fixes
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@1789 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
d8901de5fa
commit
9998f159d0
6 changed files with 179 additions and 172 deletions
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@ -5,25 +5,27 @@ OutFile "AdvSplash Test.exe"
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XPStyle on
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Function .onInit
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# the plugins dir is automatically deleted when the installer exits
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InitPluginsDir
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Makensisw\logo.bmp"
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#optional
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#File /oname=$PLUGINSDIR\splash.wav "C:\myprog\sound.wav"
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# the plugins dir is automatically deleted when the installer exits
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InitPluginsDir
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Makensisw\logo.bmp"
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#optional
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#File /oname=$PLUGINSDIR\splash.wav "C:\myprog\sound.wav"
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advsplash::show 1000 600 400 -1 $PLUGINSDIR\splash
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advsplash::show 1000 600 400 -1 $PLUGINSDIR\splash
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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; '0' if everything closed normal, and '-1' if some error occured.
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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; '0' if everything closed normal, and '-1' if some error occured.
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MessageBox MB_OK "Now with transparency"
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MessageBox MB_OK "Now with transparency"
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Icons\modern.bmp"
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File /oname=$PLUGINSDIR\splash.bmp "${NSISDIR}\Contrib\Icons\modern.bmp"
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advsplash::show 1000 600 400 0xFF00FF $PLUGINSDIR\splash
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advsplash::show 1000 600 400 0xFF00FF $PLUGINSDIR\splash
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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; '0' if everything closed normal, and '-1' if some error occured.
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MessageBox MB_OK "$0"
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Pop $0 ; $0 has '1' if the user closed the splash screen early,
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; '0' if everything closed normal, and '-1' if some error occured.
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FunctionEnd
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Section
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@ -17,12 +17,15 @@ int resolution = RESOLUTION;
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int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50, alphaparam;
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int call = -1;
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BOOL (_stdcall *SetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
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typedef BOOL (_stdcall *_tSetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
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COLORREF crKey, // specifies the color key
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BYTE bAlpha, // value for the blend function
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DWORD dwFlags // action
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);
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_tSetLayeredWindowAttributesProc SetLayeredWindowAttributesProc;
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == WM_CREATE)
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@ -130,9 +133,9 @@ void CALLBACK TimeProc(
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// FadeIN
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case 0: if (timeleft == 0)
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{
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timeleft = sleep_val;
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timeleft = sleep_val;
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state++;
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if (nt50) call = 255;
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if (nt50) call = 255;
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} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
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// Sleep
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case 1: if (timeleft == 0)
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@ -143,8 +146,8 @@ void CALLBACK TimeProc(
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// FadeOUT
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case 2: if (timeleft == 0)
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{
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PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
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return;
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PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
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return;
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} else { call = ((timeleft)*255)/fadeout_val; break; }
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}
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// Transparency value aquired, and could be set...
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@ -152,7 +155,7 @@ void CALLBACK TimeProc(
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SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
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call,
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alphaparam);
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call = -1;
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call = -1;
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// Time is running out...
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timeleft--;
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}
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@ -206,8 +209,6 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
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HWND myWnd;
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UINT timerEvent;
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PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
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// Get Bitmap Information
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GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
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@ -219,7 +220,7 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
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{
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// Get blending proc address
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HANDLE user32 = GetModuleHandle("user32");
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SetLayeredWindowAttributesProc = GetProcAddress(user32, "SetLayeredWindowAttributes");
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SetLayeredWindowAttributesProc = (_tSetLayeredWindowAttributesProc) GetProcAddress(user32, "SetLayeredWindowAttributes");
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// Use win2k method
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SetLayeredWindowAttributesProc(myWnd, keycolor,
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(fadein_val > 0)?(0):(255),
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@ -268,7 +269,7 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
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wdelta = ((bm.bmWidth + 3) & 3) ^ 3;
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// Search for transparent pixels
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for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
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for (x = 0; x < bm.bmWidth; x++, bmp++)
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for (x = 0; x < bm.bmWidth; )
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if (*bmp == (BYTE) keycolor)
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{
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int j = x;
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@ -278,14 +279,14 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
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cutrgn = CreateRectRgn(j, y, x, y+1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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}
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} else bmp++, x++;
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} else if (bm.bmBitsPixel == 24)
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{
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// Bitmap is DWORD aligned by width
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wdelta = ((bm.bmWidth*3 + 3 ) & 3) ^ 3;
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// Search for transparent pixels
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for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
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for (x = 0; x < bm.bmWidth; bmp += 3, x++)
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for (x = 0; x < bm.bmWidth; )
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if ((*(int*)bmp & 0xFFFFFF) == keycolor)
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{
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int j = x;
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@ -295,13 +296,15 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
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cutrgn = CreateRectRgn(j, y, x, y+1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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}
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} else bmp += 3, x++;
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}
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// Set resulting region.
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SetWindowRgn(myWnd, region, TRUE);
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}
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PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
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// Start up timer...
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state = 0; timeleft = fadein_val;
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timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
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@ -319,6 +322,9 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
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DeleteObject(g_hbm);
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}
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// We should UnRegister class, since Windows NT series never does this by itself
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UnregisterClass(wc.lpszClassName, g_hInstance);
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}
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}
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wsprintf(temp,"%d",g_rv);
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@ -1,114 +1,114 @@
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# Microsoft Developer Studio Project File - Name="advsplash" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=advsplash - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak" CFG="advsplash - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "advsplash - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "advsplash - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "advsplash - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP Use_MFC 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /W3 /GX /Og /Os /Oy /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
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# SUBTRACT CPP /Ox /Ow /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib /nologo /entry:"_DllMainCRTStartup" /subsystem:windows /dll /machine:I386 /nodefaultlib /out:"../../Plugins/advsplash.dll" /opt:nowin98
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "advsplash - Win32 Debug"
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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# Name "advsplash - Win32 Debug"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\advsplash.c
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# End Source File
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\ExDLL\exdll.h
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# End Source File
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Project
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# Microsoft Developer Studio Project File - Name="advsplash" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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||||
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# TARGTYPE "Win32 (x86) Application" 0x0101
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||||
|
||||
CFG=advsplash - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
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!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak" CFG="advsplash - Win32 Debug"
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||||
!MESSAGE
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!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
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||||
!MESSAGE "advsplash - Win32 Release" (based on "Win32 (x86) Application")
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||||
!MESSAGE "advsplash - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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CPP=cl.exe
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MTL=midl.exe
|
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RSC=rc.exe
|
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!IF "$(CFG)" == "advsplash - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# ADD CPP /nologo /W3 /GX /Og /Os /Oy /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
||||
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|
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|
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|
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# Begin Target
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|
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# Name "advsplash - Win32 Release"
|
||||
# Name "advsplash - Win32 Debug"
|
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# Begin Group "Source Files"
|
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|
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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|
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|
||||
SOURCE=.\advsplash.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ExDLL\exdll.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "advsplash"=.\advsplash.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "advsplash"=.\advsplash.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
AdvSplash.exe - small (5.5k), simple plugin that lets you throw
|
||||
AdvSplash.exe - small (6.0k), simple plugin that lets you throw
|
||||
up a splash screen in NSIS installers with cool fading effects (win2k/xp)
|
||||
and transparency (24bit/8bit bitmaps).
|
||||
|
||||
|
@ -54,5 +54,4 @@ screen early (pop it from the stack)
|
|||
|
||||
-Justin
|
||||
Converted to a plugin DLL by Amir Szekely (kichik)
|
||||
Fading and transparency by Nik Medved (brainsucker)
|
||||
|
||||
Fading and transparency by Nik Medved (brainsucker)
|
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue