1. Supports any bpp for transparent images
2. Windows XP at bpp < 32 possible bug fixed 3. Removed transparency by pallete color index (always use RGB value) 4. shrinked a bit (0.5 kb) git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@2903 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
de5c3d3561
commit
73870f0e8e
4 changed files with 272 additions and 285 deletions
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@ -7,25 +7,28 @@ XPStyle on
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Function .onInit
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Function .onInit
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# the plugins dir is automatically deleted when the installer exits
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# the plugins dir is automatically deleted when the installer exits
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InitPluginsDir
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InitPluginsDir
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Makensisw\logo.bmp"
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Icons\modern-header.bmp"
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#optional
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#optional
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#File /oname=$PLUGINSDIR\splash.wav "C:\myprog\sound.wav"
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#File /oname=$PLUGINSDIR\splash.wav "C:\myprog\sound.wav"
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MessageBox MB_OK "Fading"
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advsplash::show 1000 600 400 -1 $PLUGINSDIR\splash
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advsplash::show 1000 600 400 -1 $PLUGINSDIR\splash
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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; '0' if everything closed normal, and '-1' if some error occured.
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; '0' if everything closed normal, and '-1' if some error occured.
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MessageBox MB_OK "Now with transparency"
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MessageBox MB_OK "Transparency"
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Makensisw\logo.bmp"
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advsplash::show 2000 0 0 0x1856B1 $PLUGINSDIR\splash
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Pop $0
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Icons\modern.bmp"
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MessageBox MB_OK "Transparency/Fading"
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Icons\modern-wizard llama.bmp"
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advsplash::show 1000 600 400 0xFF00FF $PLUGINSDIR\splash
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advsplash::show 1000 600 400 0x00005B $PLUGINSDIR\splash
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Pop $0
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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; '0' if everything closed normal, and '-1' if some error occured.
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MessageBox MB_OK "$0"
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Delete $PLUGINSDIR\splash.bmp
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FunctionEnd
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FunctionEnd
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Section
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Section
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@ -2,80 +2,284 @@
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#define _WIN32_WINNT 0x0500
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include <windows.h>
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#include "../exdll/exdll.h"
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#include <windowsx.h>
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#include "..\exdll\exdll.h"
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HINSTANCE g_hInstance;
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HINSTANCE g_hInstance;
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#define RESOLUTION 20 // 50 fps ;)
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#define RESOLUTION 32 // 30 fps ;) (32? I like SHR more than iDIV ;)
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#define KEYCOLOR_8BIT_RGBSUPPORT 1 // Includes (1) code for
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// specifing key color for 8bit images as RGB
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BITMAP bm;
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BITMAP bm;
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HBITMAP g_hbm;
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HBITMAP g_hbm;
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int g_rv=-1;
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int g_rv;
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int resolution = RESOLUTION;
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int resolution;
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int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50, alphaparam;
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int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50, alphaparam;
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int call = -1;
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const char classname[4]="_sp";
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typedef BOOL (_stdcall *_tSetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
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typedef BOOL (_stdcall *_tSetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
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COLORREF crKey, // specifies the color key
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COLORREF crKey, // specifies the color key
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BYTE bAlpha, // value for the blend function
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BYTE bAlpha, // value for the blend function
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DWORD dwFlags // action
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DWORD dwFlags // action
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);
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);
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_tSetLayeredWindowAttributesProc SetLayeredWindowAttributesProc;
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_tSetLayeredWindowAttributesProc SetLayeredWindowAttributesProc;
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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{
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if (uMsg == WM_CREATE)
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{
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RECT vp;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &vp, 0);
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SetWindowLong(hwnd,GWL_STYLE,0);
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SetWindowPos(hwnd,NULL,
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vp.left+(vp.right-vp.left-bm.bmWidth)/2,
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vp.top+(vp.bottom-vp.top-bm.bmHeight)/2,
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bm.bmWidth,bm.bmHeight,
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SWP_NOZORDER);
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ShowWindow(hwnd,SW_SHOW);
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return 0;
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}
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if (uMsg == WM_PAINT)
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{
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PAINTSTRUCT ps;
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PAINTSTRUCT ps;
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RECT r;
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RECT r;
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HDC curdc = NULL;
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HDC curdc=BeginPaint(hwnd,&ps);
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HDC hdc;
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HDC hdc=CreateCompatibleDC(curdc);
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HBITMAP oldbm;
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HBITMAP oldbm;
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oldbm=(HBITMAP)SelectObject(hdc,g_hbm);
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GetClientRect(hwnd,&r);
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BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0,SRCCOPY);
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switch (uMsg)
