Added AdvSplash plugin and remove UberSplash. NSIS installer updated.
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@1283 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
8653a3358d
commit
ac5eb0f61a
11 changed files with 549 additions and 302 deletions
332
Contrib/AdvSplash/advsplash.c
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332
Contrib/AdvSplash/advsplash.c
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// For layered windows
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include "../exdll/exdll.h"
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HINSTANCE g_hInstance;
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#define RESOLUTION 20 // 50 fps ;)
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#define KEYCOLOR_8BIT_RGBSUPPORT 1 // Includes (1) code for
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// specifing key color for 8bit images as RGB
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BITMAP bm;
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HBITMAP g_hbm;
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int g_rv=-1;
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int resolution = RESOLUTION;
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int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50, alphaparam;
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int call = -1;
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BOOL (_stdcall *SetLayeredWindowAttributesProc)(HWND hwnd, // handle to the layered window
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COLORREF crKey, // specifies the color key
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BYTE bAlpha, // value for the blend function
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DWORD dwFlags // action
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);
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == WM_CREATE)
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{
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RECT vp;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &vp, 0);
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SetWindowLong(hwnd,GWL_STYLE,0);
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SetWindowPos(hwnd,NULL,
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vp.left+(vp.right-vp.left-bm.bmWidth)/2,
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vp.top+(vp.bottom-vp.top-bm.bmHeight)/2,
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bm.bmWidth,bm.bmHeight,
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SWP_NOZORDER);
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ShowWindow(hwnd,SW_SHOW);
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return 0;
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}
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if (uMsg == WM_PAINT)
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{
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PAINTSTRUCT ps;
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RECT r;
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HDC curdc=BeginPaint(hwnd,&ps);
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HDC hdc=CreateCompatibleDC(curdc);
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HBITMAP oldbm;
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oldbm=(HBITMAP)SelectObject(hdc,g_hbm);
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GetClientRect(hwnd,&r);
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BitBlt(curdc,r.left,r.top,r.right-r.left,r.bottom-r.top,hdc,0,0,SRCCOPY);
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SelectObject(hdc,oldbm);
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DeleteDC(hdc);
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EndPaint(hwnd,&ps);
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return 0;
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}
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if (uMsg == WM_CLOSE) return 0;
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if (uMsg == WM_TIMER || uMsg == WM_LBUTTONDOWN)
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{
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g_rv=(uMsg == WM_LBUTTONDOWN);
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DestroyWindow(hwnd);
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}
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return DefWindowProc(hwnd,uMsg,wParam,lParam);
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}
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BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
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{
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g_hInstance=hInst;
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return TRUE;
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}
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int myatoi(char *s)
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{
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unsigned int v=0;
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if (*s == '0' && (s[1] == 'x' || s[1] == 'X'))
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{
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s+=2;
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for (;;)
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{
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int c=*s++;
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if (c >= '0' && c <= '9') c-='0';
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else if (c >= 'a' && c <= 'f') c-='a'-10;
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else if (c >= 'A' && c <= 'F') c-='A'-10;
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else break;
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v<<=4;
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v+=c;
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}
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}
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else if (*s == '0' && s[1] <= '7' && s[1] >= '0')
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{
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s++;
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for (;;)
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{
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int c=*s++;
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if (c >= '0' && c <= '7') c-='0';
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else break;
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v<<=3;
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v+=c;
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}
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}
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else
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{
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int sign=0;
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if (*s == '-') { s++; sign++; }
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for (;;)
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{
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int c=*s++ - '0';
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if (c < 0 || c > 9) break;
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v*=10;
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v+=c;
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}
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if (sign) return -(int) v;
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}
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return (int)v;
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}
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void CALLBACK TimeProc(
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UINT uID,
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UINT uMsg,
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DWORD dwUser,
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DWORD dw1,
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DWORD dw2)
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{
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switch (state)
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{
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// FadeIN
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case 0: if (timeleft == 0)
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{
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timeleft = sleep_val;
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state++;
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if (nt50) call = 255;
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} else { call = ((fadein_val-timeleft)*255)/fadein_val; break; }
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// Sleep
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case 1: if (timeleft == 0)
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{
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timeleft = fadeout_val;
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state++;
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} else break;
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// FadeOUT
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case 2: if (timeleft == 0)
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{
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PostMessage((HWND)dwUser, WM_TIMER, 0, 0);
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return;
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} else { call = ((timeleft)*255)/fadeout_val; break; }
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}
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// Transparency value aquired, and could be set...
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if ((call >= 0) && nt50)
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SetLayeredWindowAttributesProc((HWND)dwUser, keycolor,
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call,
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alphaparam);
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call = -1;
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// Time is running out...
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timeleft--;
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}
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void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
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{
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char fn[MAX_PATH];
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char temp[64];
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char *sleep=temp;
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EXDLL_INIT();
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popstring(temp);
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sleep_val = myatoi(temp) / RESOLUTION;
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popstring(temp);
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fadein_val = myatoi(temp) / RESOLUTION;
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popstring(temp);
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fadeout_val = myatoi(temp) / RESOLUTION;
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popstring(temp);
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keycolor = myatoi(temp);
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popstring(fn);
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// Check for winXP/2k
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nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5);
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if (!nt50)
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{
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// Fading is unsupported at old windows versions...
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resolution = (sleep_val + fadein_val + fadeout_val) * RESOLUTION;
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fadeout_val = fadein_val = 0;
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sleep_val = 1;
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} else alphaparam = LWA_ALPHA | ((keycolor == -1)?(0):(LWA_COLORKEY));
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if (fn[0] && sleep_val>0)
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{
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MSG msg;
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char classname[4]="_sp";
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static WNDCLASS wc;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = g_hInstance;
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wc.hCursor = LoadCursor(NULL,IDC_ARROW);
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wc.lpszClassName = classname;
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if (RegisterClass(&wc))
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{
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char fn2[MAX_PATH];
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lstrcpy(fn2,fn);
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lstrcat(fn,".bmp");
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lstrcat(fn2,".wav");
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g_hbm=LoadImage(NULL,fn,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_LOADFROMFILE);
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if (g_hbm)
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{
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HWND myWnd;
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UINT timerEvent;
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PlaySound(fn2,NULL,SND_ASYNC|SND_FILENAME|SND_NODEFAULT);
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// Get Bitmap Information
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GetObject(g_hbm, sizeof(bm), (LPSTR)&bm);
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myWnd = CreateWindowEx(WS_EX_TOOLWINDOW | ((nt50)?(WS_EX_LAYERED):(0)),classname,classname,
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0,0,0,0,0,(HWND)hwndParent,NULL,g_hInstance,NULL);
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// Set transparency / key color
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if (nt50)
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{
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// Get blending proc address
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HANDLE user32 = GetModuleHandle("user32");
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SetLayeredWindowAttributesProc = GetProcAddress(user32, "SetLayeredWindowAttributes");
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// Use win2k method
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SetLayeredWindowAttributesProc(myWnd, keycolor,
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(fadein_val > 0)?(0):(255),
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alphaparam);
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} else
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if (keycolor != -1)
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{
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// Use simpliest region method
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int x, y, wdelta;
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HRGN region, cutrgn;
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BYTE *bmp = bm.bmBits;
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region = CreateRectRgn(0,0,bm.bmWidth,bm.bmHeight);
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//region = CreateRectRgn(0,0,0,0);
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if (bm.bmBitsPixel == 8)
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{
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#if (KEYCOLOR_8BIT_RGBSUPPORT == 1)
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HDC hMemDC;
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HBITMAP hOldBitmap;
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int rgb[256];
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int nColors;
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// Find out how many colors are in the color table
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nColors = 1 << bm.bmBitsPixel;
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// Create a memory DC and select the DIBSection into it
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hMemDC = CreateCompatibleDC(NULL);
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hOldBitmap = SelectObject(hMemDC,g_hbm);
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// Get the DIBSection's color table
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GetDIBColorTable(hMemDC,0,nColors,(RGBQUAD*)rgb);
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// Find our keycolor at palette
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if (keycolor < 0x1000000)
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{
