build #Source files into LibraryLocal's build dir instead of into #Source
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@5108 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
72c2e4c211
commit
ec2d800d42
2 changed files with 26 additions and 7 deletions
|
@ -2,6 +2,9 @@ target = 'LibraryLocal'
|
|||
|
||||
files = Split("""
|
||||
LibraryLocal.cpp
|
||||
""")
|
||||
|
||||
required_files = Split("""
|
||||
#Source/ResourceEditor.cpp
|
||||
#Source/util.cpp
|
||||
#Source/winchar.cpp
|
||||
|
@ -11,7 +14,17 @@ libs = Split("""
|
|||
oleaut32
|
||||
""")
|
||||
|
||||
Import('BuildUtil env')
|
||||
Import('BuildUtil BuildUtilEnv')
|
||||
|
||||
env = BuildUtilEnv(flags = ['$EXCEPTION_FLAG'], cross_platform = True)
|
||||
|
||||
import os.path
|
||||
|
||||
for s in required_files:
|
||||
fn = os.path.split(s)[-1]
|
||||
bn = os.path.splitext(fn)[0]
|
||||
o = env.Object(bn, s)
|
||||
files.append(o)
|
||||
|
||||
if env['PLATFORM'] != 'win32':
|
||||
libs = []
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue