use Int64ShrlMod32 on compiles that generate a call to __aullshr from 64-bit shift

git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@4268 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
kichik 2005-09-16 16:27:43 +00:00
parent ac317eefa4
commit bb87348150
2 changed files with 37 additions and 0 deletions

View file

@ -48,10 +48,35 @@ libs = Split("""
Import('env compression solid_compression')
### Compiler specific configuration
conf = env.Configure()
int64test = """
#include <windows.h>
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,LPSTR lpszCmdParam, int nCmdShow) {
ULARGE_INTEGER *i = 0;
return (int)(i->QuadPart >> 10);
}
"""
if not conf.TryLink(int64test, '.c'):
# MSVC 6 SP6 doesn't like direct shifting of 64-bit integers.
# It generates a call to ___aullshr which requires libc, which
# we don't like. However, it does agree to work properly with
# a call to Int64ShrlMod32.
env.Append(CPPDEFINES = ['_NSIS_NO_INT64_SHR'])
conf.Finish()
### Defines
env.Append(CPPDEFINES = ['EXEHEAD'])
env.Append(CPPDEFINES = ['WIN32_LEAN_AND_MEAN'])
env.Append(CPPDEFINES = env['NSIS_CPPDEFINES'])
### Compression specific configuration
if compression == 'bzip2':
env.Append(CPPDEFINES = ['NSIS_COMPRESS_USE_BZIP2'])
files += bzip2_files
@ -67,6 +92,8 @@ elif compression == 'zlib':
if solid_compression:
env.Append(CPPDEFINES = ['NSIS_COMPRESS_WHOLE'])
### Build with no sub-build-directories
objs = []
def basename(file):
@ -75,10 +102,16 @@ def basename(file):
for file in files:
objs.append(env.Object(target = basename(file), source = file))
### Resources
res = env.RES(resources)
env.Depends(res, resource_files)
objs = objs + res
### Build stub
stub = env.Program(target = 'stub_' + compression, source = objs, LIBS = libs)
### Return stub
Return('stub')

View file

@ -945,7 +945,11 @@ static BOOL CALLBACK DirProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lPar
ULARGE_INTEGER a, b;
if (GDFSE(s, &available64, &a, &b))
{
#ifndef _NSIS_NO_INT64_SHR
available = (int)(available64.QuadPart >> 10);
#else
available = (int)(Int64ShrlMod32(available64.QuadPart, 10));
#endif
available_set++;
}
}