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{
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case WM_CREATE:
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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SetWindowLong(hwnd,GWL_STYLE,0);
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SetWindowPos(hwnd,NULL,
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r.left+(r.right-r.left-bm.bmWidth)/2,
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r.top+(r.bottom-r.top-bm.bmHeight)/2,
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bm.bmWidth,bm.bmHeight,
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SWP_NOZORDER | SWP_SHOWWINDOW);
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return 0;
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case WM_PAINT:
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curdc=BeginPaint(hwnd,&ps);
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hdc=CreateCompatibleDC(curdc);
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GetClientRect(hwnd,&r);
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oldbm = SelectObject(hdc, g_hbm);
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BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0, SRCCOPY);
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SelectObject(hdc,oldbm);
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SelectObject(hdc,oldbm);
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DeleteDC(hdc);
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DeleteDC(hdc);
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EndPaint(hwnd,&ps);
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EndPaint(hwnd,&ps);
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return 0;
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}
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case WM_CLOSE:
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if (uMsg == WM_CLOSE) return 0;
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return 0;
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if (uMsg == WM_TIMER || uMsg == WM_LBUTTONDOWN)
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{
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case WM_TIMER:
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g_rv=(uMsg == WM_LBUTTONDOWN);
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case WM_LBUTTONDOWN:
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DestroyWindow(hwnd);
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g_rv=(uMsg == WM_LBUTTONDOWN);
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}
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DestroyWindow(hwnd);
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return DefWindowProc(hwnd,uMsg,wParam,lParam);
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break;
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}
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return DefWindowProc(hwnd,uMsg,wParam,lParam);
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}
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void SetTransparentRegion(HWND myWnd)
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{
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HDC dc;
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int x, y;
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HRGN region, cutrgn;
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BITMAPINFO bmi;
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int size = bm.bmWidth * bm.bmHeight*4;
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int *bmp = GlobalAlloc(GPTR, size);
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bmi.bmiHeader.biBitCount = 32;
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bmi.bmiHeader.biCompression = BI_RGB;
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bmi.bmiHeader.biHeight = bm.bmHeight;
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bmi.bmiHeader.biWidth = bm.bmWidth;
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bmi.bmiHeader.biClrUsed = 0;
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bmi.bmiHeader.biClrImportant = 0;
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dc = CreateCompatibleDC(NULL);
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SelectObject(dc, g_hbm);
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x = GetDIBits(dc, g_hbm, 0, bm.bmHeight, bmp, &bmi, DIB_RGB_COLORS);
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region = CreateRectRgn(0,0,bm.bmWidth,bm.bmHeight);
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// Search for transparent pixels
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for (y = bm.bmHeight-1; y >= 0; y--)
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for (x = 0; x < bm.bmWidth; )
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if ((*bmp & 0xFFFFFF) == keycolor)
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{
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int j = x;
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while ((x < bm.bmWidth) && ((*bmp & 0xFFFFFF) == keycolor)) bmp++, x++;
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// Cut transparent pixels from the original region
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cutrgn = CreateRectRgn(j, y, x, y+1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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} else bmp++, x++;
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// Set resulting region.
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SetWindowRgn(myWnd, region, TRUE);
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DeleteObject(region);
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DeleteObject(dc);
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GlobalFree(bmp);
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}
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}
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BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
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BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
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{
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{
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g_hInstance=hInst;
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g_hInstance=hInst;
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return TRUE;
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return TRUE;
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}
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}
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void CALLBACK TimeProc(
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UINT uID,
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UINT uMsg,
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DWORD dwUser,
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DWORD dw1,
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DWORD dw2)
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{
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int call = -1;
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switch (state)
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{
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// FadeIN
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case 0: if (timeleft == 0)
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{
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timeleft = sleep_val;
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state++;
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if (nt50) call = 255;
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} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
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// Sleep
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case 1: if (timeleft == 0)
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{
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timeleft = fadeout_val;
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state++;
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// fadeout
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} else break;
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// FadeOUT
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case 2: if (timeleft == 0)
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{
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PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
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return;
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} else { call = ((timeleft)*255)/fadeout_val; break; }
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}
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// Transparency value aquired, and could be set...
