NSIS/Source/clzma.h
kichik 4c5f8a30eb - makensis should now compile on any POSIX compliment platform (Linux, *BSD, Mac OS X, etc.)
- improved makefiles so nothing is compiled when it's already up-to-date
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git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@3518 212acab6-be3b-0410-9dea-997c60f758d6
2004-03-29 20:21:00 +00:00

347 lines
7 KiB
C++

#ifndef __CLZMA_H__
#define __CLZMA_H__
#include "compressor.h"
#include "7zip/7zip/IStream.h"
#include "7zip/7zip/Compress/LZMA/LZMAEncoder.h"
#include "7zip/Common/MyCom.h"
#ifndef _WIN32
# include <sched.h>
#endif
// implemented in build.cpp - simply calls CompressReal
#ifdef _WIN32
DWORD WINAPI lzmaCompressThread(LPVOID lpParameter);
#else
void *lzmaCompressThread(void *arg);
#endif
class CLZMA:
public ICompressor,
public ISequentialInStream,
public ISequentialOutStream,
public CMyUnknownImp
{
private:
NCompress::NLZMA::CEncoder *_encoder;
#ifdef _WIN32
HANDLE hCompressionThread;
#else
pthread_t hCompressionThread;
#endif
BYTE *next_in; /* next input byte */
UINT avail_in; /* number of bytes available at next_in */
BYTE *next_out; /* next output byte should be put there */
UINT avail_out; /* remaining free space at next_out */
int res;
BOOL finish;
long sync_state;
BOOL compressor_finished;
#ifndef _WIN32
# define Sleep(x) sched_yield()
pthread_mutex_t mutex;
// these two lock every targer passed to them, but that's ok becuase
// we use only one target anyway...
long InterlockedExchange(long volatile* target, long value)
{
long oldvalue;
pthread_mutex_lock(&mutex);
oldvalue = *target;
*target = value;
pthread_mutex_unlock(&mutex);
return oldvalue;
}
long InterlockedCompareExchange(long volatile* destination, long exchange, long comperand)
{
long oldvalue;
pthread_mutex_lock(&mutex);
oldvalue = *destination;
if (oldvalue == comperand)
*destination = exchange;
pthread_mutex_unlock(&mutex);
return oldvalue;
}
#endif
public:
MY_UNKNOWN_IMP
CLZMA(): _encoder(NULL)
{
_encoder = new NCompress::NLZMA::CEncoder();
_encoder->SetWriteEndMarkerMode(true);
#ifdef _WIN32
hCompressionThread = NULL;
#else
hCompressionThread = 0;
#endif
compressor_finished = FALSE;
finish = FALSE;
#ifndef _WIN32
pthread_mutex_init(&mutex, 0);
#endif
compressor_finished = 1;
sync_state = 0;
End();
}
virtual ~CLZMA()
{
#ifndef _WIN32
pthread_mutex_destroy(&mutex);
#endif
End();
if (_encoder)
{
delete _encoder;
_encoder = NULL;
}
}
int Init(int level, UINT32 dicSize)
{
End();
sync_state = 1;
compressor_finished = FALSE;
finish = FALSE;
res = C_OK;
PROPID propdIDs [] =
{
NCoderPropID::kAlgorithm,
NCoderPropID::kDictionarySize,
NCoderPropID::kNumFastBytes
};
const int kNumProps = sizeof(propdIDs) / sizeof(propdIDs[0]);
PROPVARIANT props[kNumProps];
// NCoderPropID::kAlgorithm
props[0].vt = VT_UI4;
props[0].ulVal = 2;
// NCoderPropID::kDictionarySize
props[1].vt = VT_UI4;
props[1].ulVal = dicSize;
// NCoderPropID::kNumFastBytes
props[2].vt = VT_UI4;
props[2].ulVal = 64;
if (_encoder->SetCoderProperties(propdIDs, props, kNumProps) != 0)
return -1;
return _encoder->SetStreams(this, this, 0, 0);
}
int Init(int level)
{
// default dictionary size is 8MB
return Init(level, 8 << 20);
}
int End()
{
// is compressor not finished and waiting for input/output?
if (hCompressionThread && !compressor_finished && sync_state == 0)
{
// kill compression thread
avail_in = 0;
avail_out = 0;
InterlockedExchange(&sync_state, 1);
while (InterlockedCompareExchange(&sync_state, 2, 0) != 0)
Sleep(1);
}
#ifdef _WIN32
if (hCompressionThread)
{
CloseHandle(hCompressionThread);
hCompressionThread = NULL;
}
#else
hCompressionThread = 0;
#endif
SetNextOut(NULL, 0);
SetNextIn(NULL, 0);
return C_OK;
}
int CompressReal()
{
try
{
if (_encoder->WriteCoderProperties(this) == S_OK)
{
while (true)
{
UINT64 inSize, outSize;
INT32 finished;
if (_encoder->CodeOneBlock(&inSize, &outSize, &finished))
{
res = -2;
break;
}
if (finished)
{
res = C_OK;
break;
}
}
}
else
{
res = -2;
}
}
catch (...)
{
res = -3;
}
compressor_finished = TRUE;
InterlockedExchange(&sync_state, 0);
return C_OK;
}
int Compress(BOOL flush)
{
if (compressor_finished)
{
// act like zlib when it comes to stream ending
if (flush)
return C_OK;
else
return -1;
}
finish = flush;
if (!hCompressionThread)
{
#ifdef _WIN32
DWORD dwThreadId;
hCompressionThread = CreateThread(0, 0, lzmaCompressThread, (LPVOID) this, 0, &dwThreadId);
if (!hCompressionThread)
#else
if (pthread_create(&hCompressionThread, NULL, lzmaCompressThread, (LPVOID) this))
#endif
return -2;
}
else
{
InterlockedExchange(&sync_state, 1);
}
while (InterlockedCompareExchange(&sync_state, 2, 0) != 0)
Sleep(1);
if (compressor_finished)
{
return res;
}
return C_OK;
}
void GetMoreIO()
{
InterlockedExchange(&sync_state, 0);
while (InterlockedCompareExchange(&sync_state, 2, 1) != 1)
Sleep(1);
}
STDMETHOD(Read)(void *data, UINT32 size, UINT32 *processedSize)
{
return ReadPart(data, size, processedSize);
}
STDMETHOD(ReadPart)(void *data, UINT32 size, UINT32 *processedSize)
{
if (processedSize)
*processedSize = 0;
while (size)
{
if (!avail_in)
{
if (finish)
{
return S_OK;
}
GetMoreIO();
if (!avail_in && finish)
{
return S_OK;
}
if (!avail_in)
return E_ABORT;
}
UINT32 l = min(size, avail_in);
memcpy(data, next_in, l);
avail_in -= l;
size -= l;
next_in += l;
data = LPBYTE(data) + l;
if (processedSize)
*processedSize += l;
}
return S_OK;
}
STDMETHOD(Write)(const void *data, UINT32 size, UINT32 *processedSize)
{
return WritePart(data, size, processedSize);
}
STDMETHOD(WritePart)(const void *data, UINT32 size, UINT32 *processedSize)
{
if (processedSize)
*processedSize = 0;
while (size)
{
if (!avail_out)
{
GetMoreIO();
if (!avail_out)
return E_ABORT;
}
UINT32 l = min(size, avail_out);
memcpy(next_out, data, l);
avail_out -= l;
size -= l;
next_out += l;
data = LPBYTE(data) + l;
if (processedSize)
*processedSize += l;
}
return S_OK;
}
void SetNextIn(char *in, unsigned int size)
{
next_in = (LPBYTE) in;
avail_in = size;
}
void SetNextOut(char *out, unsigned int size)
{
next_out = (LPBYTE) out;
avail_out = size;
}
virtual char *GetNextOut() { return (char *) next_out; }
virtual unsigned int GetAvailIn() { return avail_in; }
virtual unsigned int GetAvailOut() { return avail_out; }
const char *GetName() { return "lzma"; }
};
#endif