Using standard wchar string functions instead of winchar_*

git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@6072 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
wizou 2010-04-30 14:48:19 +00:00
parent b9a5d24705
commit f7f4d2f033
10 changed files with 72 additions and 69 deletions

View file

@ -212,7 +212,7 @@ int WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWSTR lpWideCharStr,
}
if (cchWideChar < 0) {
cchWideChar = (int) winchar_strlen(lpWideCharStr) + 1;
cchWideChar = (int) _wcslen(lpWideCharStr) + 1;
}
if (cbMultiByte == 0) {
@ -546,7 +546,7 @@ static bool GetDLLVersionUsingRE(const tstring& filepath, DWORD& high, DWORD & l
{
// get VS_FIXEDFILEINFO from VS_VERSIONINFO
WCHAR *szKey = (WCHAR *)(ver + sizeof(WORD) * 3);
int len = (winchar_strlen(szKey) + 1) * sizeof(WCHAR) + sizeof(WORD) * 3;
int len = (wcslen(szKey) + 1) * sizeof(WCHAR) + sizeof(WORD) * 3;
len = (len + 3) & ~3; // align on DWORD boundry
VS_FIXEDFILEINFO *verinfo = (VS_FIXEDFILEINFO *)(ver + len);
if (versize > len && verinfo->dwSignature == VS_FFI_SIGNATURE)