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if ((call >= 0) && nt50)
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SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
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call,
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alphaparam);
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// Time is running out...
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timeleft--;
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}
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int myatoi(char *s);
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void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
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{
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DEVMODE dm;
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char fn[MAX_PATH];
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char temp[64];
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g_rv = -1;
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resolution = RESOLUTION;
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EXDLL_INIT();
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popstring(temp);
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sleep_val = myatoi(temp);
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popstring(temp);
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fadein_val = myatoi(temp);
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popstring(temp);
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fadeout_val = myatoi(temp);
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popstring(temp);
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keycolor = myatoi(temp);
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popstring(fn);
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dm.dmSize = sizeof(DEVMODE);
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EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm);
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// Check for winXP/2k at 32 bpp transparency
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nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5) && !((dm.dmBitsPerPel < 32) && (keycolor != -1));
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if (!nt50)
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{
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// Fading+transparency is unsupported at old windows versions...
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resolution = sleep_val + fadein_val + fadeout_val;
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fadeout_val = fadein_val = 0;
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sleep_val = 1;
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} else
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{
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// div them by resolution
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sleep_val >>= 5;
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fadein_val >>= 5;
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fadeout_val >>= 5;
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alphaparam = LWA_ALPHA | ((keycolor == -1)?(0):(LWA_COLORKEY));
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keycolor = ((keycolor & 0xFF) << 16) + (keycolor & 0xFF00) + ((keycolor & 0xFF0000) >> 16);
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}
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if (fn[0] && ((sleep_val+fadein_val+fadeout_val)>0))
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{
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MSG msg;
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static WNDCLASS wc;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = g_hInstance;
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wc.hCursor = LoadCursor(NULL,IDC_ARROW);
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wc.lpszClassName = classname;
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if (RegisterClass(&wc))
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{
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char fn2[MAX_PATH];
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lstrcpy(fn2,fn);
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lstrcat(fn,".bmp");
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lstrcat(fn2,".wav");
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g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
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if (g_hbm)
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{
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HWND myWnd;
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UINT timerEvent;
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// Get Bitmap Information
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GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
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myWnd = CreateWindowEx(WS_EX_TOOLWINDOW | ((nt50)?(WS_EX_LAYERED):(0)),classname,classname,
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0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
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// Set transparency / key color
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if (nt50)
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{
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// Get blending proc address
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HANDLE user32 = GetModuleHandle("user32");
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SetLayeredWindowAttributesProc = (_tSetLayeredWindowAttributesProc) GetProcAddress(user32, "SetLayeredWindowAttributes");
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// Use win2k method
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SetLayeredWindowAttributesProc(myWnd, keycolor,
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(fadein_val > 0)?(0):(255),
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alphaparam);
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} else
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if (keycolor != -1)
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{
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// transparency mode
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SetTransparentRegion(myWnd);
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}
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PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
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// Start up timer...
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state = 0; timeleft = fadein_val;
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timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
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while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
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{
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DispatchMessage(&msg);
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}
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// Kill the timer...
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timeKillEvent(timerEvent);
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// Stop currently playing wave, we want to exit
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PlaySound(0,0,0);
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DeleteObject(g_hbm);
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}
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// We should UnRegister class, since Windows NT series never does this by itself
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UnregisterClass(wc.lpszClassName, g_hInstance);
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}
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}
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wsprintf(temp,"%d",g_rv);
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pushstring(temp);
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}
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#ifdef _DEBUG
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void main()
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{
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}
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#endif
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int myatoi(char *s)
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int myatoi(char *s)
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{
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{
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unsigned int v=0;
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unsigned int v=0;
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@ -120,219 +324,3 @@ int myatoi(char *s)
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}
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}
|
||||||
return (int)v;
|
return (int)v;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CALLBACK TimeProc(
|
|
||||||
UINT uID,
|
|
||||||
UINT uMsg,
|
|
||||||
DWORD dwUser,
|
|
||||||
DWORD dw1,
|
|
||||||
DWORD dw2)
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
// FadeIN
|
|
||||||
case 0: if (timeleft == 0)
|
|
||||||
{
|
|
||||||
timeleft = sleep_val;
|
|
||||||
state++;
|
|
||||||
if (nt50) call = 255;
|
|
||||||
} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
|
|
||||||
// Sleep
|
|
||||||
case 1: if (timeleft == 0)
|
|
||||||
{
|
|
||||||
timeleft = fadeout_val;
|
|
||||||
state++;
|
|
||||||
} else break;
|
|
||||||
// FadeOUT
|
|
||||||
case 2: if (timeleft == 0)
|
|
||||||
{
|
|
||||||
PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
|
|
||||||
return;
|
|
||||||
} else { call = ((timeleft)*255)/fadeout_val; break; }
|
|
||||||
}
|
|
||||||
// Transparency value aquired, and could be set...
|
|
||||||
if ((call >= 0) && nt50)
|
|
||||||
SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
|
|
||||||
call,
|
|
||||||
alphaparam);
|
|
||||||
call = -1;
|
|
||||||
// Time is running out...
|
|
||||||
timeleft--;
|
|
||||||
}
|
|
||||||
|
|
||||||
void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
|
|
||||||
{
|
|
||||||
char fn[MAX_PATH];
|
|
||||||
char temp[64];
|
|
||||||
char *sleep=temp;
|
|
||||||
|
|
||||||
EXDLL_INIT();
|
|
||||||
|
|
||||||
popstring(temp);
|
|
||||||
sleep_val = myatoi(temp) / RESOLUTION;
|
|
||||||
popstring(temp);
|
|
||||||
fadein_val = myatoi(temp) / RESOLUTION;
|
|
||||||
popstring(temp);
|
|
||||||
fadeout_val = myatoi(temp) / RESOLUTION;
|
|
||||||
popstring(temp);
|
|
||||||
keycolor = myatoi(temp);
|
|
||||||
popstring(fn);
|
|
||||||
|
|
||||||
// Check for winXP/2k
|
|
||||||
nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5);
|
|
||||||
if (!nt50)
|
|
||||||
{
|
|
||||||
// Fading is unsupported at old windows versions...
|
|
||||||
resolution = (sleep_val + fadein_val + fadeout_val) * RESOLUTION;
|
|
||||||
fadeout_val = fadein_val = 0;
|
|
||||||
sleep_val = 1;
|
|
||||||
} else alphaparam = LWA_ALPHA | ((keycolor == -1)?(0):(LWA_COLORKEY));
|
|
||||||
|
|
||||||
if (fn[0] && sleep_val>0)
|
|
||||||
{
|
|
||||||
MSG msg;
|
|
||||||
char classname[4]="_sp";
|
|
||||||
static WNDCLASS wc;
|
|
||||||
wc.lpfnWndProc = WndProc;
|
|
||||||
wc.hInstance = g_hInstance;
|
|
||||||
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
|
|
||||||
wc.lpszClassName = classname;
|
|
||||||
if (RegisterClass(&wc))
|
|
||||||
{
|
|
||||||
char fn2[MAX_PATH];
|
|
||||||
lstrcpy(fn2,fn);
|
|
||||||
lstrcat(fn,".bmp");
|
|
||||||
lstrcat(fn2,".wav");
|
|
||||||
g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
|
|
||||||
if (g_hbm)
|
|
||||||
{
|
|
||||||
HWND myWnd;
|
|
||||||
UINT timerEvent;
|
|
||||||
|
|
||||||
// Get Bitmap Information
|
|
||||||
GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
|
|
||||||
|
|
||||||
myWnd = CreateWindowEx(WS_EX_TOOLWINDOW | ((nt50)?(WS_EX_LAYERED):(0)),classname,classname,
|
|
||||||
0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
|
|
||||||
|
|
||||||
// Set transparency / key color
|
|
||||||
if (nt50)
|
|
||||||
{
|
|
||||||
// Get blending proc address
|
|
||||||
HANDLE user32 = GetModuleHandle("user32");
|
|
||||||
SetLayeredWindowAttributesProc = (_tSetLayeredWindowAttributesProc) GetProcAddress(user32, "SetLayeredWindowAttributes");
|
|
||||||
// Use win2k method
|
|
||||||
SetLayeredWindowAttributesProc(myWnd, keycolor,
|
|
||||||
(fadein_val > 0)?(0):(255),
|
|
||||||
alphaparam);
|
|
||||||
} else
|
|
||||||
if (keycolor != -1)
|
|
||||||
{
|
|
||||||
// Use simpliest region method
|
|
||||||
int x, y, wdelta;
|
|
||||||
HRGN region, cutrgn;
|
|
||||||
