From dabc0c1088beebfe22b458e13d049cc752f6b0ea Mon Sep 17 00:00:00 2001 From: kichik Date: Thu, 11 Apr 2013 07:53:47 +0000 Subject: [PATCH] revert to wxWidgets 2.8.12 as 2.9.X is still experimental and doesn't work for us git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@6333 212acab6-be3b-0410-9dea-997c60f758d6 --- Contrib/NSIS Menu/SConscript | 4 +- Contrib/NSIS Menu/wx/setup.h | 3000 +++++++++++++++------------------- 2 files changed, 1353 insertions(+), 1651 deletions(-) diff --git a/Contrib/NSIS Menu/SConscript b/Contrib/NSIS Menu/SConscript index ee975e68..111a1ce1 100644 --- a/Contrib/NSIS Menu/SConscript +++ b/Contrib/NSIS Menu/SConscript @@ -21,9 +21,9 @@ libs = Split(""" """) if env['UNICODE']: - libs.append(["wxbase29u", "wxmsw29u_core", "wxmsw29u_html"]) + libs.append(["wxbase28u", "wxmsw28u_core", "wxmsw28u_html"]) else: - libs.append(["wxbase29", "wxmsw29_core", "wxmsw29_html"]) + libs.append(["wxbase28", "wxmsw28_core", "wxmsw28_html"]) html = Split(""" #Menu/index.html diff --git a/Contrib/NSIS Menu/wx/setup.h b/Contrib/NSIS Menu/wx/setup.h index c01179da..af281272 100644 --- a/Contrib/NSIS Menu/wx/setup.h +++ b/Contrib/NSIS Menu/wx/setup.h @@ -1,1649 +1,1351 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: wx/msw/setup.h -// Purpose: Configuration for the library -// Author: Julian Smart -// Modified by: -// Created: 01/02/97 -// RCS-ID: $Id$ -// Copyright: (c) Julian Smart -// Licence: wxWindows licence -///////////////////////////////////////////////////////////////////////////// - -#ifndef _WX_SETUP_H_ -#define _WX_SETUP_H_ - -/* --- start common options --- */ -// ---------------------------------------------------------------------------- -// global settings -// ---------------------------------------------------------------------------- - -// define this to 0 when building wxBase library - this can also be done from -// makefile/project file overriding the value here -#ifndef wxUSE_GUI - #define wxUSE_GUI 1 -#endif // wxUSE_GUI - -// ---------------------------------------------------------------------------- -// compatibility settings -// ---------------------------------------------------------------------------- - -// This setting determines the compatibility with 2.6 API: set it to 0 to -// flag all cases of using deprecated functions. -// -// Default is 1 but please try building your code with 0 as the default will -// change to 0 in the next version and the deprecated functions will disappear -// in the version after it completely. -// -// Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_6 0 - -// This setting determines the compatibility with 2.8 API: set it to 0 to -// flag all cases of using deprecated functions. -// -// Default is 1 but please try building your code with 0 as the default will -// change to 0 in the next version and the deprecated functions will disappear -// in the version after it completely. -// -// Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_8 0 - -// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when -// default system font is used for wxWindow::GetCharWidth/Height() instead of -// the current font. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxDIALOG_UNIT_COMPATIBILITY 0 - -// ---------------------------------------------------------------------------- -// debugging settings -// ---------------------------------------------------------------------------- - -// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no -// need to define it here. You may do it for two reasons: either completely -// disable/compile out the asserts in release version (then do it inside #ifdef -// NDEBUG) or, on the contrary, enable more asserts, including the usually -// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) -// -// #ifdef NDEBUG -// #define wxDEBUG_LEVEL 0 -// #else -// #define wxDEBUG_LEVEL 2 -// #endif - -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#define wxUSE_ON_FATAL_EXCEPTION 0 - -// Set this to 1 to be able to generate a human-readable (unlike -// machine-readable minidump created by wxCrashReport::Generate()) stack back -// trace when your program crashes using wxStackWalker -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_STACKWALKER 0 - -// Set this to 1 to compile in wxDebugReport class which allows you to create -// and optionally upload to your web site a debug report consisting of back -// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, it is compiled into a separate library so there -// is no overhead if you don't use it -#define wxUSE_DEBUGREPORT 0 - -// Generic comment about debugging settings: they are very useful if you don't -// use any other memory leak detection tools such as Purify/BoundsChecker, but -// are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWidgets memory debugging subsystem built in since version 5.0 and you -// may prefer to use it instead of built in memory debugging code because it is -// faster and more fool proof. -// -// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG -// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) -// and if __NO_VC_CRTDBG__ is not defined. - -// The rest of the options in this section are obsolete and not supported, -// enable them at your own risk. - -// If 1, enables wxDebugContext, for writing error messages to file, etc. If -// __WXDEBUG__ is not defined, will still use the normal memory operators. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_CONTEXT 0 - -// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* -// __WXDEBUG__ is also defined. -// -// WARNING: this code may not work with all architectures, especially if -// alignment is an issue. This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 1 if you are not using a memory debugging tool, else 0 -#define wxUSE_MEMORY_TRACING 0 - -// In debug mode, cause new and delete to be redefined globally. -// If this causes problems (e.g. link errors which is a common problem -// especially if you use another library which also redefines the global new -// and delete), set this to 0. -// This switch is currently ignored for mingw / cygwin -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If -// this causes problems (e.g. link errors), set this to 0. You may need to set -// this to 0 if using templates (at least for VC++). This switch is currently -// ignored for MinGW/Cygwin. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_DEBUG_NEW_ALWAYS 0 - - -// ---------------------------------------------------------------------------- -// Unicode support -// ---------------------------------------------------------------------------- - -// These settings are obsolete: the library is always built in Unicode mode -// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if -// absolutely necessary -- updating it is strongly recommended as the ANSI mode -// will disappear completely in future wxWidgets releases. -#ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 1 -#endif - -// wxUSE_WCHAR_T is required by wxWidgets now, don't change. -#define wxUSE_WCHAR_T 1 - -// ---------------------------------------------------------------------------- -// global features -// ---------------------------------------------------------------------------- - -// Compile library in exception-safe mode? If set to 1, the library will try to -// behave correctly in presence of exceptions (even though it still will not -// use the exceptions itself) and notify the user code about any unhandled -// exceptions. If set to 0, propagation of the exceptions through the library -// code will lead to undefined behaviour -- but the code itself will be -// slightly smaller and faster. -// -// Note that like wxUSE_THREADS this option is automatically set to 0 if -// wxNO_EXCEPTIONS is defined. -// -// Default is 1 -// -// Recommended setting: depends on whether you intend to use C++ exceptions -// in your own code (1 if you do, 0 if you don't) -#define wxUSE_EXCEPTIONS 0 - -// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI -// -// Default is 0 -// -// Recommended setting: 0 (this is still work in progress...) -#define wxUSE_EXTENDED_RTTI 0 - -// Support for message/error logging. This includes wxLogXXX() functions and -// wxLog and derived classes. Don't set this to 0 unless you really know what -// you are doing. -// -// Default is 1 -// -// Recommended setting: 1 (always) -#define wxUSE_LOG 0 - -// Recommended setting: 1 -#define wxUSE_LOGWINDOW 0 - -// Recommended setting: 1 -#define wxUSE_LOGGUI 0 - -// Recommended setting: 1 -#define wxUSE_LOG_DIALOG 0 - -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 0 - -// Support for multithreaded applications: if 1, compile in thread classes -// (thread.h) and make the library a bit more thread safe. Although thread -// support is quite stable by now, you may still consider recompiling the -// library without it if you have no use for it - this will result in a -// somewhat smaller and faster operation. -// -// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset -// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in -// build/msw/config.