Smaller memory requirements on compile time (dict * 2 + 5MB)
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@3218 212acab6-be3b-0410-9dea-997c60f758d6
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2 changed files with 248 additions and 198 deletions
437
Source/clzma.h
437
Source/clzma.h
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@ -6,152 +6,83 @@
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#include "7zip/7zip/Compress/LZMA/LZMAEncoder.h"
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#include "7zip/Common/MyCom.h"
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class CCyclicBuffer
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{
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BYTE *Buffer;
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UINT32 BufferSize;
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UINT32 Pos;
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UINT32 UsedSize;
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public:
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void Free()
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{
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if (Buffer != 0)
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{
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delete []Buffer;
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Buffer = 0;
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}
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}
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CCyclicBuffer(): Buffer(0) {}
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~CCyclicBuffer() { Free(); }
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bool Create(UINT32 bufferSize)
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{
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if (Buffer != 0 && bufferSize == bufferSize)
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return true;
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Free();
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BufferSize = bufferSize;
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Buffer = new BYTE[bufferSize];
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return (Buffer != 0);
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}
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void Init()
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{
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Pos = 0;
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UsedSize = 0;
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}
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UINT32 GetUsedSize() const { return UsedSize; }
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UINT32 GetAvailSize() const { return BufferSize - UsedSize; }
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UINT32 Write(const BYTE *data, UINT32 size)
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{
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if (size > GetAvailSize())
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size = GetAvailSize();
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UINT32 size1 = size;
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while(size1 > 0)
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{
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UINT32 writePos = Pos + UsedSize;
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if (writePos >= BufferSize)
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writePos -= BufferSize;
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UINT32 size2 = size1;
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if (size2 > BufferSize - writePos)
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size2 = BufferSize - writePos;
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memmove(Buffer + writePos, data, size2);
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data += size2;
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size1 -= size2;
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UsedSize += size2;
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}
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return size;
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}
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UINT32 Read(BYTE *data, UINT32 size)
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{
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if (size > UsedSize)
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size = UsedSize;
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UINT32 size1 = size;
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while (size1 > 0)
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{
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UINT32 size2 = size1;
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if (size2 > BufferSize - Pos)
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size2 = BufferSize - Pos;
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memmove(data, Buffer + Pos, size2);
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Pos += size2;
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if (Pos >= BufferSize)
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Pos -= BufferSize;
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data += size2;
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size1 -= size2;
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UsedSize -= size2;
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}
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return size;
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}
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};
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// implemented in build.cpp - simply calls CompressReal
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DWORD WINAPI lzmaCompressThread(LPVOID lpParameter);
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class CBufferInStream:
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class CLZMA:
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public ICompressor,
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public ISequentialInStream,
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public CMyUnknownImp,
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public CCyclicBuffer
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{
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public:
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MY_UNKNOWN_IMP
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STDMETHOD(Read)(void *data, UINT32 size, UINT32 *processedSize)
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{
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return ReadPart(data, size, processedSize);
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}
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STDMETHOD(ReadPart)(void *data, UINT32 size, UINT32 *processedSize)
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{
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UINT32 temp = CCyclicBuffer::Read((BYTE *)data, size);
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if (processedSize != 0)
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*processedSize = temp;
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return S_OK;
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}
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};
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class CBufferOutStream:
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public ISequentialOutStream,
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public CMyUnknownImp,
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public CCyclicBuffer
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public CMyUnknownImp
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{
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private:
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NCompress::NLZMA::CEncoder *_encoder;
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HANDLE hCompressionThread;
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BYTE *next_in; /* next input byte */
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UINT avail_in; /* number of bytes available at next_in */
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BYTE *next_out; /* next output byte should be put there */
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UINT avail_out; /* remaining free space at next_out */
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int res;
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BOOL finish;
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CRITICAL_SECTION cs;
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BOOL cs_initialized;
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BOOL nt_locked; /* nsis thread locked */
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BOOL ct_locked; /* compression thread locked */
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BOOL compressor_finished;
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public:
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MY_UNKNOWN_IMP
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STDMETHOD(Write)(const void *data, UINT32 size, UINT32 *processedSize)
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{
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return WritePart(data, size, processedSize);
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}
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STDMETHOD(WritePart)(const void *data, UINT32 size, UINT32 *processedSize)
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{
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UINT32 temp = CCyclicBuffer::Write((const BYTE *)data, size);
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if (processedSize != 0)
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*processedSize = temp;
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return S_OK;
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}
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};
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class CLZMA : public ICompressor
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{
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public:
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CLZMA(): _encoder(0)
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CLZMA(): _encoder(NULL)
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{
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_encoder = new NCompress::NLZMA::CEncoder();
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_encoder->SetWriteEndMarkerMode(true);
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cs_initialized = FALSE;
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hCompressionThread = NULL;
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compressor_finished = FALSE;
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finish = FALSE;
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End();
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}
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~CLZMA()
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{
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if (_encoder != 0)
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End();
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if (cs_initialized)
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{
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DeleteCriticalSection(&cs);
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}
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if (_encoder)
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{
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delete _encoder;
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_encoder = 0;
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_encoder = NULL;
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}
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}
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int Init(int level, UINT32 dicSize)
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int Init(int level, UINT32 dicSize)
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{
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_inStream.Create(dicSize * 2 + (1 << 21));
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// you must set it at least 1 MB and add 2 sizes of buffer from OutBuffer.h:
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// COutBuffer::COutBuffer(UINT32 bufferSize = (1 << 20));
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_outStream.Create(3 << 20);
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End();
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_needWriteProperties = true;
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_inStream.Init();
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_outStream.Init();
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if (!cs_initialized)
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{
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InitializeCriticalSection(&cs);
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cs_initialized = TRUE;
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}
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PROPID propdIDs [] =
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nt_locked = TRUE;
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ct_locked = FALSE;
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compressor_finished = FALSE;
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finish = FALSE;
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res = C_OK;
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PROPID propdIDs [] =
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{
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NCoderPropID::kAlgorithm,
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NCoderPropID::kDictionarySize,
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props[2].ulVal = 64;
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if (_encoder->SetCoderProperties(propdIDs, props, kNumProps) != 0)
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return -1;
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return _encoder->SetStreams(&_inStream, &_outStream, 0, 0);
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return _encoder->SetStreams(this, this, 0, 0);
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}
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int Init(int level)
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int Init(int level)
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{
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// default dictionary size is 8MB
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return Init(level, 1 << 23);
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return Init(level, 8 << 20);
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}
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int End()
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{
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_next_in = NULL;
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_avail_in = 0;
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_next_out = NULL;
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_avail_out = 0;
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_inStream.Free();
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_outStream.Free();
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if (hCompressionThread)
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{
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CloseHandle(hCompressionThread);
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hCompressionThread = NULL;
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}
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SetNextOut(NULL, 0);
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SetNextIn(NULL, 0);
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return C_OK;
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}
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int Compress(BOOL finish)
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{
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WriteToOutStream();
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if (_avail_in)
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{
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UINT32 written = _inStream.Write((const LPBYTE)_next_in, _avail_in);
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_next_in += written;
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_avail_in -= written;
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}
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while ((_inStream.GetAvailSize() == 0 || finish) &&
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_outStream.GetUsedSize() == 0)
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{
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UINT64 inSize, outSize;
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INT32 finished;
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if (_needWriteProperties)
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{
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if (_encoder->WriteCoderProperties(&_outStream) != 0)
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return 1;
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_needWriteProperties = false;
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}
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if (_encoder->CodeOneBlock(&inSize, &outSize, &finished) != 0)
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return 1;
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WriteToOutStream();
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if (finished != 0)
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return C_OK;
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if (_avail_out == 0)
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return C_OK;
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}
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return C_OK;
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}
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void SetNextIn(char *in, unsigned int size)
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{
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_next_in = in;
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_avail_in = size;
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}
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void SetNextOut(char *out, unsigned int size)
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{
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_next_out = out;
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_avail_out = size;
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}
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virtual char* GetNextOut() { return _next_out; }
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virtual unsigned int GetAvailIn() { return _avail_in; }
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virtual unsigned int GetAvailOut() { return _avail_out; }
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const char* GetName() { return "lzma"; }
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private:
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NCompress::NLZMA::CEncoder *_encoder;
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CBufferInStream _inStream;
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CBufferOutStream _outStream;
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char *_next_in;
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UINT32 _avail_in;
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char *_next_out;
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UINT32 _avail_out;
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bool _needWriteProperties;
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void WriteToOutStream()
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int CompressReal()
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{
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UINT32 temp = _outStream.Read((BYTE *)_next_out, _avail_out);
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_next_out += temp;
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_avail_out -= temp;
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EnterCriticalSection(&cs);
