Another cool plug-in by brainsucker, a calculator :)
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@2920 212acab6-be3b-0410-9dea-997c60f758d6
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164
Contrib/Math/Source/MyMath.h
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164
Contrib/Math/Source/MyMath.h
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#pragma once
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#define DEFAULT_ARRAY_SIZE 1024
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#define ITEMTYPE 0xFF0000
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// items classes
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#define IT_CONST 0x000000
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#define IT_EXPRESSION 0x010000
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#define IT_OPERATOR 0x020000
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#define IT_VARIABLE 0x030000
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#define IT_LOGIC 0x040000 // flow control items
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#define IT_FUNCTION 0x050000
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#define IT_ARRAY 0x060000 // array operation
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#define ITEMSUBTYPE 0x00FF00
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// const items
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#define ITC_STRING 0x000100
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#define ITC_FLOAT 0x000200
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#define ITC_INT 0x000400
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#define ITC_ARRAY 0x000800
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#define ITC_VARPTR 0x001000
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#define ITC_UNKNOWN 0x002000
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// type function
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#define FTT_FLOATF (ITC_UNKNOWN << 0)
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#define FTT_LEN (ITC_UNKNOWN << 1)
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#define FTT_CHAR (ITC_UNKNOWN << 2)
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// additional option - for "ca" function
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#define ITFA_COPY 0x000001
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// ops items
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#define ITO_MINUS 0x000100
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#define ITO_PLUS 0x000200
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#define ITO_SHL 0x000300
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#define ITO_SHR 0x000400
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#define ITO_MUL 0x000500
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#define ITO_DIV 0x000600
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#define ITO_SET 0x000700
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#define ITO_LAND 0x000800
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#define ITO_LOR 0x000900
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#define ITO_INC 0x000A00
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#define ITO_DEC 0x000B00
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#define ITO_LE 0x000C00
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#define ITO_GE 0x000D00
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#define ITO_NE 0x000E00
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#define ITO_EQ 0x000F00
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#define ITO_LS 0x001000
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#define ITO_GR 0x001100
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#define ITO_AND 0x001200
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#define ITO_MOD 0x001300
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#define ITO_OR 0x001400
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#define ITO_XOR 0x001500
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#define ITO_NOT 0x001600
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#define ITO_LNOT 0x001700
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// variables sub-types
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#define ITV_NSIS 0x000100
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#define ITV_USER 0x000200
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#define ITV_ARRITEM 0x000400
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#define ITV_STACK 0x000800 // plugin specific stack
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#define ITV_NSTACK 0x001000 // nsis stack
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// logic sub-types
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#define ITL_IF 0x000100
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#define ITL_WHILE 0x000200
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// function sub-types
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#define ITF_MATH1 0x000100
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#define ITF_MATH2 0x000200
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#define ITF_TYPE 0x000300
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#define ITF_USER 0x000400
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// array items sub-types
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#define ITA_DEFINE 0x000100
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#define ITA_ACCESS 0x000200
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#define ITEMOPTIONS 0x0000FF
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// 16 bytes structure
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typedef struct __ExpressionItem ExpressionItem;
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typedef struct __ExpressionItem
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{
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int type;
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int param1;
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int param2;
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ExpressionItem *next;
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} ExpressionItem;
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typedef struct __ParseInfo
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{
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int SetupNewRoot;
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ExpressionItem *item;
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ExpressionItem *OpsStack;
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ExpressionItem* &place;
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ExpressionItem **root;
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char valbuf[108];
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} ParseInfo;
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typedef struct __OpStruct
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{
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char name[4];
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unsigned short int type;
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} OpStruct;
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#define MAX_USER_VARS 256
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typedef struct __UserVar
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{
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char name[28];
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ExpressionItem *item;
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} UserVar;
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#define MAX_USER_FUNCS 256
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typedef struct __UserFunc
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{
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char name[20];
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unsigned char vars[31];
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unsigned char varsnum;
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unsigned int varflags;
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ExpressionItem *root;
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} UserFunc;
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typedef struct __ArrayDesc
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{
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ExpressionItem **array;
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int size; // size of allocated items pool
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int count; // max number of item accessed
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int references; // array will be killed at CleanupItems only when references == 0
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} ArrayDesc;
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typedef double (*Math1FuncPtr)(double arg);
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typedef double (*Math2FuncPtr)(double arg, double arg2);
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typedef double (*Math2iFuncPtr)(double arg, int *arg2);
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typedef double (*Math2dFuncPtr)(double arg, double *arg2);
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typedef struct __MathFunction
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{
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char name[3];
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unsigned char type;
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Math1FuncPtr fptr;
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} MathFunction;
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#define STI_STRING 0x0100
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#define STI_FLOAT 0x0200
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#define STI_INT 0x0400
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#define FF_DEFAULT 0x00 // uses default mode: if available noexp, else exp
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#define FF_NOEXP 0x10 // uses noexp mode
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#define FF_EXP 0x20 // uses exp mode (small e)
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#define FF_LEXP 0x40 // uses exp mode (large E)
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// parsestring options
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#define PSO_STOPATDELIMETER 0x1
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// RunTree options
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#define RTO_NEEDCONST 0x0001
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#define RTO_PREFFEREDTYPE 0xFF00
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void RunTree(ExpressionItem *from, ExpressionItem* &result, int type);
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void StringToItem(char *&sbuf, ExpressionItem *item, int options);
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void ItemToString(char *sbuf, ExpressionItem *item);
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void FloatFormat(char *sbuf, double value, int options);
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void itoa64(__int64 i, char *buffer);
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int lstrcmpn(char *s1, const char *s2, int chars);
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