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for (x = 0; x < nColors; x++)
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if (rgb[x] == keycolor) { keycolor = x; break; }
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} else keycolor &= 0xff;
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// Free used objects
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SelectObject(hMemDC,hOldBitmap);
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DeleteDC(hMemDC);
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#endif
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// Bitmap is DWORD aligned by width
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//wdelta = (( bm.bmWidth + 3 ) & ~3) - bm.bmWidth;
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wdelta = ((bm.bmWidth + 3) & 3) ^ 3;
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// Search for transparent pixels
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for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
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for (x = 0; x < bm.bmWidth; x++, bmp++)
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if (*bmp == (BYTE) keycolor)
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{
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int j = x;
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while ((x < bm.bmWidth) && (*bmp == (BYTE) keycolor)) x++, bmp++;
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// Cut transparent pixels from the original region
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cutrgn = CreateRectRgn(j, y, x, y+1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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}
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} else if (bm.bmBitsPixel == 24)
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{
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// Bitmap is DWORD aligned by width
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wdelta = ((bm.bmWidth*3 + 3 ) & 3) ^ 3;
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// Search for transparent pixels
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for (y = bm.bmHeight-1; y >= 0; y--, bmp += wdelta)
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for (x = 0; x < bm.bmWidth; bmp += 3, x++)
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if ((*(int*)bmp & 0xFFFFFF) == keycolor)
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{
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int j = x;
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while ((x < bm.bmWidth) && ((*(int*)bmp & 0xFFFFFF) == keycolor)) bmp+=3, x++;
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// Cut transparent pixels from the original region
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cutrgn = CreateRectRgn(j, y, x, y+1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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}
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}
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// Set resulting region.
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SetWindowRgn(myWnd, region, TRUE);
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}
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// Start up timer...
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state = 0; timeleft = fadein_val;
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timerEvent = timeSetEvent(resolution, RESOLUTION/4, TimeProc, (DWORD_PTR)myWnd, TIME_PERIODIC);
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while (IsWindow(myWnd) && GetMessage(&msg,myWnd,0,0))
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{
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DispatchMessage(&msg);
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}
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// Kill the timer...
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timeKillEvent(timerEvent);
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// Stop currently playing wave, we want to exit
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PlaySound(0,0,0);
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DeleteObject(g_hbm);
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}
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}
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}
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wsprintf(temp,"%d",g_rv);
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pushstring(temp);
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}
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#ifdef _DEBUG
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void main()
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{
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}
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#endif
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114
Contrib/AdvSplash/advsplash.dsp
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114
Contrib/AdvSplash/advsplash.dsp
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# Microsoft Developer Studio Project File - Name="advsplash" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=advsplash - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "advsplash.mak" CFG="advsplash - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "advsplash - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "advsplash - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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||||
# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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||||
# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "advsplash - Win32 Release"
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# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "Release"
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||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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||||
# ADD CPP /nologo /W3 /GX /Og /Os /Oy /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
|
||||
# SUBTRACT CPP /Ox /Ow /YX
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib /nologo /entry:"_DllMainCRTStartup" /subsystem:windows /dll /machine:I386 /nodefaultlib /out:"../../Plugins/advsplash.dll" /opt:nowin98
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ELSEIF "$(CFG)" == "advsplash - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "advsplash - Win32 Release"
|
||||
# Name "advsplash - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\advsplash.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ExDLL\exdll.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
29
Contrib/AdvSplash/advsplash.dsw
Normal file
29
Contrib/AdvSplash/advsplash.dsw
Normal file
|
@ -0,0 +1,29 @@
|
|||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "advsplash"=.\advsplash.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
58
Contrib/AdvSplash/advsplash.txt
Normal file
58
Contrib/AdvSplash/advsplash.txt
Normal file
|
@ -0,0 +1,58 @@
|
|||
AdvSplash.exe - small (5.5k), simple plugin that lets you throw
|
||||
up a splash screen in NSIS installers with cool fading effects (win2k/xp)
|
||||
and transparency (24bit/8bit bitmaps).
|
||||
|
||||
To use:
|
||||
|
||||
Create a .BMP file of your splash screen.
|
||||
(optional) Create a .WAV file to play while your splash screen shows.
|
||||
|
||||
Add the following lines to your .NSI file:
|
||||
|
||||
Function .onInit
|
||||
SetOutPath $TEMP
|
||||
File /oname=spltmp.bmp "my_splash.bmp"
|
||||
|
||||
; optional
|
||||
; File /oname=spltmp.wav "my_splashshit.wav"
|
||||
|
||||
advsplash::show 1000 600 400 -1 $TEMP\spltmp
|
||||
|
||||
Pop $0 ; $0 has '1' if the user closed the splash screen early,
|
||||
; '0' if everything closed normal, and '-1' if some error occured.
|
||||
|
||||
Delete $TEMP\spltmp.bmp
|
||||
; Delete $TEMP\spltmp.wav
|
||||
FunctionEnd
|
||||
|
||||
Calling format
|
||||
advsplash::show Delay FadeIn FadeOut KeyColor FileName
|
||||
|
||||
Delay - length to show the screen for (in milliseconds)
|
||||
FadeIn - length to show the fadein scene (in ms) (not included in Delay)
|
||||
FadeOut - length to show the fadeout scene (in ms) (not included in Delay)
|
||||
KeyColor - color used for transparency. For 24 bit bitmaps could be any RGB
|
||||
value (for ex. R=255 G=100 B=16 -> KeyColor=0xFF6410), for 8 bit bitmaps
|
||||
could be either RGB value or index of the color at bitmap palette
|
||||
(if such RGB color present in your image and you'd like to use palette
|
||||
index, use (0x1000000+index) as KeyColor [you should calculate
|
||||
this value by yourself]). Use KeyColor=-1 if there is now transparent
|
||||
color at your image.
|
||||
FileName - splash bitmap filename (without the .bmp). The BMP file used will be
|
||||
this parameter.bmp, and the wave file used (if present) will be this
|
||||
parameter.wav.
|
||||
|
||||
(If you already have an .onInit function, put that in it)
|
||||
|
||||
Note 1: fadein/fadeout supported only on win2k/winxp systems, all other systems
|
||||
will show simple splash screen with Delay = Delay + FadeIn + FadeOut.
|
||||
|
||||
Note 2: transparency supported only for 24bit and 8bit bitmaps.
|
||||
|
||||
Note 3: the return value of splash is 1 if the user closed the splash
|
||||
screen early (pop it from the stack)
|
||||
|
||||
-Justin
|
||||
Converted to a plugin DLL by Amir Szekely (kichik)
|
||||
Fading and transparency by Nik Medved (brainsucker)
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
File /oname=bitmap.bmp "C:\pathto\bitmap.bmp"
|
||||
File /oname=splash.exe "${NSISDIR}\Bin\UberSplash.exe"
|
||||
ExecWait '"$TEMP\splash.exe" bitmap.bmp FADEINSTEP MILLISECONDSHOW FADEOUTSTEP'
|
||||
|
||||
FADEINSTEP and FADEOUTSTEP between 0 and 255
|
||||
|
||||
supports magiclime and the alpha fading
|
||||
for a display and die.. [no fade]
|
||||
ExecWait '"$TEMP\splash.exe" bitmap.bmp 0 MILLISECONDSHOW 0'
|
||||
win95 and win98 just display for full length
|
||||
|
||||
To compile you must use the KOL library. You can find it here at http://bonanzas.rinet.ru/
|
||||
|
||||
code by vince
|
||||
idea by snowchyld
|
|
@ -1,40 +0,0 @@
|
|||
-$A8
|
||||
-$B-
|
||||
-$C-
|
||||
-$D+
|
||||
-$E-
|
||||
-$F-
|
||||
-$G+
|
||||
-$H+
|
||||
-$I+
|
||||
-$J+
|
||||
-$K-
|
||||
-$L+
|
||||
-$M-
|
||||
-$N+
|
||||
-$O+
|
||||
-$P+
|
||||
-$Q-
|
||||
-$R-
|
||||
-$S-
|
||||
-$T-
|
||||
-$U-
|
||||
-$V+
|
||||
-$W-
|
||||
-$X+
|
||||
-$YD
|
||||
-$Z1
|
||||
-cg
|
||||
-AClasses=;mirror=
|
||||
-H+
|
||||
-W+
|
||||
-M
|
||||
-$M16384,1048576
|
||||
-K$00400000
|
||||
-LE"f:\program files\borland\delphi6\Projects\Bpl"
|
||||
-LN"f:\program files\borland\delphi6\Projects\Bpl"
|
||||
-U"f:\kol;f:\kol\sys"
|
||||
-O"f:\kol;f:\kol\sys"
|
||||
-I"f:\kol;f:\kol\sys"
|
||||
-R"f:\kol;f:\kol\sys"
|
||||
-DKOL_MCK
|
Binary file not shown.
