x < bm.bmWidth) && (*bmp == (BYTE) keycolor)) x++, bmp++;
|
||||
|
||||
// Cut transparent pixels from the original region
|
||||
cutrgn = CreateRectRgn(j, y, x, y+1);
|
||||
CombineRgn(region, region, cutrgn, RGN_XOR);
|
||||
DeleteObject(cutrgn);
|
||||
} else bmp++, x++;
|
||||
} else if (bm.bmBitsPixel == 24)
|
||||
{
|
||||
// Bitmap is DWORD aligned by width
|
||||
wdelta = ((bm.bmWidth*3 + 3 ) & 3) ^ 3;
|
||||
// Search for transparent pixels
|
||||
for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
|
||||
for (x = 0; x < bm.bmWidth; )
|
||||
if ((*(int*)bmp & 0xFFFFFF) == keycolor)
|
||||
{
|
||||
int j = x;
|
||||
while ((x < bm.bmWidth) && ((*(int*)bmp & 0xFFFFFF) == keycolor)) bmp+=3, x++;
|
||||
|
||||
// Cut transparent pixels from the original region
|
||||
cutrgn = CreateRectRgn(j, y, x, y+1);
|
||||
CombineRgn(region, region, cutrgn, RGN_XOR);
|
||||
DeleteObject(cutrgn);
|
||||
} else bmp += 3, x++;
|
||||
}
|
||||
|
||||
// Set resulting region.
|
||||
SetWindowRgn(myWnd, region, TRUE);
|
||||
}
|
||||
|
||||
PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
|
||||
|
||||
// Start up timer...
|
||||
state = 0; timeleft = fadein_val;
|
||||
timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
|
||||
|
||||
while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
|
||||
{
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
|
||||
// Kill the timer...
|
||||
timeKillEvent(timerEvent);
|
||||
|
||||
// Stop currently playing wave, we want to exit
|
||||
PlaySound(0,0,0);
|
||||
|
||||
DeleteObject(g_hbm);
|
||||
}
|
||||
|
||||
// We should UnRegister class, since Windows NT series never does this by itself
|
||||
UnregisterClass(wc.lpszClassName, g_hInstance);
|
||||
}
|
||||
}
|
||||
wsprintf(temp,"%d",g_rv);
|
||||
pushstring(temp);
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
void main()
|
||||
{
|
||||
}
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue