System Plugin: Changed i to p in readme and sysfunc.nsh (Still need to deal with system.nsh and other .nsh's)
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@6015 212acab6-be3b-0410-9dea-997c60f758d6
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2 changed files with 26 additions and 26 deletions
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@ -319,17 +319,17 @@ Function systemSplash
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System::Store "s r8r9"
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; Get module instance
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System::Call "${sysGetModuleHandle} (i) .r7"
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System::Call "${sysGetModuleHandle} (p) .r7"
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; Get arrow cursor
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System::Call "${sysLoadCursor} (0, i ${IDC_ARROW}) .R9"
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System::Call "${sysLoadCursor} (0, p ${IDC_ARROW}) .R9"
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; Get callback
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System::Get "${sysWNDPROC}"
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Pop $3
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; Create window class
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System::Call "*${stWNDCLASS} (0,r3,0,0,r7,0,R9,0,i 0,'_sp') .R9"
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System::Call "*${stWNDCLASS} (0,r3,0,0,r7,0,R9,0,p 0,'_sp') .R9"
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; Register window class
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System::Call "${sysRegisterClass} (R9) .R9"
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@ -347,7 +347,7 @@ Function systemSplash
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!insertmacro SINGLE_CALLBACK 1 $5 1 _systemSplashWndCB
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; Create MSG struct
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System::Call "*${stMSG} (_) i.R9"
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System::Call "*${stMSG} (_) p.R9"
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; -------------------------
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repeat:
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@ -371,7 +371,7 @@ repeat:
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finish:
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; Stop the sound
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System::Call "${sysPlaySound} (i 0, i 0, i 0)"
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System::Call "${sysPlaySound} (p 0, p 0, i 0)"
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; Delete bitmap object
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System::Call "${sysDeleteObject} (r6)"
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