* file this value will have no effect. -// -// Default is 1 -// -// Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 0 - -// If enabled, compiles wxWidgets streams classes -// -// wx stream classes are used for image IO, process IO redirection, network -// protocols implementation and much more and so disabling this results in a -// lot of other functionality being lost. -// -// Default is 1 -// -// Recommended setting: 1 as setting it to 0 disables many other things -#define wxUSE_STREAMS 1 - -// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. -// Note that if the system's implementation does not support positional -// parameters, setting this to 1 forces the use of the wxWidgets implementation -// of wxVsnprintf. The standard vsnprintf() supports positional parameters on -// many Unix systems but usually doesn't under Windows. -// -// Positional parameters are very useful when translating a program since using -// them in formatting strings allow translators to correctly reorder the -// translated sentences. -// -// Default is 1 -// -// Recommended setting: 1 if you want to support multiple languages -#define wxUSE_PRINTF_POS_PARAMS 0 - -// Enable the use of compiler-specific thread local storage keyword, if any. -// This is used for wxTLS_XXX() macros implementation and normally should use -// the compiler-provided support as it's simpler and more efficient, but must -// not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using -// LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS -// support that results in crashes when any TLS variables are used. So if you -// are building a Win32 DLL using wxWidgets that can be loaded dynamically, set -// this to 0. -// -// Default is 1, but set to 0 if the scenario above is applicable. -#define wxUSE_COMPILER_TLS 0 - -// ---------------------------------------------------------------------------- -// Interoperability with the standard library. -// ---------------------------------------------------------------------------- - -// Set wxUSE_STL to 1 to enable maximal interoperability with the standard -// library, even at the cost of backwards compatibility. -// -// Default is 0 -// -// Recommended setting: 0 as the options below already provide a relatively -// good level of interoperability and changing this option arguably isn't worth -// diverging from the official builds of the library. -#define wxUSE_STL 0 - -// This is not a real option but is used as the default value for -// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS. -// -// Currently the Digital Mars and Watcom compilers come without standard C++ -// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have -// them (e.g. from STLPort). -// -// VC++ 5.0 does include standard C++ library headers, however they produce -// many warnings that can't be turned off when compiled at warning level 4. -#if defined(__DMC__) || defined(__WATCOMC__) \ - || (defined(_MSC_VER) && _MSC_VER <= 1200) - #define wxUSE_STD_DEFAULT 0 -#else - #define wxUSE_STD_DEFAULT 1 -#endif - -// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<> -// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but -// usually more limited) implementations are used which allows to avoid the -// dependency on the C++ run-time library. -// -// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't -// support using standard containers and that VC6 needs non-default options for -// such build to avoid getting "fatal error C1076: compiler limit : internal -// heap limit reached; use /Zm to specify a higher limit" in its own standard -// headers, so you need to ensure you do increase the heap size before enabling -// this option for this compiler. -// -// Default is 0 for compatibility reasons. -// -// Recommended setting: 1 unless compatibility with the official wxWidgets -// build and/or the existing code is a concern. -#define wxUSE_STD_CONTAINERS 0 - -// Use standard C++ streams if 1 instead of wx streams in some places. If -// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the -// standard streams library. -// -// Notice that enabling this does not replace wx streams with std streams -// everywhere, in a lot of places wx streams are used no matter what. -// -// Default is 1 if compiler supports it. -// -// Recommended setting: 1 if you use the standard streams anyhow and so -// dependency on the standard streams library is not a -// problem -#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT - -// Enable minimal interoperability with the standard C++ string class if 1. -// "Minimal" means that wxString can be constructed from std::string or -// std::wstring but can't be implicitly converted to them. You need to enable -// the option below for the latter. -// -// Default is 1 for most compilers. -// -// Recommended setting: 1 unless you want to ensure your program doesn't use -// the standard C++ library at all. -#define wxUSE_STD_STRING wxUSE_STD_DEFAULT - -// Make wxString as much interchangeable with std::[w]string as possible, in -// particular allow implicit conversion of wxString to either of these classes. -// This comes at a price (or a benefit, depending on your point of view) of not -// allowing implicit conversion to "const char *" and "const wchar_t *". -// -// Because a lot of existing code relies on these conversions, this option is -// disabled by default but can be enabled for your build if you don't care -// about compatibility. -// -// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled. -// -// Recommended setting: 0 to remain compatible with the official builds of -// wxWidgets. -#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL - -// VC++ 4.2 and above allows and but you can't mix -// them. Set this option to 1 to use , 0 to use . -// -// Note that newer compilers (including VC++ 7.1 and later) don't support -// wxUSE_IOSTREAMH == 1 and so will be used anyhow. -// -// Default is 0. -// -// Recommended setting: 0, only set to 1 if you use a really old compiler -#define wxUSE_IOSTREAMH 1 - - -// ---------------------------------------------------------------------------- -// non GUI features selection -// ---------------------------------------------------------------------------- - -// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit -// integer which is implemented in terms of native 64 bit integers if any or -// uses emulation otherwise. -// -// This class is required by wxDateTime and so you should enable it if you want -// to use wxDateTime. For most modern platforms, it will use the native 64 bit -// integers in which case (almost) all of its functions are inline and it -// almost does not take any space, so there should be no reason to switch it -// off. -// -// Recommended setting: 1 -#define wxUSE_LONGLONG 1 - -// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for -// storing binary data in wxConfig on most platforms. -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely disabled if you don't use it) -#define wxUSE_BASE64 0 - -// Set this to 1 to be able to use wxEventLoop even in console applications -// (i.e. using base library only, without GUI). This is mostly useful for -// processing socket events but is also necessary to use timers in console -// applications -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely disabled if you don't use it) -#define wxUSE_CONSOLE_EVENTLOOP 0 - -// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level -// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. -// -// Default is 1 -// -// Recommended setting: 1 (wxFile is highly recommended as it is required by -// i18n code, wxFileConfig and others) -#define wxUSE_FILE 1 -#define wxUSE_FFILE 0 - -// Use wxFSVolume class providing access to the configured/active mount points -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 0 - -// Use wxStandardPaths class which allows to retrieve some standard locations -// in the file system -// -// Default is 1 -// -// Recommended setting: 1 (may be disabled to save space, but not much) -#define wxUSE_STDPATHS 1 - -// use wxTextBuffer class: required by wxTextFile -#define wxUSE_TEXTBUFFER 1 - -// use wxTextFile class: requires wxFile and wxTextBuffer, required by -// wxFileConfig -#define wxUSE_TEXTFILE 1 - -// i18n support: _() macro, wxLocale class. Requires wxTextFile. -#define wxUSE_INTL 1 - -// Provide wxFoo_l() functions similar to standard foo() functions but taking -// an extra locale parameter. -// -// Notice that this is fully implemented only for the systems providing POSIX -// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary -// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will -// only work for the current user locale and "C" locale. You can use -// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. -// -// Default is 1 -// -// Recommended setting: 1 but may be disabled if you are writing programs -// running only in C locale anyhow -#define wxUSE_XLOCALE 0 - -// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which -// allow to manipulate dates, times and time intervals. wxDateTime replaces the -// old wxTime and wxDate classes which are still provided for backwards -// compatibility (and implemented in terms of wxDateTime). -// -// Note that this class is relatively new and is still officially in alpha -// stage because some features are not yet (fully) implemented. It is already -// quite useful though and should only be disabled if you are aiming at -// absolutely minimal version of the library. -// -// Requires: wxUSE_LONGLONG -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_DATETIME 0 - -// Set wxUSE_TIMER to 1 to compile wxTimer class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_TIMER 0 - -// Use wxStopWatch clas. -// -// Default is 1 -// -// Recommended setting: 1 (needed by wxSocket) -#define wxUSE_STOPWATCH 0 - -// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_FSWATCHER 0 - -// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes -// which allow the application to store its settings in the persistent -// storage. Setting this to 1 will also enable on-demand creation of the -// global config object in wxApp. -// -// See also wxUSE_CONFIG_NATIVE below. -// -// Recommended setting: 1 -#define wxUSE_CONFIG 0 - -// If wxUSE_CONFIG is 1, you may choose to use either the native config -// classes under Windows (using .INI files under Win16 and the registry under -// Win32) or the portable text file format used by the config classes under -// Unix. -// -// Default is 1 to use native classes. Note that you may still use -// wxFileConfig even if you set this to 1 - just the config object