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ct_locked = TRUE;
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while (nt_locked)
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Sleep(0);
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if (_encoder->WriteCoderProperties(this) == S_OK)
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{
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while (true)
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{
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UINT64 inSize, outSize;
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INT32 finished;
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if (_encoder->CodeOneBlock(&inSize, &outSize, &finished))
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{
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res = -2;
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break;
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}
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if (finished)
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{
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res = C_OK;
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break;
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}
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}
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}
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else
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{
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res = -2;
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}
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compressor_finished = TRUE;
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LeaveCriticalSection(&cs);
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ct_locked = FALSE;
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return C_OK;
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}
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int Compress(BOOL flush)
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{
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if (compressor_finished)
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return -1;
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if (!hCompressionThread)
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{
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DWORD dwThreadId;
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hCompressionThread = CreateThread(0, 0, lzmaCompressThread, (LPVOID) this, 0, &dwThreadId);
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if (!hCompressionThread)
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return -2;
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}
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else
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{
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finish = flush;
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LeaveCriticalSection(&cs);
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}
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while (!ct_locked)
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Sleep(0);
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nt_locked = FALSE;
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EnterCriticalSection(&cs);
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nt_locked = TRUE;
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while (ct_locked)
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{
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if (compressor_finished)
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{
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LeaveCriticalSection(&cs);
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return res;
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}
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Sleep(0);
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}
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return C_OK;
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}
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void GetMoreIO()
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{
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LeaveCriticalSection(&cs);
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while (!nt_locked)
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Sleep(0);
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ct_locked = FALSE;
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EnterCriticalSection(&cs);
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ct_locked = TRUE;
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while (nt_locked)
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Sleep(0);
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}
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STDMETHOD(Read)(void *data, UINT32 size, UINT32 *processedSize)
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{
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return ReadPart(data, size, processedSize);
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}
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STDMETHOD(ReadPart)(void *data, UINT32 size, UINT32 *processedSize)
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{
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if (processedSize)
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*processedSize = 0;
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while (size)
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{
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if (!avail_in)
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{
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if (finish)
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{
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return S_OK;
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}
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GetMoreIO();
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if (!avail_in && finish)
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{
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return S_OK;
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}
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if (!avail_in)
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return E_ABORT;
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}
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UINT32 l = min(size, avail_in);
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memcpy(data, next_in, l);
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avail_in -= l;
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size -= l;
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next_in += l;
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data = LPBYTE(data) + l;
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if (processedSize)
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*processedSize += l;
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}
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return S_OK;
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}
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STDMETHOD(Write)(const void *data, UINT32 size, UINT32 *processedSize)
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{
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return WritePart(data, size, processedSize);
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}
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STDMETHOD(WritePart)(const void *data, UINT32 size, UINT32 *processedSize)
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{
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if (processedSize)
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*processedSize = 0;
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while (size)
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{
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if (!avail_out)
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{
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GetMoreIO();
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if (!avail_out)
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return E_ABORT;
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}
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UINT32 l = min(size, avail_out);
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memcpy(next_out, data, l);
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avail_out -= l;
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size -= l;
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next_out += l;
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data = LPBYTE(data) + l;
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if (processedSize)
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*processedSize += l;
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}
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return S_OK;
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}
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void SetNextIn(char *in, unsigned int size)
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{
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next_in = (LPBYTE) in;
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avail_in = size;
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}
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void SetNextOut(char *out, unsigned int size)
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{
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next_out = (LPBYTE) out;
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avail_out = size;
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}
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virtual char *GetNextOut() { return (char *) next_out; }
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virtual unsigned int GetAvailIn() { return avail_in; }
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virtual unsigned int GetAvailOut() { return avail_out; }
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const char *GetName() { return "lzma"; }
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};
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#endif
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