|
@ -1,96 +0,0 @@
|
|||
[FileVersion]
|
||||
Version=6.0
|
||||
[Compiler]
|
||||
A=8
|
||||
B=0
|
||||
C=0
|
||||
D=1
|
||||
E=0
|
||||
F=0
|
||||
G=1
|
||||
H=1
|
||||
I=1
|
||||
J=1
|
||||
K=0
|
||||
L=1
|
||||
M=0
|
||||
N=1
|
||||
O=1
|
||||
P=1
|
||||
Q=0
|
||||
R=0
|
||||
S=0
|
||||
T=0
|
||||
U=0
|
||||
V=1
|
||||
W=0
|
||||
X=1
|
||||
Y=1
|
||||
Z=1
|
||||
ShowHints=1
|
||||
ShowWarnings=1
|
||||
UnitAliases=Classes=;mirror=
|
||||
[Linker]
|
||||
MapFile=0
|
||||
OutputObjs=0
|
||||
ConsoleApp=1
|
||||
DebugInfo=0
|
||||
RemoteSymbols=0
|
||||
MinStackSize=16384
|
||||
MaxStackSize=1048576
|
||||
ImageBase=4194304
|
||||
ExeDescription=_KOL_ mirror controls
|
||||
[Directories]
|
||||
OutputDir=
|
||||
UnitOutputDir=
|
||||
PackageDLLOutputDir=
|
||||
PackageDCPOutputDir=
|
||||
SearchPath=f:\kol;f:\kol\sys
|
||||
Packages=Vcl50;Vclx50;VclSmp50
|
||||
Conditionals=KOL_MCK
|
||||
DebugSourceDirs=f:\kol
|
||||
UsePackages=0
|
||||
[Parameters]
|
||||
RunParams=b2.bmp
|
||||
HostApplication=
|
||||
Launcher=
|
||||
UseLauncher=0
|
||||
DebugCWD=
|
||||
[Version Info]
|
||||
IncludeVerInfo=0
|
||||
AutoIncBuild=0
|
||||
MajorVer=1
|
||||
MinorVer=0
|
||||
Release=0
|
||||
Build=0
|
||||
Debug=0
|
||||
PreRelease=0
|
||||
Special=0
|
||||
Private=0
|
||||
DLL=0
|
||||
Locale=1049
|
||||
CodePage=1251
|
||||
[Version Info Keys]
|
||||
CompanyName=
|
||||
FileDescription=
|
||||
FileVersion=1.0.0.0
|
||||
InternalName=
|
||||
LegalCopyright=
|
||||
LegalTrademarks=
|
||||
OriginalFilename=
|
||||
ProductName=
|
||||
ProductVersion=1.0.0.0
|
||||
[HistoryLists\hlDebugSourcePath]
|
||||
Count=2
|
||||
Item0=f:\kol
|
||||
Item1=e:\kol
|
||||
[HistoryLists\hlConditionals]
|
||||
Count=1
|
||||
Item0=KOL_MCK
|
||||
[HistoryLists\hlUnitAliases]
|
||||
Count=1
|
||||
Item0=Classes=;mirror=
|
||||
[HistoryLists\hlSearchPath]
|
||||
Count=2
|
||||
Item0=f:\kol;f:\kol\sys
|
||||
Item1=e:\kol;e:\kol\sys
|
|
@ -1,138 +0,0 @@
|
|||
{****************************************}
|
||||
Program splash;
|
||||
|
||||
uses
|
||||
Windows,
|
||||
Kol;
|
||||
|
||||
type
|
||||
PByteArray = ^TByteArray;
|
||||
TByteArray = array[0..32767] of Byte;
|
||||
var
|
||||
Applet, {A main form or application}
|
||||
PaintBox : pControl; {A simple static paintbox}
|
||||
BitMap : pBitmap; {A bitmap}
|
||||
i,j,j2,wait,inSpd,outSpd : Word; {temp values...}
|
||||
WindowRgn, RowRgn : HRGN; {Regions for transparency}
|
||||
FadeIn,FadeOut : pTimer; {Timers...}
|
||||
FadeInFlag : Boolean; {Switch Fade In/Out Flag}
|
||||
ScannedLine : PByteArray; {Array for RGB data from BitMap}
|
||||
|
||||
//This handles the OnPaint event from the Paintbox It draws the bitmap on the PaintBox's Canvas
|
||||
procedure paint(dummy:pointer;sender:pcontrol;DC:HDC);
|
||||
begin
|
||||
Bitmap.Draw(DC,0,0);
|
||||
end;
|
||||
|
||||
procedure FadeInAlpha(Sender: PObj);
|
||||
begin
|
||||
if FadeInFlag then
|
||||
if Applet.AlphaBlend < (255 - inSpd) then Applet.AlphaBlend := Applet.AlphaBlend + inSpd;
|
||||
if not FadeInFlag then begin
|
||||
if Applet.AlphaBlend > outSpd then Applet.AlphaBlend := Applet.AlphaBlend - outSpd;
|
||||
if Applet.AlphaBlend < outSpd + 1 then begin
|
||||
Applet.AlphaBlend := 0;
|
||||
Applet.Close;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure FadeOutAlpha(Sender: PObj);
|
||||
begin
|
||||
if Applet.AlphaBlend > inSpd then
|
||||
FadeInFlag := False
|
||||
else begin
|
||||
Applet.AlphaBlend := 0;
|
||||
Applet.Close;
|
||||
end;
|
||||
end;
|
||||
|
||||
begin
|
||||
if ParamStr(1) <> '' then begin
|
||||
if ParamStr(2) = '' then inSpd := 5 else inSpd := Str2Int(ParamStr(2));
|
||||
if ParamStr(3) = '' then wait := 2000 else wait := Str2Int(ParamStr(3));
|
||||
if ParamStr(4) = '' then outSpd := 25 else outSpd := Str2Int(ParamStr(4));
|
||||
end
|
||||
else begin
|
||||
if ParamStr(2) = '' then inSpd := 1 else inSpd := Str2Int(ParamStr(2));
|
||||
if ParamStr(3) = '' then wait := 1 else wait := Str2Int(ParamStr(3));
|
||||
if ParamStr(4) = '' then outSpd := 1 else outSpd := Str2Int(ParamStr(4));
|
||||
end;
|
||||
|
||||
{Create the form}
|
||||
Applet:=NewForm(nil,'').SetSize(0,0);
|
||||
Applet.CenterOnParent;
|
||||
Applet.Visible := False;
|
||||
Applet.AlphaBlend := 0;
|
||||
Applet.Style := WS_POPUP;
|
||||
Applet.HasBorder := False;
|
||||
Applet.Border := 0;
|
||||
Applet.Color := clBlack;
|
||||
|
||||
|
||||
{Create the bitmap itself}
|
||||
BitMap:=NewBitMap(0,0);
|
||||
BitMap.Clear;
|
||||
//LoadFromFile has built in error checking...
|
||||
if ParamStr(1) <> '' then BitMap.LoadFromFile(ParamStr(1));
|
||||
|
||||
{Create the Paintbox to draw the bitmap on}
|
||||
PaintBox:=NewPaintbox(Applet).setalign(caClient);
|
||||
PaintBox.Width:=BitMap.Width;
|
||||
PaintBox.Height:=BitMap.Height;
|
||||
PaintBox.OnPaint:=TOnPaint(MakeMethod(nil,@Paint));
|
||||
|
||||
{Do some housekeeping}
|
||||
Applet.ClientHeight:=Bitmap.Height+10;
|
||||
Applet.ClientWidth :=Bitmap.Width+10;
|
||||
Applet.Top := Applet.Top - Applet.Height div 2;
|
||||
Applet.Left := Applet.Left - Applet.Width div 2;
|
||||
|
||||
|
||||
{Cut out magic color}
|
||||
WindowRgn := CreateRectRgn(0,0,0,0);
|
||||
for i:= 0 to BitMap.Height - 1 do begin
|
||||
ScannedLine := BitMap.ScanLine[i];
|
||||
j := 0;
|
||||
while (j < BitMap.Width - 1) do begin
|
||||
if ((ScannedLine[j * 3 + 2]*256*256)+(ScannedLine[j * 3 + 1]*256)+ScannedLine[j * 3] = clLime) then j := j + 1
|
||||
else begin
|
||||
j2 := j;
|
||||
while (j2 < BitMap.Width - 1) and ((ScannedLine[j2 * 3 + 2]*256*256)+(ScannedLine[j2 * 3 + 1]*256)+ScannedLine[j2 * 3] <> clLime) do j2 := j2 + 1;
|
||||
RowRgn := CreateRectRgn(j,i,j2,i+1);
|
||||
CombineRgn(WindowRgn, WindowRgn, RowRgn, RGN_OR);
|
||||
DeleteObject(RowRgn);
|
||||
j := j2;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
SetWindowRgn(Applet.Handle,WindowRgn,true);
|
||||
|
||||
//remove taskbar icon and get ready to rock...
|
||||
ShowWindow(Applet.Handle, SW_HIDE);
|
||||
SetWindowLong(Applet.Handle, GWL_EXSTYLE,GetWindowLong(Applet.Handle, GWL_EXSTYLE) or WS_EX_TOOLWINDOW);
|
||||
ShowWindow(Applet.Handle, SW_SHOW);
|
||||
ShowWindow(Applet.Handle, SW_SHOWDEFAULT);
|
||||
BringWindowToTop(Applet.GetWindowHandle);
|
||||
Applet.DoSetFocus;
|
||||
Applet.StayOnTop := True;
|
||||
Applet.Visible := True;
|
||||
|
||||
{start timers}
|
||||
FadeInFlag := True;
|
||||
|
||||
FadeIn := NewTimer(2);
|
||||
FadeIn.OnTimer := TOnEvent(MakeMethod(nil,@FadeInAlpha));
|
||||
FadeIn.Enabled := True;
|
||||
|
||||
FadeOut := NewTimer(wait);
|
||||
FadeOut.OnTimer := TOnEvent(MakeMethod(nil,@FadeOutAlpha));
|
||||
FadeOut.Enabled := True;
|
||||
|
||||
{Run splash}
|
||||
Run(Applet);
|
||||
|
||||
{Free the bitmap:it has no parent}
|
||||
Bitmap.free;
|
||||
|
||||
end.
|
|
@ -179,12 +179,12 @@ Section "Splash" SecContribSplash
|
|||
File ..\Contrib\splash\splash.txt
|
||||
SectionEnd
|
||||
|
||||
Section "UberSplash w/transparency" SecContribSplashT
|
||||
Section "AdvSplash w/transparency" SecContribSplashT
|
||||
SectionIn 1 2
|
||||
SetOutPath $INSTDIR\Bin
|
||||
File ..\Bin\UberSplash.exe
|
||||
SetOutPath $INSTDIR\Contrib\UberSplash
|
||||
File ..\Contrib\UberSplash\*.txt
|
||||
SetOutPath $INSTDIR\Plugins
|
||||
File ..\Plugins\advsplash.dll
|
||||
SetOutPath $INSTDIR\Contrib\AdvSplash
|
||||
File ..\Contrib\AdvSplash\advsplash.txt
|
||||
SectionEnd
|
||||
|
||||
Section "InstallOptions" SecContribIO
|
||||
|
@ -315,11 +315,13 @@ Section "Splash Source" SecContribSplashS
|
|||
File ..\Contrib\splash\splash.txt
|
||||
SectionEnd
|
||||
|
||||
Section "UberSplash Source" SecContribSplashTS
|
||||
Section "AdvSplash Source" SecContribSplashTS
|
||||
SectionIn 1
|
||||
SetOutPath $INSTDIR\Contrib\UberSplash
|
||||
File ..\Contrib\UberSplash\splash.*
|
||||
File ..\Contrib\UberSplash\*.txt
|
||||
SetOutPath $INSTDIR\Contrib\AdvSplash
|
||||
File ..\Contrib\AdvSplash\*.c
|
||||
File ..\Contrib\AdvSplash\*.dsw
|
||||
File ..\Contrib\AdvSplash\*.dsp
|
||||
File ..\Contrib\AdvSplash\*.txt
|
||||
SectionEnd
|
||||
|
||||
Section "InstallOptions Source" SecContribIOS
|
||||
|
@ -452,14 +454,14 @@ Section -post
|
|||
CreateShortCut "$SMPROGRAMS\NSIS\Source\Contrib\Splash project workspace.lnk" "$INSTDIR\Contrib\splash\splash.dsw"
|
||||
NoSPLShortCutsS:
|
||||
|
||||
IfFileExists "$INSTDIR\Bin\ubersplash.exe" 0 NoUSPLShortCuts
|
||||
IfFileExists "$INSTDIR\Plugins\advsplash.dll" 0 NoUSPLShortCuts
|
||||
CreateDirectory $SMPROGRAMS\NSIS\Contrib
|
||||
CreateShortCut "$SMPROGRAMS\NSIS\Contrib\UberSplash Screen Help.lnk" "$INSTDIR\contrib\ubersplash\ubersplash.txt"
|
||||
CreateShortCut "$SMPROGRAMS\NSIS\Contrib\AdvSplash Help.lnk" "$INSTDIR\contrib\advsplash\advsplash.txt"
|
||||
NoUSPLShortCuts:
|
||||
|
||||
IfFileExists "$INSTDIR\Contrib\UberSplash\*.dpr" 0 NoUSPLShortCutsS
|
||||
IfFileExists "$INSTDIR\Contrib\AdvSplash\*.dsw" 0 NoUSPLShortCutsS
|
||||
CreateDirectory $SMPROGRAMS\NSIS\Source\Contrib
|
||||
CreateShortCut "$SMPROGRAMS\NSIS\Source\Contrib\UberSplash project directory.lnk" "$INSTDIR\Contrib\ubersplash"
|
||||
CreateShortCut "$SMPROGRAMS\NSIS\Source\Contrib\AdvSplash project directory.lnk" "$INSTDIR\Contrib\advsplash"
|
||||
NoUSPLShortCutsS:
|
||||
|
||||
|
||||
|
@ -650,6 +652,7 @@ Section Uninstall
|
|||
Delete $INSTDIR\Bin\splash.exe
|
||||
Delete $INSTDIR\Plugins\splash.dll
|
||||
Delete $INSTDIR\Bin\UberSplash.exe
|
||||
Delete $INSTDIR\Plugins\advsplash.dll
|
||||
Delete $INSTDIR\Plugins\nsisdl.dll
|
||||
Delete $INSTDIR\Bin\MakeLangID.exe
|
||||
Delete $INSTDIR\Plugins\LangDLL.dll
|
||||
|
|
BIN
Plugins/advsplash.dll
Normal file
BIN
Plugins/advsplash.dll
Normal file
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue