use #ifdef instead of #pragma once

git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@3965 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
kichik 2005-04-16 17:09:19 +00:00
parent 2f0e20a582
commit d5d39aaced
2 changed files with 9 additions and 2 deletions

View file

@ -1,4 +1,5 @@
#pragma once
#ifndef ___PLUGIN__H___
#define ___PLUGIN__H___
typedef struct _stack_t {
struct _stack_t *next;
@ -64,3 +65,5 @@ extern HWND g_hwndParent;
extern int g_stringsize;
extern stack_t **g_stacktop;
extern char *g_variables;
#endif

View file

@ -1,10 +1,12 @@
#ifndef ___SYSTEM__H___
#define ___SYSTEM__H___
// The following ifdef block is the standard way of creating macros which make exporting
// from a DLL simpler. All files within this DLL are compiled with the SYSTEM_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see
// SYSTEM_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#pragma once
#ifdef SYSTEM_EXPORTS
#define SYSTEM_API __declspec(dllexport)
@ -103,3 +105,5 @@ extern SystemProc *CallProc(SystemProc *proc);
extern SystemProc *CallBack(SystemProc *proc);
extern SystemProc *RealCallBack();
extern void CallStruct(SystemProc *proc);
#endif