created by -// default for the applications needs will be a wxRegConfig or wxIniConfig and -// not wxFileConfig. -// -// Recommended setting: 1 -#define wxUSE_CONFIG_NATIVE 0 - -// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows -// to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 0 - -// Compile in classes for run-time DLL loading and function calling. -// Required by wxUSE_DIALUP_MANAGER. -// -// This setting is for Win32 only -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DYNLIB_CLASS 1 - -// experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 0 - -// Set to 1 to use socket classes -#define wxUSE_SOCKETS 0 - -// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) -// -// Notice that currently setting this option under Windows will result in -// programs which can only run on recent OS versions (with ws2_32.dll -// installed) which is why it is disabled by default. -// -// Default is 1. -// -// Recommended setting: 1 if you need IPv6 support -#define wxUSE_IPV6 0 - -// Set to 1 to enable virtual file systems (required by wxHTML) -#define wxUSE_FILESYSTEM 1 - -// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 0 - -// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ARCHIVE 0 - -// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 0 - -// wxArchive classes for accessing archives such as zip and tar -#define wxUSE_ARCHIVE_STREAMS 0 - -// Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 0 - -// Set to 1 to compile wxTarInput/OutputStream classes. -#define wxUSE_TARSTREAM 0 - -// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG -#define wxUSE_ZLIB 0 - -// If enabled, the code written by Apple will be used to write, in a portable -// way, float on the disk. See extended.c for the license which is different -// from wxWidgets one. -// -// Default is 1. -// -// Recommended setting: 1 unless you don't like the license terms (unlikely) -#define wxUSE_APPLE_IEEE 0 - -// Joystick support class -#define wxUSE_JOYSTICK 0 - -// wxFontEnumerator class -#define wxUSE_FONTENUM 1 - -// wxFontMapper class -#define wxUSE_FONTMAP 1 - -// wxMimeTypesManager class -#define wxUSE_MIMETYPE 0 - -// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP -// or wxURL you need to set this to 1. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_PROTOCOL 0 - -// The settings for the individual URL schemes -#define wxUSE_PROTOCOL_FILE 0 -#define wxUSE_PROTOCOL_FTP 0 -#define wxUSE_PROTOCOL_HTTP 0 - -// Define this to use wxURL class. -#define wxUSE_URL 0 - -// Define this to use native platform url and protocol support. -// Currently valid only for MS-Windows. -// Note: if you set this to 1, you can open ftp/http/gopher sites -// and obtain a valid input stream for these sites -// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. -// Doing so reduces the code size. -// -// This code is experimental and subject to change. -#define wxUSE_URL_NATIVE 0 - -// Support for wxVariant class used in several places throughout the library, -// notably in wxDataViewCtrl API. -// -// Default is 1. -// -// Recommended setting: 1 unless you want to reduce the library size as much as -// possible in which case setting this to 0 can gain up to 100KB. -#define wxUSE_VARIANT 0 - -// Support for wxAny class, the successor for wxVariant. -// -// Default is 1. -// -// Recommended setting: 1 unless you want to reduce the library size by a small amount, -// or your compiler cannot for some reason cope with complexity of templates used. -#define wxUSE_ANY 0 - -// Support for regular expression matching via wxRegEx class: enable this to -// use POSIX regular expressions in your code. You need to compile regex -// library from src/regex to use it under Windows. -// -// Default is 0 -// -// Recommended setting: 1 if your compiler supports it, if it doesn't please -// contribute us a makefile for src/regex for it -#define wxUSE_REGEX 0 - -// wxSystemOptions class -#define wxUSE_SYSTEM_OPTIONS 0 - -// wxSound class -#define wxUSE_SOUND 0 - -// Use wxMediaCtrl -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_MEDIACTRL 0 - -// Use wxWidget's XRC XML-based resource system. Recommended. -// -// Default is 1 -// -// Recommended setting: 1 (requires wxUSE_XML) -#define wxUSE_XRC 0 - -// XML parsing classes. Note that their API will change in the future, so -// using wxXmlDocument and wxXmlNode in your app is not recommended. -// -// Default is the same as wxUSE_XRC, i.e. 1 by default. -// -// Recommended setting: 1 (required by XRC) -#define wxUSE_XML wxUSE_XRC - -// Use wxWidget's AUI docking system -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_AUI 0 - -// Use wxWidget's Ribbon classes for interfaces -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_RIBBON 0 - -// Use wxPropertyGrid. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_PROPGRID 0 - -// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STC 0 - -// Use wxWidget's web viewing classes -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_WEBVIEW 0 - -// Use the IE wxWebView backend -// -// Default is 1 on MSW -// -// Recommended setting: 1 -#ifdef __WXMSW__ -#define wxUSE_WEBVIEW_IE 0 -#else -#define wxUSE_WEBVIEW_IE 0 -#endif - -// Use the WebKit wxWebView backend -// -// Default is 1 on GTK and OSX -// -// Recommended setting: 1 -#if defined(__WXGTK__) || defined(__WXOSX__) -#define wxUSE_WEBVIEW_WEBKIT 1 -#else -#define wxUSE_WEBVIEW_WEBKIT 0 -#endif - -// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced -// 2D drawing API. (Still somewhat experimental) -// -// Please note that on Windows gdiplus.dll is loaded dynamically which means -// that nothing special needs to be done as long as you don't use -// wxGraphicsContext at all or only use it on XP and later systems but you -// still do need to distribute it yourself for an application using -// wxGraphicsContext to be runnable on pre-XP systems. -// -// Default is 1 except if you're using a non-Microsoft compiler under Windows -// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g. -// mingw32) you may need to install the headers (and just the headers) -// yourself. If you do, change the setting below manually. -// -// Recommended setting: 1 if supported by the compilation environment - -// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is -// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined -#ifdef _MSC_VER -# if _MSC_VER >= 1310 - // MSVC7.1+ comes with new enough Platform SDK, enable - // wxGraphicsContext support for it -# define wxUSE_GRAPHICS_CONTEXT 1 -# else - // MSVC 6 didn't include GDI+ headers so disable by default, enable it - // here if you use MSVC 6 with a newer SDK -# define wxUSE_GRAPHICS_CONTEXT 0 -# endif -#else - // Disable support for other Windows compilers, enable it if your compiler - // comes with new enough SDK or you installed the headers manually. - // - // Notice that this will be set by configure under non-Windows platforms - // anyhow so the value there is not important. -# define wxUSE_GRAPHICS_CONTEXT 0 -#endif - -// Enable wxGraphicsContext implementation using Cairo library. -// -// This is not needed under Windows and detected automatically by configure -// under other systems, however you may set this to 1 manually if you installed -// Cairo under Windows yourself and prefer to use it instead the native GDI+ -// implementation. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_CAIRO 0 - - -// ---------------------------------------------------------------------------- -// Individual GUI controls -// ---------------------------------------------------------------------------- - -// You must set wxUSE_CONTROLS to 1 if you are using any controls at all -// (without it, wxControl class is not compiled) -// -// Default is 1 -// -// Recommended setting: 1 (don't change except for very special programs) -#define wxUSE_CONTROLS 1 - -// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup(). -// Currently markup is supported only by a few controls and only some ports but -// their number will increase with time. -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0 if you want to save on code size) -#define wxUSE_MARKUP 0 - -// wxPopupWindow class is a top level transient window. It is currently used -// to implement wxTipWindow -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) -#define wxUSE_POPUPWIN 0 - -// wxTipWindow allows to implement the custom tooltips, it is used by the -// context help classes. Requires wxUSE_POPUPWIN. -// -// Default is 1 -// -// Recommended setting: 1 (may be set to 0) -#define wxUSE_TIPWINDOW 0 - -// Each of the settings below corresponds to one wxWidgets control. They are -// all switched on by default but may be disabled if you are sure that your -// program (including any standard dialogs it can show!) doesn't need them and -// if you desperately want to save some space. If you use any of these you must -// set wxUSE_CONTROLS as well. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_ANIMATIONCTRL 0 // wxAnimationCtrl -#define wxUSE_BANNERWINDOW 0 // wxBannerWindow -#define wxUSE_BUTTON 0 // wxButton -#define wxUSE_BMPBUTTON 0 // wxBitmapButton -#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl -#define wxUSE_CHECKBOX 0 // wxCheckBox -#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 0 // wxChoice -#define wxUSE_COLLPANE 0 // wxCollapsiblePane -#define wxUSE_COLOURPICKERCTRL 0 // wxColourPickerCtrl -#define wxUSE_COMBOBOX 0 // wxComboBox -#define wxUSE_COMMANDLINKBUTTON 0 // wxCommandLinkButton -#define wxUSE_DATAVIEWCTRL 0 // wxDataViewCtrl -#define wxUSE_DATEPICKCTRL 0 // wxDatePickerCtrl -#define wxUSE_DIRPICKERCTRL 0 // wxDirPickerCtrl -#define wxUSE_EDITABLELISTBOX 0 // wxEditableListBox -#define wxUSE_FILECTRL 0 // wxFileCtrl -#define wxUSE_FILEPICKERCTRL 0 // wxFilePickerCtrl -#define wxUSE_FONTPICKERCTRL 0 // wxFontPickerCtrl -#define wxUSE_GAUGE 0 // wxGauge -#define wxUSE_HEADERCTRL 0 // wxHeaderCtrl -#define wxUSE_HYPERLINKCTRL 0 // wxHyperlinkCtrl -#define wxUSE_LISTBOX 0 // wxListBox -#define wxUSE_LISTCTRL 0 // wxListCtrl -#define wxUSE_RADIOBOX 0 // wxRadioBox -#define wxUSE_RADIOBTN 0 // wxRadioButton -#define wxUSE_RICHMSGDLG 0 // wxRichMessageDialog -#define wxUSE_SCROLLBAR 0 // wxScrollBar -#define wxUSE_SEARCHCTRL 0 // wxSearchCtrl -#define wxUSE_SLIDER 0 // wxSlider -#define wxUSE_SPINBTN 0 // wxSpinButton -#define wxUSE_SPINCTRL 0 // wxSpinCtrl -#define wxUSE_STATBOX 0 // wxStaticBox -#define wxUSE_STATLINE 0 // wxStaticLine -#define wxUSE_STATTEXT 0 // wxStaticText -#define wxUSE_STATBMP 0 // wxStaticBitmap -#define wxUSE_TEXTCTRL 0 // wxTextCtrl -#define wxUSE_TIMEPICKCTRL 0 // wxTimePickerCtrl -#define wxUSE_TOGGLEBTN 0 // requires wxButton -#define wxUSE_TREECTRL 0 // wxTreeCtrl -#define wxUSE_TREELISTCTRL 0 // wxTreeListCtrl - -// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR -// below either wxStatusBar95 or a generic wxStatusBar will be used. -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_STATUSBAR 0 - -// Two status bar implementations are available under Win32: the generic one -// or the wrapper around native control. For native look and feel the native -// version should be used. -// -// Default is 1 for the platforms where native status bar is supported. -// -// Recommended setting: 1 (there is no advantage in using the generic one) -#define wxUSE_NATIVE_STATUSBAR 0 - -// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar -// classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. -// -// Default is 1 for all settings. -// -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. -#define wxUSE_TOOLBAR 0 -#define wxUSE_TOOLBAR_NATIVE 0 - -// wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used to logically organise the data presented to the user instead of -// putting everything in one huge dialog. It replaces wxTabControl and related -// classes of wxWin 1.6x. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTEBOOK 0 - -// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_LISTBOOK 0 - -// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CHOICEBOOK 0 - -// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of -// the tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TREEBOOK 0 - -// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of -// tabs -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TOOLBOOK 0 - -// wxTaskBarIcon is a small notification icon shown in the system toolbar or -// dock. -// -// Default is 1. -// -// Recommended setting: 1 (but can be set to 0 if you don't need it) -#define wxUSE_TASKBARICON 0 - -// wxGrid class -// -// Default is 1, set to 0 to cut down compilation time and binaries size if you -// don't use it. -// -// Recommended setting: 1 -// -#define wxUSE_GRID 0 - -// wxMiniFrame class: a frame with narrow title bar -// -// Default is 1. -// -// Recommended setting: 1 (it doesn't cost almost anything) -#define wxUSE_MINIFRAME 0 - -// wxComboCtrl and related classes: combobox with custom popup window and -// not necessarily a listbox. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it -// it used by wxComboBox -#define wxUSE_COMBOCTRL 0 - -// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox -// items. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0, except where it is -// needed as a base class for generic wxBitmapComboBox. -#define wxUSE_ODCOMBOBOX 0 - -// wxBitmapComboBox is a combobox that can have images in front of text items. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 -#define wxUSE_BITMAPCOMBOBOX 0 - -// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items -// up and down in it. It is also used as part of wxRearrangeDialog. -// -// Default is 1. -// -// Recommended setting: 1 but can be safely set to 0 (currently used only by -// wxHeaderCtrl) -#define wxUSE_REARRANGECTRL 0 - -// ---------------------------------------------------------------------------- -// Miscellaneous GUI stuff -// ---------------------------------------------------------------------------- - -// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 0 - -// Use the standard art provider. The icons returned by this provider are -// embedded into the library as XPMs so disabling it reduces the library size -// somewhat but this should only be done if you use your own custom art -// provider returning the icons or never use any icons not provided by the -// native art provider (which might not be implemented at all for some -// platforms) or by the Tango icons provider (if it's not itself disabled -// below). -// -// Default is 1. -// -// Recommended setting: 1 unless you use your own custom art provider. -#define wxUSE_ARTPROVIDER_STD 0 - -// Use art provider providing Tango icons: this art provider has higher quality -// icons than the default ones using smaller size XPM icons without -// transparency but the embedded PNG icons add to the library size. -// -// Default is 1 under non-GTK ports. Under wxGTK the native art provider using -// the GTK+ stock icons replaces it so it is normally not necessary. -// -// Recommended setting: 1 but can be turned off to reduce the library size. -#define wxUSE_ARTPROVIDER_TANGO 0 - -// Hotkey support (currently Windows only) -#define wxUSE_HOTKEY 0 - -// Use wxCaret: a class implementing a "cursor" in a text control (called caret -// under Windows). -// -// Default is 1. -// -// Recommended setting: 1 (can be safely set to 0, not used by the library) -#define wxUSE_CARET 0 - -// Use wxDisplay class: it allows enumerating all displays on a system and -// their geometries as well as finding the display on which the given point or -// window lies. -// -// Default is 1. -// -// Recommended setting: 1 if you need it, can be safely set to 0 otherwise -#define wxUSE_DISPLAY 0 - -// Miscellaneous geometry code: needed for Canvas library -#define wxUSE_GEOMETRY 0 - -// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and -// wxListCtrl. -// -// Default is 1. -// -// Recommended setting: 1 (set it to 0 if you don't use any of the controls -// enumerated above, then this class is mostly useless too) -#define wxUSE_IMAGLIST 0 - -// Use wxInfoBar class. -// -// Default is 1. -// -// Recommended setting: 1 (but can be disabled without problems as nothing -// depends on it) -#define wxUSE_INFOBAR 0 - -// Use wxMenu, wxMenuBar, wxMenuItem. -// -// Default is 1. -// -// Recommended setting: 1 (can't be disabled under MSW) -#define wxUSE_MENUS 1 - -// Use wxNotificationMessage. -// -// wxNotificationMessage allows to show non-intrusive messages to the user -// using balloons, banners, popups or whatever is the appropriate method for -// the current platform. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_NOTIFICATION_MESSAGE 0 - -// wxRichToolTip is a customizable tooltip class which has more functionality -// than the stock (but native, unlike this class) wxToolTip. -// -// Default is 1. -// -// Recommended setting: 1 (but can be safely set to 0 if you don't need it) -#define wxUSE_RICHTOOLTIP 0 - -// Use wxSashWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SASH 0 - -// Use wxSplitterWindow class. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_SPLITTER 0 - -// Use wxToolTip and wxWindow::Set/GetToolTip() methods. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_TOOLTIPS 0 - -// wxValidator class and related methods -#define wxUSE_VALIDATORS 1 - -// Use reference counted ID management: this means that wxWidgets will track -// the automatically allocated ids (those used when you use wxID_ANY when -// creating a window, menu or toolbar item &c) instead of just supposing that -// the program never runs out of them. This is mostly useful only under wxMSW -// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where -// long-running programs can run into problems with ids reuse without this. On -// the other platforms, where the ids have the full int range, this shouldn't -// be necessary. -#ifdef __WXMSW__ -#define wxUSE_AUTOID_MANAGEMENT 1 -#else -#define wxUSE_AUTOID_MANAGEMENT 0 -#endif - -// ---------------------------------------------------------------------------- -// common dialogs -// ---------------------------------------------------------------------------- - -// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. -// file selector, printer dialog). Switching this off also switches off the -// printing architecture and interactive wxPrinterDC. -// -// Default is 1 -// -// Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 0 - -// wxBusyInfo displays window with message when app is busy. Works in same way -// as wxBusyCursor -#define wxUSE_BUSYINFO 0 - -// Use single/multiple choice dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_CHOICEDLG 0 - -// Use colour picker dialog -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_COLOURDLG 0 - -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 0 - -// TODO: setting to choose the generic or native one - -// Use file open/save dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (used in many places in the library itself) -#define wxUSE_FILEDLG 0 - -// Use find/replace dialogs. -// -// Default is 1 -// -// Recommended setting: 1 (but may be safely set to 0) -#define wxUSE_FINDREPLDLG 0 - -// Use font picker dialog -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_FONTDLG 0 - -// Use wxMessageDialog and wxMessageBox. -// -// Default is 1 -// -// Recommended setting: 1 (used in the library itself) -#define wxUSE_MSGDLG 0 - -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 0 - -// support for startup tips (wxShowTip &c) -#define wxUSE_STARTUP_TIPS 0 - -// text entry dialog and wxGetTextFromUser function -#define wxUSE_TEXTDLG 0 - -// number entry dialog -#define wxUSE_NUMBERDLG 0 - -// splash screen class -#define wxUSE_SPLASH 0 - -// wizards -#define wxUSE_WIZARDDLG 0 - -// Compile in wxAboutBox() function showing the standard "About" dialog. -// -// Default is 1 -// -// Recommended setting: 1 but can be set to 0 to save some space if you don't -// use this function -#define wxUSE_ABOUTDLG 0 - -// wxFileHistory class -// -// Default is 1 -// -// Recommended setting: 1 -#define wxUSE_FILE_HISTORY 0 - -// ---------------------------------------------------------------------------- -// Metafiles support -// ---------------------------------------------------------------------------- - -// Windows supports the graphics format known as metafile which is, though not -// portable, is widely used under Windows and so is supported by wxWin (under -// Windows only, of course). Win16 (Win3.1) used the so-called "Window -// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in -// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by -// default, WMFs will be used under Win16 and EMFs under Win32. This may be -// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting -// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile -// in any metafile related classes at all. -// -// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. -// -// Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 0 -#define wxUSE_ENH_METAFILE 0 -#define wxUSE_WIN_METAFILES_ALWAYS 0 - -// ---------------------------------------------------------------------------- -// Big GUI components -// ---------------------------------------------------------------------------- - -// Set to 0 to disable MDI support. -// -// Requires wxUSE_NOTEBOOK under platforms other than MSW. -// -// Default is 1. -// -// Recommended setting: 1, can be safely set to 0. -#define wxUSE_MDI 0 - -// Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 0 - -// Set to 0 to disable MDI document/view architecture -// -// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE -#define wxUSE_MDI_ARCHITECTURE 0 - -// Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 0 - -// wxHTML sublibrary allows to display HTML in wxWindow programs and much, -// much more. -// -// Default is 1. -// -// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a -// smaller library. -#define wxUSE_HTML 1 - -// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL -// headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the -// list of libraries used to link your application (although this is done -// implicitly for Microsoft Visual C++ users). -// -// Default is 1 unless the compiler is known to ship without the necessary -// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). -// -// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 -// otherwise. -#define wxUSE_GLCANVAS 0 - -// wxRichTextCtrl allows editing of styled text. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 if you want compile a -// smaller library. -#define wxUSE_RICHTEXT 0 - -// ---------------------------------------------------------------------------- -// Data transfer -// ---------------------------------------------------------------------------- - -// Use wxClipboard class for clipboard copy/paste. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_CLIPBOARD 0 - -// Use wxDataObject and related classes. Needed for clipboard and OLE drag and -// drop -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DATAOBJ 0 - -// Use wxDropTarget and wxDropSource classes for drag and drop (this is -// different from "built in" drag and drop in wxTreeCtrl which is always -// available). Requires wxUSE_DATAOBJ. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_DRAG_AND_DROP 0 - -// Use wxAccessible for enhanced and customisable accessibility. -// Depends on wxUSE_OLE. -// -// Default is 0. -// -// Recommended setting (at present): 0 -#define wxUSE_ACCESSIBILITY 0 - -// ---------------------------------------------------------------------------- -// miscellaneous settings -// ---------------------------------------------------------------------------- - -// wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running. -// -// Default is 1 -// -// Recommended setting: 1 (the class is tiny, disabling it won't save much -// space) -#define wxUSE_SNGLINST_CHECKER 0 - -#define wxUSE_DRAGIMAGE 0 - -#define wxUSE_IPC 0 - // 0 for no interprocess comms -#define wxUSE_HELP 0 - // 0 for no help facility - -// Should we use MS HTML help for wxHelpController? If disabled, neither -// wxCHMHelpController nor wxBestHelpController are available. -// -// Default is 1 under MSW, 0 is always used for the other platforms. -// -// Recommended setting: 1, only set to 0 if you have trouble compiling -// wxCHMHelpController (could be a problem with really ancient compilers) -#define wxUSE_MS_HTML_HELP 0 - - -// Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 0 - -#define wxUSE_CONSTRAINTS 0 - // 0 for no window layout constraint system - -#define wxUSE_SPLINES 0 - // 0 for no splines - -#define wxUSE_MOUSEWHEEL 0 - // Include mouse wheel support - -// Compile wxUIActionSimulator class? -#define wxUSE_UIACTIONSIMULATOR 0 - -// ---------------------------------------------------------------------------- -// wxDC classes for various output formats -// ---------------------------------------------------------------------------- - -// Set to 1 for PostScript device context. -#define wxUSE_POSTSCRIPT 0 - -// Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - -// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows -// to create files in SVG (Scalable Vector Graphics) format. -#define wxUSE_SVG 0 - -// Should wxDC provide SetTransformMatrix() and related methods? -// -// Default is 1 but can be set to 0 if this functionality is not used. Notice -// that currently only wxMSW supports this so setting this to 0 doesn't change -// much for non-MSW platforms (although it will still save a few bytes -// probably). -// -// Recommended setting: 1. -#define wxUSE_DC_TRANSFORM_MATRIX 0 - -// ---------------------------------------------------------------------------- -// image format support -// ---------------------------------------------------------------------------- - -// wxImage supports many different image formats which can be configured at -// compile-time. BMP is always supported, others are optional and can be safely -// disabled if you don't plan to use images in such format sometimes saving -// substantial amount of code in the final library. -// -// Some formats require an extra library which is included in wxWin sources -// which is mentioned if it is the case. - -// Set to 1 for wxImage support (recommended). -#define wxUSE_IMAGE 1 - -// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 0 - -// Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 0 - -// Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 0 - -// Set to 1 for TGA format support (loading only) -#define wxUSE_TGA 0 - -// Set to 1 for GIF format support -#define wxUSE_GIF 1 - -// Set to 1 for PNM format support -#define wxUSE_PNM 0 - -// Set to 1 for PCX format support -#define wxUSE_PCX 0 - -// Set to 1 for IFF format support (Amiga format) -#define wxUSE_IFF 0 - -// Set to 1 for XPM format support -#define wxUSE_XPM 1 - -// Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 1 - -// Set to 1 to compile in wxPalette class -#define wxUSE_PALETTE 1 - -// ---------------------------------------------------------------------------- -// wxUniversal-only options -// ---------------------------------------------------------------------------- - -// Set to 1 to enable compilation of all themes, this is the default -#define wxUSE_ALL_THEMES 0 - -// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES -// is unset, if it is set these options are not used; notice that metal theme -// uses Win32 one -#define wxUSE_THEME_GTK 0 -#define wxUSE_THEME_METAL 0 -#define wxUSE_THEME_MONO 0 -#define wxUSE_THEME_WIN32 0 - - -/* --- end common options --- */ - -/* --- start MSW options --- */ -// ---------------------------------------------------------------------------- -// Windows-only settings -// ---------------------------------------------------------------------------- - -// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode -// and want to run your programs under Windows 9x and not only NT/2000/XP. -// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note -// that you will have to modify the makefiles to include unicows.lib import -// library as the first library (see installation instructions in install.txt -// to learn how to do it when building the library or samples). -// -// If your compiler doesn't have unicows.lib, you can get a version of it at -// http://libunicows.sourceforge.net -// -// Default is 0 -// -// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) -#ifndef wxUSE_UNICODE_MSLU - #define wxUSE_UNICODE_MSLU 0 -#endif - -// Set this to 1 if you want to use wxWidgets and MFC in the same program. This -// will override some other settings (see below) -// -// Default is 0. -// -// Recommended setting: 0 unless you really have to use MFC -#define wxUSE_MFC 0 - -// Set this to 1 for generic OLE support: this is required for drag-and-drop, -// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and -// can't compile/doesn't have the OLE headers. -// -// Default is 1. -// -// Recommended setting: 1 -#define wxUSE_OLE 0 - -// Set this to 1 to enable wxAutomationObject class. -// -// Default is 1. -// -// Recommended setting: 1 if you need to control other applications via OLE -// Automation, can be safely set to 0 otherwise -#define wxUSE_OLE_AUTOMATION 0 - -// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE -// controls in wx. -// -// Default is 1. -// -// Recommended setting: 1, required by wxMediaCtrl -#define wxUSE_ACTIVEX 0 - -// wxDC caching implementation -#define wxUSE_DC_CACHEING 0 - -// Set this to 1 to enable wxDIB class used internally for manipulating -// wxBitmap data. -// -// Default is 1, set it to 0 only if you don't use wxImage neither -// -// Recommended setting: 1 (without it conversion to/from wxImage won't work) -#define wxUSE_WXDIB 1 - -// Set to 0 to disable PostScript print/preview architecture code under Windows -// (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 - -// Set this to 1 to compile in wxRegKey class. -// -// Default is 1 -// -// Recommended setting: 1, this is used internally by wx in a few places -#define wxUSE_REGKEY 0 - -// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH -// which allows to put more than ~32Kb of text in it even under Win9x (NT -// doesn't have such limitation). -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1, only set it to 0 if your compiler doesn't have -// or can't compile -#define wxUSE_RICHEDIT 0 - -// Set this to 1 to use extra features of richedit v2 and later controls -// -// Default is 1 for compilers which support it -// -// Recommended setting: 1 -#define wxUSE_RICHEDIT2 0 - -// Set this to 1 to enable support for the owner-drawn menu and listboxes. This -// is required by wxUSE_CHECKLISTBOX. -// -// Default is 1. -// -// Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 0 - -// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It -// is required by native wxNotificationMessage implementation. -// -// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain -// the necessary declarations. -// -// Recommended setting: 1, set to 0 for a tiny library size reduction -#define wxUSE_TASKBARICON_BALLOONS 0 - -// Set to 1 to compile MS Windows XP theme engine support -#define wxUSE_UXTHEME 0 - -// Set to 1 to use InkEdit control (Tablet PC), if available -#define wxUSE_INKEDIT 0 - -// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig) -// -// Default is 0. -// -// Recommended setting: 0, nobody uses .INI files any more -#define wxUSE_INICONF 0 - -// ---------------------------------------------------------------------------- -// Generic versions of native controls -// ---------------------------------------------------------------------------- - -// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the -// native wxDatePickerCtrl -// -// Default is 0. -// -// Recommended setting: 0, this is mainly used for testing -#define wxUSE_DATEPICKCTRL_GENERIC 0 - -// Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the -// native wxTimePickerCtrl for the platforms that have the latter (MSW). -// -// Default is 0. -// -// Recommended setting: 0, this is mainly used for testing -#define wxUSE_TIMEPICKCTRL_GENERIC 0 - -// ---------------------------------------------------------------------------- -// Crash debugging helpers -// ---------------------------------------------------------------------------- - -// Set this to 1 to be able to use wxCrashReport::Generate() to create mini -// dumps of your program when it crashes (or at any other moment) -// -// Default is 1 if supported by the compiler (VC++ and recent BC++ only). -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_CRASHREPORT 0 -/* --- end MSW options --- */ - -#endif // _WX_SETUP_H_ - +///////////////////////////////////////////////////////////////////////////// +// Name: wx/msw/setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id: setup0.h,v 1.246 2006/11/09 00:54:51 VZ Exp $ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +// +// Reviewed for Unicode support by Jim Park -- 08/01/2007 +// (This one is the ANSI version.) +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* --- start common options --- */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- + +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI + +// ---------------------------------------------------------------------------- +// compatibility settings +// ---------------------------------------------------------------------------- + +// This setting determines the compatibility with 2.4 API: set it to 1 to +// enable it but please consider updating your code instead. +// +// Default is 0 +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 0 + +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. +// +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. +// +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_6 0 + +// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when +// default system font is used for wxWindow::GetCharWidth/Height() instead of +// the current font. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxDIALOG_UNIT_COMPATIBILITY 0 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWidgets memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use the normal memory operators. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_CONTEXT 0 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 1 if you are not using a memory debugging tool, else 0 +#define wxUSE_MEMORY_TRACING 0 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors which is a common problem +// especially if you use another library which also redefines the global new +// and delete), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin / CodeWarrior +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 0 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 0 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 0 + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Note that like wxUSE_THREADS this option is automatically set to 0 if +// wxNO_EXCEPTIONS is defined. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 (this is still work in progress...) +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 0 + +// Recommended setting: 1 +#define wxUSE_LOGWINDOW 0 + +// Recommended setting: 1 +#define wxUSE_LOGGUI 0 + +// Recommended setting: 1 +#define wxUSE_LOG_DIALOG 0 + +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 0 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset +// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in +// build/msw/config.* file this value will have no effect. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 0 + +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled (default), wx streams are used everywhere and wxWidgets doesn't +// depend on the standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 0 +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM 0 + +// Enable conversion to standard C++ string if 1. +// +// Default is 1 for most compilers. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library header, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_STRING 0 +#else + #define wxUSE_STD_STRING 1 +#endif + +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 0 + +// ---------------------------------------------------------------------------- +// non GUI features selection +// ---------------------------------------------------------------------------- + +// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit +// integer which is implemented in terms of native 64 bit integers if any or +// uses emulation otherwise. +// +// This class is required by wxDateTime and so you should enable it if you want +// to use wxDateTime. For most modern platforms, it will use the native 64 bit +// integers in which case (almost) all of its functions are inline and it +// almost does not take any space, so there should be no reason to switch it +// off. +// +// Recommended setting: 1 +#define wxUSE_LONGLONG 1 + +// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level +// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. +// +// Default is 1 +// +// Recommended setting: 1 (wxFile is highly recommended as it is required by +// i18n code, wxFileConfig and others) +#define wxUSE_FILE 1 +#define wxUSE_FFILE 0 + +// Use wxFSVolume class providing access to the configured/active mount points +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely disabled if you don't use it) +#define wxUSE_FSVOLUME 0 + +// Use wxStandardPaths class which allows to retrieve some standard locations +// in the file system +// +// Default is 1 +// +// Recommended setting: 1 (may be disabled to save space, but not much) +#define wxUSE_STDPATHS 1 + +// use wxTextBuffer class: required by wxTextFile +#define wxUSE_TEXTBUFFER 1 + +// use wxTextFile class: requires wxFile and wxTextBuffer, required by +// wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + +// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which +// allow to manipulate dates, times and time intervals. wxDateTime replaces the +// old wxTime and wxDate classes which are still provided for backwards +// compatibility (and implemented in terms of wxDateTime). +// +// Note that this class is relatively new and is still officially in alpha +// stage because some features are not yet (fully) implemented. It is already +// quite useful though and should only be disabled if you are aiming at +// absolutely minimal version of the library. +// +// Requires: wxUSE_LONGLONG +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_DATETIME 0 + +// Set wxUSE_TIMER to 1 to compile wxTimer class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_TIMER 0 + +// Use wxStopWatch clas. +// +// Default is 1 +// +// Recommended setting: 1 (needed by wxSocket) +#define wxUSE_STOPWATCH 0 + +// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes +// which allow the application to store its settings in the persistent +// storage. Setting this to 1 will also enable on-demand creation of the +// global config object in wxApp. +// +// See also wxUSE_CONFIG_NATIVE below. +// +// Recommended setting: 1 +#define wxUSE_CONFIG 1 + +// If wxUSE_CONFIG is 1, you may choose to use either the native config +// classes under Windows (using .INI files under Win16 and the registry under +// Win32) or the portable text file format used by the config classes under +// Unix. +// +// Default is 1 to use native classes. Note that you may still use +// wxFileConfig even if you set this to 1 - just the config object created by +// default for the applications needs will be a wxRegConfig or wxIniConfig and +// not wxFileConfig. +// +// Recommended setting: 1 +#define wxUSE_CONFIG_NATIVE 0 + +// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows +// to connect/disconnect from the network and be notified whenever the dial-up +// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DIALUP_MANAGER 0 + +// Compile in classes for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// experimental, don't use for now +#define wxUSE_DYNAMIC_LOADER 0 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 0 + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 0 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 0 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 0 + +// wxArchive classes for accessing archives such as zip and tar +#define wxUSE_ARCHIVE_STREAMS 0 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 0 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 0 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG +#define wxUSE_ZLIB 0 + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWidgets one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 0 + +// Joystick support class +#define wxUSE_JOYSTICK 0 + +// wxFontMapper class +#define wxUSE_FONTMAP 1 + +// wxMimeTypesManager class +#define wxUSE_MIMETYPE 0 + +// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP +// or wxURL you need to set this to 1. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_PROTOCOL 0 + +// The settings for the individual URL schemes +#define wxUSE_PROTOCOL_FILE 0 +#define wxUSE_PROTOCOL_FTP 0 +#define wxUSE_PROTOCOL_HTTP 0 + +// Define this to use wxURL class. +#define wxUSE_URL 0 + +// Define this to use native platform url and protocol support. +// Currently valid only for MS-Windows. +// Note: if you set this to 1, you can open ftp/http/gopher sites +// and obtain a valid input stream for these sites +// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0. +// Doing so reduces the code size. +// +// This code is experimental and subject to change. +#define wxUSE_URL_NATIVE 0 + +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 0 + +// Support for regular expression matching via wxRegEx class: enable this to +// use POSIX regular expressions in your code. You need to compile regex +// library from src/regex to use it under Windows. +// +// Default is 0 +// +// Recommended setting: 1 if your compiler supports it, if it doesn't please +// contribute us a makefile for src/regex for it +#define wxUSE_REGEX 0 + +// wxSystemOptions class +#define wxUSE_SYSTEM_OPTIONS 0 + +// wxSound class +#define wxUSE_SOUND 0 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 0 + +// Use GStreamer for Unix (req a lot of dependancies) +// +// Default is 0 +// +// Recommended setting: 1 (wxMediaCtrl won't work by default without it) +#define wxUSE_GSTREAMER 0 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 0 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is the same as wxUSE_XRC, i.e. 1 by default. +// +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC + +// Use wxWidget's AUI docking system +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_AUI 0 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows you will need to link with gdiplus.lib (use +// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your +// application if you want it to be runnable on pre-XP systems. +// +// Default is 0 +// +// Recommended setting: 1 +#ifndef wxUSE_GRAPHICS_CONTEXT +#define wxUSE_GRAPHICS_CONTEXT 0 +#endif + +// ---------------------------------------------------------------------------- +// Individual GUI controls +// ---------------------------------------------------------------------------- + +// You must set wxUSE_CONTROLS to 1 if you are using any controls at all +// (without it, wxControl class is not compiled) +// +// Default is 1 +// +// Recommended setting: 1 (don't change except for very special programs) +#define wxUSE_CONTROLS 1 + +// wxPopupWindow class is a top level transient window. It is currently used +// to implement wxTipWindow +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) +#define wxUSE_POPUPWIN 0 + +// wxTipWindow allows to implement the custom tooltips, it is used by the +// context help classes. Requires wxUSE_POPUPWIN. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0) +#define wxUSE_TIPWINDOW 0 + +// Each of the settings below corresponds to one wxWidgets control. They are +// all switched on by default but may be disabled if you are sure that your +// program (including any standard dialogs it can show!) doesn't need them and +// if you desperately want to save some space. If you use any of these you must +// set wxUSE_CONTROLS as well. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_ANIMATIONCTRL 0 // wxAnimationCtrl +#define wxUSE_BUTTON 0 // wxButton +#define wxUSE_BMPBUTTON 0 // wxBitmapButton +#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl +#define wxUSE_CHECKBOX 0 // wxCheckBox +#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 0 // wxChoice +#define wxUSE_COLLPANE 0 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 0 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 0 // wxComboBox +#define wxUSE_DATAVIEWCTRL 0 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 0 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 0 // wxDirPickerCtrl +#define wxUSE_FILEPICKERCTRL 0 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 0 // wxFontPickerCtrl +#define wxUSE_GAUGE 0 // wxGauge +#define wxUSE_HYPERLINKCTRL 0 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 0 // wxListBox +#define wxUSE_LISTCTRL 0 // wxListCtrl +#define wxUSE_RADIOBOX 0 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_SCROLLBAR 0 // wxScrollBar +#define wxUSE_SLIDER 0 // wxSlider +#define wxUSE_SPINBTN 0 // wxSpinButton +#define wxUSE_SPINCTRL 0 // wxSpinCtrl +#define wxUSE_STATBOX 0 // wxStaticBox +#define wxUSE_STATLINE 0 // wxStaticLine +#define wxUSE_STATTEXT 0 // wxStaticText +#define wxUSE_STATBMP 0 // wxStaticBitmap +#define wxUSE_TEXTCTRL 0 // wxTextCtrl +#define wxUSE_TOGGLEBTN 0 // requires wxButton +#define wxUSE_TREECTRL 0 // wxTreeCtrl + +// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR +// below either wxStatusBar95 or a generic wxStatusBar will be used. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STATUSBAR 0 + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1 for the platforms where native status bar is supported. +// +// Recommended setting: 1 (there is no advantage in using the generic one) +#define wxUSE_NATIVE_STATUSBAR 0 + +// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar +// classes at all. Otherwise, use the native toolbar class unless +// wxUSE_TOOLBAR_NATIVE is 0. +// +// Default is 1 for all settings. +// +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. +#define wxUSE_TOOLBAR 0 +#define wxUSE_TOOLBAR_NATIVE 0 + +// wxNotebook is a control with several "tabs" located on one of its sides. It +// may be used to logically organise the data presented to the user instead of +// putting everything in one huge dialog. It replaces wxTabControl and related +// classes of wxWin 1.6x. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTEBOOK 0 + +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 0 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 0 + +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 0 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 0 + +// wxTabDialog is a generic version of wxNotebook but it is incompatible with +// the new class. It shouldn't be used in new code. +// +// Default is 0. +// +// Recommended setting: 0 (use wxNotebook) +#define wxUSE_TAB_DIALOG 0 + +// wxGrid class +// +// Default is 1, set to 0 to cut down compilation time and binaries size if you +// don't use it. +// +// Recommended setting: 1 +// +#define wxUSE_GRID 0 + +// wxMiniFrame class: a frame with narrow title bar +// +// Default is 1. +// +// Recommended setting: 1 (it doesn't cost almost anything) +#define wxUSE_MINIFRAME 0 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 0 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 0 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 0 + +// ---------------------------------------------------------------------------- +// Miscellaneous GUI stuff +// ---------------------------------------------------------------------------- + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 0 + +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 0 + +// Use wxCaret: a class implementing a "cursor" in a text control (called caret +// under Windows). +// +// Default is 1. +// +// Recommended setting: 1 (can be safely set to 0, not used by the library) +#define wxUSE_CARET 0 + +// Use wxDisplay class: it allows enumerating all displays on a system and +// their geometries as well as finding the display on which the given point or +// window lies. +// +// Default is 1. +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 0 + +// Miscellaneous geometry code: needed for Canvas library +#define wxUSE_GEOMETRY 0 + +// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and +// wxListCtrl. +// +// Default is 1. +// +// Recommended setting: 1 (set it to 0 if you don't use any of the controls +// enumerated above, then this class is mostly useless too) +#define wxUSE_IMAGLIST 0 + +// Use wxMenu, wxMenuBar, wxMenuItem. +// +// Default is 1. +// +// Recommended setting: 1 (can't be disabled under MSW) +#define wxUSE_MENUS 1 + +// Use wxSashWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SASH 0 + +// Use wxSplitterWindow class. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_SPLITTER 0 + +// Use wxToolTip and wxWindow::Set/GetToolTip() methods. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLTIPS 0 + +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 0 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 0 + +// Use single/multiple choice dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_CHOICEDLG 0 + +// Use colour picker dialog +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_COLOURDLG 0 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 0 + +// TODO: setting to choose the generic or native one + +// Use file open/save dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (used in many places in the library itself) +#define wxUSE_FILEDLG 0 + +// Use find/replace dialogs. +// +// Default is 1 +// +// Recommended setting: 1 (but may be safely set to 0) +#define wxUSE_FINDREPLDLG 0 + +// Use font picker dialog +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_FONTDLG 0 + +// Use wxMessageDialog and wxMessageBox. +// +// Default is 1 +// +// Recommended setting: 1 (used in the library itself) +#define wxUSE_MSGDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 0 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 0 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 0 + +// number entry dialog +#define wxUSE_NUMBERDLG 0 + +// splash screen class +#define wxUSE_SPLASH 0 + +// wizards +#define wxUSE_WIZARDDLG 0 + +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 0 + +// ---------------------------------------------------------------------------- +// Metafiles support +// ---------------------------------------------------------------------------- + +// Windows supports the graphics format known as metafile which is, though not +// portable, is widely used under Windows and so is supported by wxWin (under +// Windows only, of course). Win16 (Win3.1) used the so-called "Window +// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in +// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by +// default, WMFs will be used under Win16 and EMFs under Win32. This may be +// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting +// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile +// in any metafile related classes at all. +// +// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. +// +// Recommended setting: default or 0 for everything for portable programs. +#define wxUSE_METAFILE 0 +#define wxUSE_ENH_METAFILE 0 +#define wxUSE_WIN_METAFILES_ALWAYS 0 + +// ---------------------------------------------------------------------------- +// Big GUI components +// ---------------------------------------------------------------------------- + +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 0 + +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 0 + +// Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE +#define wxUSE_MDI_ARCHITECTURE 0 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 0 + +// wxHTML sublibrary allows to display HTML in wxWindow programs and much, +// much more. +// +// Default is 1. +// +// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a +// smaller library. +#define wxUSE_HTML 1 + +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise +#define wxUSE_GLCANVAS 0 + +// wxRichTextCtrl allows editing of styled text. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 0 + +// ---------------------------------------------------------------------------- +// Data transfer +// ---------------------------------------------------------------------------- + +// Use wxClipboard class for clipboard copy/paste. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CLIPBOARD 0 + +// Use wxDataObject and related classes. Needed for clipboard and OLE drag and +// drop +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DATAOBJ 0 + +// Use wxDropTarget and wxDropSource classes for drag and drop (this is +// different from "built in" drag and drop in wxTreeCtrl which is always +// available). Requires wxUSE_DATAOBJ. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 0 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// +// Default is 0. +// +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 + +// ---------------------------------------------------------------------------- +// miscellaneous settings +// ---------------------------------------------------------------------------- + +// wxSingleInstanceChecker class allows to verify at startup if another program +// instance is running (it is only available under Win32) +// +// Default is 1 +// +// Recommended setting: 1 (the class is tiny, disabling it won't save much +// space) +#define wxUSE_SNGLINST_CHECKER 0 + +#define wxUSE_DRAGIMAGE 0 + +#define wxUSE_IPC 0 + // 0 for no interprocess comms +#define wxUSE_HELP 0 + // 0 for no help facility + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 0 + + +// Use wxHTML-based help controller? +#define wxUSE_WXHTML_HELP 0 + +#define wxUSE_RESOURCES 0 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 0 + // 0 for no window layout constraint system + +#define wxUSE_SPLINES 0 + // 0 for no splines + +#define wxUSE_MOUSEWHEEL 0 + // Include mouse wheel support + +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- + +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 0 + +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 0 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- + +// Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. +#define wxODBC_FWD_ONLY_CURSORS 0 + +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatibility with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 + +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- + +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 + +// VC++ 4.2 and above allows and but you can't mix +// them. Set to 1 for , 0 for . Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be +// used anyhow. +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#define wxUSE_IOSTREAMH 1 + +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- + +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. + +// Set to 1 for wxImage support (recommended). +#define wxUSE_IMAGE 1 + +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 0 + +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 0 + +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 0 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 0 + +// Set to 1 for GIF format support +#define wxUSE_GIF 1 + +// Set to 1 for PNM format support +#define wxUSE_PNM 0 + +// Set to 1 for PCX format support +#define wxUSE_PCX 0 + +// Set to 1 for IFF format support (Amiga format) +#define wxUSE_IFF 0 + +// Set to 1 for XPM format support +#define wxUSE_XPM 0 + +// Set to 1 for MS Icons and Cursors format support +#define wxUSE_ICO_CUR 0 + +// Set to 1 to compile in wxPalette class +#define wxUSE_PALETTE 0 + +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 0 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + +/* --- end common options --- */ + +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode +// and want to run your programs under Windows 9x and not only NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). +// +// If your compiler doesn't have unicows.lib, you can get a version of it at +// http://libunicows.sourceforge.net +// +// Default is 0 +// +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) +#ifndef wxUSE_UNICODE_MSLU + #define wxUSE_UNICODE_MSLU 0 +#endif + +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 + +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_OLE 0 + +// Set this to 1 to enable wxAutomationObject class. +// +// Default is 1. +// +// Recommended setting: 1 if you need to control other applications via OLE +// Automation, can be safely set to 0 otherwise +#define wxUSE_OLE_AUTOMATION 0 + +// Set this to 1 to enable wxActiveXContainer class allowing to embed OLE +// controls in wx. +// +// Default is 1. +// +// Recommended setting: 1, required by wxMediaCtrl +#define wxUSE_ACTIVEX 0 + +// wxDC cacheing implementation +#define wxUSE_DC_CACHEING 0 + +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 0 + +// Set this to 1 to enable wxDIB class used internally for manipulating +// wxBitmao data. +// +// Default is 1, set it to 0 only if you don't use wxImage neither +// +// Recommended setting: 1 (without it conversion to/from wxImage won't work) +#define wxUSE_WXDIB 1 + +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile +#define wxUSE_RICHEDIT 0 + +// Set this to 1 to use extra features of richedit v2 and later controls +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1 +#define wxUSE_RICHEDIT2 0 + +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 0 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 0 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 0 + +// Set to 1 to use InkEdit control (Tablet PC), if available +#define wxUSE_INKEDIT 0 + +// ---------------------------------------------------------------------------- +// Generic versions of native controls +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the +// native wxDatePickerCtrl +// +// Default is 0. +// +// Recommended setting: 0, this is mainly used for testing +#define wxUSE_DATEPICKCTRL_GENERIC 0 + +// ---------------------------------------------------------------------------- +// Crash debugging helpers +// ---------------------------------------------------------------------------- + +// Set this to 1 to be able to use wxCrashReport::Generate() to create mini +// dumps of your program when it crashes (or at any other moment) +// +// Default is 1 if supported by the compiler (VC++ and recent BC++ only). +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_CRASHREPORT 0 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Define 1 to use bitmap messages. +#define wxUSE_BITMAP_MESSAGE 0 + +#endif // _WX_SETUP_H_ +