Banner now "works" with the MUI too
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@2083 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
6f3fdd6650
commit
ca8fbc5bec
5 changed files with 49 additions and 2 deletions
|
@ -1,9 +1,19 @@
|
|||
Banner.dll shows a banner with customizable text.
|
||||
|
||||
There are only two functions, show and destory. Show must be called
|
||||
There are only two functions, show and destroy. Show must be called
|
||||
with the /NOUNLOAD flag or else it won't work. Show takes one argument
|
||||
which is the text to show and destroy takes no arguments.
|
||||
|
||||
To use with the MUI use:
|
||||
|
||||
Banner::show /NOUNLOAD /set 76 "text to replace Please wait while Setup is loading..." "other text as normal"
|
||||
|
||||
You can use multiple /SETs to change the text of multiple labels. For example:
|
||||
|
||||
Banner::show /NOUNLOAD /set 76 "bah #1" /set 54 "bah #2" "other text as normal"
|
||||
|
||||
The second parameter for /set is the ID of the control that its text should be replaced in the dialog.
|
||||
|
||||
Look at Example.nsi for an example.
|
||||
|
||||
Created by Amir Szekely (aka KiCHiK)
|
Loading…
Add table
Add a link
Reference in a new issue