BYTE *bmp = bm.bmBits;
|
|
||||||
|
|
||||||
region = CreateRectRgn(0,0,bm.bmWidth,bm.bmHeight);
|
|
||||||
//region = CreateRectRgn(0,0,0,0);
|
|
||||||
|
|
||||||
if (bm.bmBitsPixel == 8)
|
|
||||||
{
|
|
||||||
#if (KEYCOLOR_8BIT_RGBSUPPORT == 1)
|
|
||||||
HDC hMemDC;
|
|
||||||
HBITMAP hOldBitmap;
|
|
||||||
int rgb[256];
|
|
||||||
int nColors;
|
|
||||||
|
|
||||||
// Find out how many colors are in the color table
|
|
||||||
nColors = 1 << bm.bmBitsPixel;
|
|
||||||
// Create a memory DC and select the DIBSection into it
|
|
||||||
hMemDC = CreateCompatibleDC(NULL);
|
|
||||||
hOldBitmap = SelectObject(hMemDC,g_hbm);
|
|
||||||
// Get the DIBSection's color table
|
|
||||||
GetDIBColorTable(hMemDC,0,nColors,(RGBQUAD*)rgb);
|
|
||||||
|
|
||||||
// Find our keycolor at palette
|
|
||||||
if (keycolor < 0x1000000)
|
|
||||||
{
|
|
||||||
for (x = 0; x < nColors; x++)
|
|
||||||
if (rgb[x] == keycolor) { keycolor = x; break; }
|
|
||||||
} else keycolor &= 0xff;
|
|
||||||
|
|
||||||
// Free used objects
|
|
||||||
SelectObject(hMemDC,hOldBitmap);
|
|
||||||
DeleteDC(hMemDC);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Bitmap is DWORD aligned by width
|
|
||||||
//wdelta = (( bm.bmWidth + 3 ) & ~3) - bm.bmWidth;
|
|
||||||
wdelta = ((bm.bmWidth + 3) & 3) ^ 3;
|
|
||||||
// Search for transparent pixels
|
|
||||||
for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
|
|
||||||
for (x = 0; x < bm.bmWidth; )
|
|
||||||
if (*bmp == (BYTE) keycolor)
|
|
||||||
{
|
|
||||||
int j = x;
|
|
||||||
while ((x < bm.bmWidth) && (*bmp == (BYTE) keycolor)) x++, bmp++;
|
|
||||||
|
|
||||||
// Cut transparent pixels from the original region
|
|
||||||
cutrgn = CreateRectRgn(j, y, x, y+1);
|
|
||||||
CombineRgn(region, region, cutrgn, RGN_XOR);
|
|
||||||
DeleteObject(cutrgn);
|
|
||||||
} else bmp++, x++;
|
|
||||||
} else if (bm.bmBitsPixel == 24)
|
|
||||||
{
|
|
||||||
// Bitmap is DWORD aligned by width
|
|
||||||
wdelta = ((bm.bmWidth*3 + 3 ) & 3) ^ 3;
|
|
||||||
// Search for transparent pixels
|
|
||||||
for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
|
|
||||||
for (x = 0; x < bm.bmWidth; )
|
|
||||||
if ((*(int*)bmp & 0xFFFFFF) == keycolor)
|
|
||||||
{
|
|
||||||
int j = x;
|
|
||||||
while ((x < bm.bmWidth) && ((*(int*)bmp & 0xFFFFFF) == keycolor)) bmp+=3, x++;
|
|
||||||
|
|
||||||
// Cut transparent pixels from the original region
|
|
||||||
cutrgn = CreateRectRgn(j, y, x, y+1);
|
|
||||||
CombineRgn(region, region, cutrgn, RGN_XOR);
|
|
||||||
DeleteObject(cutrgn);
|
|
||||||
} else bmp += 3, x++;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set resulting region.
|
|
||||||
SetWindowRgn(myWnd, region, TRUE);
|
|
||||||
}
|
|
||||||
|
|
||||||
PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
|
|
||||||
|
|
||||||
// Start up timer...
|
|
||||||
state = 0; timeleft = fadein_val;
|
|
||||||
timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
|
|
||||||
|
|
||||||
while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
|
|
||||||
{
|
|
||||||
DispatchMessage(&msg);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Kill the timer...
|
|
||||||
timeKillEvent(timerEvent);
|
|
||||||
|
|
||||||
// Stop currently playing wave, we want to exit
|
|
||||||
PlaySound(0,0,0);
|
|
||||||
|
|
||||||
DeleteObject(g_hbm);
|
|
||||||
}
|
|
||||||
|
|
||||||
// We should UnRegister class, since Windows NT series never does this by itself
|
|
||||||
UnregisterClass(wc.lpszClassName, g_hInstance);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
wsprintf(temp,"%d",g_rv);
|
|
||||||
pushstring(temp);
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef _DEBUG
|
|
||||||
void main()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
#endif
|
|
|
@ -1,6 +1,6 @@
|
||||||
AdvSplash.exe - small (6.0k), simple plugin that lets you throw
|
AdvSplash.exe - small (5.5k), simple plugin that lets you throw
|
||||||
up a splash screen in NSIS installers with cool fading effects (win2k/xp)
|
up a splash screen in NSIS installers with cool fading effects (win2k/xp)
|
||||||
and transparency (24bit/8bit bitmaps).
|
and transparency.
|
||||||
|
|
||||||
To use:
|
To use:
|
||||||
|
|
||||||
|
@ -31,13 +31,9 @@ Calling format
|
||||||
Delay - length to show the screen for (in milliseconds)
|
Delay - length to show the screen for (in milliseconds)
|
||||||
FadeIn - length to show the fadein scene (in ms) (not included in Delay)
|
FadeIn - length to show the fadein scene (in ms) (not included in Delay)
|
||||||
FadeOut - length to show the fadeout scene (in ms) (not included in Delay)
|
FadeOut - length to show the fadeout scene (in ms) (not included in Delay)
|
||||||
KeyColor - color used for transparency. For 24 bit bitmaps could be any RGB
|
KeyColor - color used for transparency, could be any RGB value
|
||||||
value (for ex. R=255 G=100 B=16 -> KeyColor=0xFF6410), for 8 bit bitmaps
|
(for ex. R=255 G=100 B=16 -> KeyColor=0xFF6410),
|
||||||
could be either RGB value or index of the color at bitmap palette
|
use KeyColor=-1 if there is no transparent color at your image.
|
||||||
(if such RGB color present in your image and you'd like to use palette
|
|
||||||
index, use (0x1000000+index) as KeyColor [you should calculate
|
|
||||||
this value by yourself]). Use KeyColor=-1 if there is now transparent
|
|
||||||
color at your image.
|
|
||||||
FileName - splash bitmap filename (without the .bmp). The BMP file used will be
|
FileName - splash bitmap filename (without the .bmp). The BMP file used will be
|
||||||
this parameter.bmp, and the wave file used (if present) will be this
|
this parameter.bmp, and the wave file used (if present) will be this
|
||||||
parameter.wav.
|
parameter.wav.
|
||||||
|
@ -45,11 +41,11 @@ FileName - splash bitmap filename (without the .bmp). The BMP file used will be
|
||||||
(If you already have an .onInit function, put that in it)
|
(If you already have an .onInit function, put that in it)
|
||||||
|
|
||||||
Note 1: fadein/fadeout supported only on win2k/winxp systems, all other systems
|
Note 1: fadein/fadeout supported only on win2k/winxp systems, all other systems
|
||||||
will show simple splash screen with Delay = Delay + FadeIn + FadeOut.
|
will show simple splash screen with Delay = Delay + FadeIn + FadeOut. Also, I've
|
||||||
|
noted my winXP uses no transparent color at 16 bpp, so at bpps lower than 32
|
||||||
|
for images with transparent color no fading effect will occur.
|
||||||
|
|
||||||
Note 2: transparency supported only for 24bit and 8bit bitmaps.
|
Note 2: the return value of splash is 1 if the user closed the splash
|
||||||
|
|
||||||
Note 3: the return value of splash is 1 if the user closed the splash
|
|
||||||
screen early (pop it from the stack)
|
screen early (pop it from the stack)
|
||||||
|
|
||||||
-Justin
|
-Justin
|
||||||
|
|
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue