NSIS/Source/tstring.h
wizou 64a0f32e52 more simple TCHARs fixes
git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@6047 212acab6-be3b-0410-9dea-997c60f758d6
2010-04-12 16:00:17 +00:00

100 lines
2.7 KiB
C++

// tstring.h
//
// This file is a part of Unicode NSIS.
//
// Copyright (C) 2007-2009 Jim Park
//
// Licensed under the zlib/libpng license (the "License");
// you may not use this file except in compliance with the License.
//
// This software is provided 'as-is', without any expressed or implied
// warranty.
//
// Provides TSTRING support.
/*
Unicode support by Jim Park -- 07/23/2007
*/
#ifndef _TSTRING_
#define _TSTRING_
#include "Platform.h"
#include "tchar.h"
#include <string>
/* Abstract string type as well. */
#ifdef _UNICODE
typedef std::wstring tstring;
typedef std::wofstream tofstream;
typedef std::wifstream tifstream;
// Use the following macros to open text files.
#define FOPENTEXT(file, mode) _wfopen(file, mode)
#else
typedef std::string tstring;
typedef std::ofstream tofstream;
typedef std::ifstream tifstream;
// Use the following macros to open text files.
#define FOPENTEXT(file, mode) fopen(file, mode)
#endif
#ifndef _UNICODE
#define CtoTString(str) (str)
#define TtoCString(str) (str)
#else
// This is a helpful little function for converting exceptions or
// other system type things that come back ANSI and must be
// utilized as either ANSI or WCHAR depending on _UNICODE.
class CtoTString
{
public:
CtoTString(const char* str)
{
int len = MultiByteToWideChar(CP_ACP, 0, str, -1, NULL, 0);
m_wStr = (wchar_t*) GlobalAlloc(GPTR, len*sizeof(wchar_t));
MultiByteToWideChar(CP_ACP, 0, str, -1, m_wStr, len);
}
CtoTString(const std::string& str)
{
int len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), str.length()+1, NULL, 0);
m_wStr = (wchar_t*) GlobalAlloc(GPTR, len*sizeof(wchar_t));
MultiByteToWideChar(CP_ACP, 0, str.c_str(), str.length()+1, m_wStr, len);
}
~CtoTString() { GlobalFree(m_wStr); m_wStr = 0; }
operator const wchar_t*() { return m_wStr; }
private:
wchar_t* m_wStr;
};
// There may be system things that require C strings but we
// may actually have Unicode strings.
class TtoCString
{
public:
TtoCString(const wchar_t* wStr)
{
int len = WideCharToMultiByte(CP_ACP, 0, wStr, -1, NULL, 0, 0, 0);
m_cStr = (char*) GlobalAlloc(GPTR, len);
WideCharToMultiByte(CP_ACP, 0, wStr, -1, m_cStr, len, 0, 0);
}
TtoCString(const tstring& wStr)
{
int len = WideCharToMultiByte(CP_ACP, 0, wStr.c_str(), wStr.length()+1, NULL, 0, 0, 0);
m_cStr = (char*) GlobalAlloc(GPTR, len);
WideCharToMultiByte(CP_ACP, 0, wStr.c_str(), wStr.length()+1, m_cStr, len, 0, 0);
}
~TtoCString() { GlobalFree(m_cStr); m_cStr = 0; }
operator const char*() { return m_cStr; }
private:
char* m_cStr;
};
#endif // _UNICODE
#endif