Call the same DllMain for debug and release builds
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@3133 212acab6-be3b-0410-9dea-997c60f758d6
This commit is contained in:
parent
c630474864
commit
f915329242
24 changed files with 137 additions and 153 deletions
|
@ -112,7 +112,7 @@ void SetTransparentRegion(HWND myWnd)
|
|||
GlobalFree(bmp);
|
||||
}
|
||||
|
||||
BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
|
||||
BOOL WINAPI DllMain(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
|
||||
{
|
||||
g_hInstance=hInst;
|
||||
return TRUE;
|
||||
|
@ -274,12 +274,6 @@ void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variable
|
|||
pushstring(temp);
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
void main()
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
int myatoi(char *s)
|
||||
{
|
||||
unsigned int v=0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue