use #ifdef instead of #pragma once
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@3965 212acab6-be3b-0410-9dea-997c60f758d6
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2 changed files with 9 additions and 2 deletions
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@ -1,4 +1,5 @@
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#pragma once
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#ifndef ___PLUGIN__H___
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#define ___PLUGIN__H___
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typedef struct _stack_t {
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struct _stack_t *next;
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@ -64,3 +65,5 @@ extern HWND g_hwndParent;
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extern int g_stringsize;
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extern stack_t **g_stacktop;
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extern char *g_variables;
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#endif
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@ -1,10 +1,12 @@
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#ifndef ___SYSTEM__H___
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#define ___SYSTEM__H___
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// The following ifdef block is the standard way of creating macros which make exporting
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// from a DLL simpler. All files within this DLL are compiled with the SYSTEM_EXPORTS
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// symbol defined on the command line. this symbol should not be defined on any project
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// that uses this DLL. This way any other project whose source files include this file see
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// SYSTEM_API functions as being imported from a DLL, whereas this DLL sees symbols
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// defined with this macro as being exported.
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#pragma once
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#ifdef SYSTEM_EXPORTS
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#define SYSTEM_API __declspec(dllexport)
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@ -103,3 +105,5 @@ extern SystemProc *CallProc(SystemProc *proc);
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extern SystemProc *CallBack(SystemProc *proc);
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extern SystemProc *RealCallBack();
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extern void CallStruct(SystemProc *proc);
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#endif
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