Only perform component list redraw hack on 95/NT4 to avoid flicker
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@7190 212acab6-be3b-0410-9dea-997c60f758d6
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2 changed files with 8 additions and 6 deletions
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@ -1236,18 +1236,19 @@ static void FORCE_INLINE NSISCALL RefreshComponents(HWND hwTree, HTREEITEM *item
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TreeView_SetItem(hwTree, &item);
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}
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// workaround for bug #1397031
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// workaround for bug #1397031 A.K.A #434
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//
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// windows 95 doesn't erase the background of the state image
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// before it draws a new one. because of this parts of the old
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// Windows 95 & NT4 doesn't erase the background of the state image
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// before it draws a new one. Because of this parts of the old
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// state image will show where the new state image is masked.
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//
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// to solve this, the following line forces the background to
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// be erased. sadly, this redraws the entire control. it might
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// To solve this, the following line forces the background to
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// be erased. sadly, this redraws the entire control. It might
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// be a good idea to figure out where the state images are and
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// redraw only those.
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InvalidateRect(hwTree, NULL, TRUE);
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if (IsWin95NT4()) // Checking for < IE4 is probably better but more work
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InvalidateRect(hwTree, NULL, TRUE);
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}
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int NSISCALL TreeGetSelectedSection(HWND tree, BOOL mouse)
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@ -69,6 +69,7 @@ void NSISCALL myRegGetStr(HKEY root, const TCHAR *sub, const TCHAR *name, TCHAR
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extern DWORD g_WinVer; // GetVersion()
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#define IsWin95NT4() ( sizeof(void*) == 4 && LOBYTE(g_WinVer) == 0x04 )
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#define NSIS_WINVER_WOW64FLAG ( sizeof(void*) > 4 ? ( 0 ) : ( 0x40000000 ) )
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#define IsWow64() ( sizeof(void*) > 4 ? ( FALSE ) : ( g_WinVer & NSIS_WINVER_WOW64FLAG ) )
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#define SystemSupportsAltRegView() ( sizeof(void*) > 4 ? ( TRUE ) : ( IsWow64() ) )
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