
Compiler output is identical before & after this step git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/branches/wizou@6036 212acab6-be3b-0410-9dea-997c60f758d6
289 lines
8 KiB
C
289 lines
8 KiB
C
// Unicode support by Jim Park -- 08/22/2007
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// For layered windows
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include <windowsx.h>
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#include <nsis/pluginapi.h> // nsis plugin
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HINSTANCE g_hInstance;
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#define RESOLUTION 32 // 30 fps ;) (32? I like SHR more than iDIV ;)
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BITMAP bm;
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HBITMAP g_hbm;
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int g_rv;
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int resolution;
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int sleep_val, fadein_val, fadeout_val, state, timeleft, keycolor, nt50,
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alphaparam;
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const TCHAR classname[4] = _T("_sp");
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typedef BOOL(_stdcall * _tSetLayeredWindowAttributesProc) (HWND hwnd, // handle to the layered window
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COLORREF crKey, // specifies the color key
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BYTE bAlpha, // value for the blend function
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DWORD dwFlags // action
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);
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_tSetLayeredWindowAttributesProc SetLayeredWindowAttributesProc;
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static LRESULT CALLBACK WndProc(HWND hwnd, UINT uMsg, WPARAM wParam,
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LPARAM lParam)
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{
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PAINTSTRUCT ps;
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RECT r;
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HDC curdc = NULL;
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HDC hdc;
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HBITMAP oldbm;
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switch (uMsg) {
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case WM_CREATE:
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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SetWindowLong(hwnd, GWL_STYLE, 0);
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SetWindowPos(hwnd, NULL,
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r.left + (r.right - r.left - bm.bmWidth) / 2,
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r.top + (r.bottom - r.top - bm.bmHeight) / 2,
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bm.bmWidth, bm.bmHeight, SWP_NOZORDER | SWP_SHOWWINDOW);
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return 0;
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case WM_PAINT:
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curdc = BeginPaint(hwnd, &ps);
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hdc = CreateCompatibleDC(curdc);
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GetClientRect(hwnd, &r);
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oldbm = SelectObject(hdc, g_hbm);
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BitBlt(curdc, r.left, r.top, r.right - r.left, r.bottom - r.top, hdc,
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0, 0, SRCCOPY);
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SelectObject(hdc, oldbm);
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DeleteDC(hdc);
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EndPaint(hwnd, &ps);
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case WM_CLOSE:
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return 0;
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case WM_TIMER:
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case WM_LBUTTONDOWN:
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g_rv = (uMsg == WM_LBUTTONDOWN);
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DestroyWindow(hwnd);
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break;
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}
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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void SetTransparentRegion(HWND myWnd)
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{
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HDC dc;
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int x, y;
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HRGN region, cutrgn;
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BITMAPINFO bmi;
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int size = bm.bmWidth * bm.bmHeight * 4;
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int *bmp = GlobalAlloc(GPTR, size);
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int *bmp_orig = bmp;
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bmi.bmiHeader.biBitCount = 32;
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bmi.bmiHeader.biCompression = BI_RGB;
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bmi.bmiHeader.biHeight = bm.bmHeight;
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bmi.bmiHeader.biPlanes = 1;
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bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bmi.bmiHeader.biWidth = bm.bmWidth;
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bmi.bmiHeader.biClrUsed = 0;
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bmi.bmiHeader.biClrImportant = 0;
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dc = CreateCompatibleDC(NULL);
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SelectObject(dc, g_hbm);
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x = GetDIBits(dc, g_hbm, 0, bm.bmHeight, bmp, &bmi, DIB_RGB_COLORS);
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region = CreateRectRgn(0, 0, bm.bmWidth, bm.bmHeight);
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// Search for transparent pixels
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for (y = bm.bmHeight - 1; y >= 0; y--) {
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for (x = 0; x < bm.bmWidth;) {
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if ((*bmp & 0xFFFFFF) == keycolor) {
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int j = x;
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while ((x < bm.bmWidth) && ((*bmp & 0xFFFFFF) == keycolor)) {
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bmp++, x++;
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}
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// Cut transparent pixels from the original region
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cutrgn = CreateRectRgn(j, y, x, y + 1);
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CombineRgn(region, region, cutrgn, RGN_XOR);
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DeleteObject(cutrgn);
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} else {
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bmp++, x++;
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}
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}
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}
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// Set resulting region.
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SetWindowRgn(myWnd, region, TRUE);
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DeleteObject(region);
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DeleteObject(dc);
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GlobalFree(bmp_orig);
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}
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BOOL WINAPI DllMain(HANDLE hInst, ULONG ul_reason_for_call,
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LPVOID lpReserved)
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{
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g_hInstance = hInst;
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return TRUE;
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}
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void CALLBACK TimeProc(UINT uID,
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UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2)
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{
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int call = -1;
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switch (state) {
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// FadeIN
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case 0:
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if (timeleft == 0) {
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timeleft = sleep_val;
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state++;
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if (nt50)
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call = 255;
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} else {
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call = ((fadein_val - timeleft) * 255) / fadein_val;
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break;
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}
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// Sleep
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case 1:
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if (timeleft == 0) {
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timeleft = fadeout_val;
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state++;
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// fadeout
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} else
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break;
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// FadeOUT
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case 2:
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if (timeleft == 0) {
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PostMessage((HWND) dwUser, WM_TIMER, 0, 0);
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return;
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} else {
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call = ((timeleft) * 255) / fadeout_val;
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break;
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}
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}
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// Transparency value aquired, and could be set...
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if ((call >= 0) && nt50)
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SetLayeredWindowAttributesProc((HWND) dwUser, keycolor,
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(BYTE) call, alphaparam);
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// Time is running out...
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timeleft--;
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}
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void __declspec(dllexport) show(HWND hwndParent, int string_size,
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TCHAR *variables, stack_t ** stacktop)
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{
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DEVMODE dm;
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TCHAR fn[MAX_PATH];
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TCHAR temp[64];
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g_rv = -1;
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resolution = RESOLUTION;
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EXDLL_INIT();
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popstring(temp);
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sleep_val = myatoi(temp);
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popstring(temp);
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fadein_val = myatoi(temp);
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popstring(temp);
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fadeout_val = myatoi(temp);
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popstring(temp);
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keycolor = myatoi(temp);
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popstring(fn);
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dm.dmSize = sizeof(DEVMODE);
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EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dm);
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// Check for winXP/2k at 32 bpp transparency
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nt50 = (LOBYTE(LOWORD(GetVersion())) >= 5) && !((dm.dmBitsPerPel < 32)
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&& (keycolor != -1));
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if (!nt50) {
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// Fading+transparency is unsupported at old windows versions...
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resolution = sleep_val + fadein_val + fadeout_val;
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fadeout_val = fadein_val = 0;
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sleep_val = 1;
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state = 1; // skip fade in
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} else {
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// div them by resolution
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sleep_val >>= 5;
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fadein_val >>= 5;
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fadeout_val >>= 5;
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state = 0;
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alphaparam = LWA_ALPHA | ((keycolor == -1) ? (0) : (LWA_COLORKEY));
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keycolor =
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((keycolor & 0xFF) << 16) + (keycolor & 0xFF00) +
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((keycolor & 0xFF0000) >> 16);
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}
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if (fn[0] && ((sleep_val + fadein_val + fadeout_val) > 0)) {
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MSG msg;
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static WNDCLASS wc;
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wc.lpfnWndProc = WndProc;
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wc.hInstance = g_hInstance;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.lpszClassName = classname;
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if (RegisterClass(&wc)) {
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TCHAR fn2[MAX_PATH];
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lstrcpy(fn2, fn);
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lstrcat(fn, _T(".bmp"));
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lstrcat(fn2, _T(".wav"));
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g_hbm =
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LoadImage(NULL, fn, IMAGE_BITMAP, 0, 0,
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LR_CREATEDIBSECTION | LR_LOADFROMFILE);
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if (g_hbm) {
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HWND myWnd;
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UINT timerEvent;
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// Get Bitmap Information
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GetObject(g_hbm, sizeof(bm), & bm);
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myWnd =
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CreateWindowEx(WS_EX_TOOLWINDOW |
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((nt50) ? (WS_EX_LAYERED) : (0)), classname,
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classname, 0, 0, 0, 0, 0, (HWND) hwndParent,
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NULL, g_hInstance, NULL);
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// Set transparency / key color
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if (nt50) {
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// Get blending proc address
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HANDLE user32 = GetModuleHandle(_T("user32"));
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SetLayeredWindowAttributesProc =
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(_tSetLayeredWindowAttributesProc) GetProcAddress(user32,
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"SetLayeredWindowAttributes");
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// Use win2k method
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SetLayeredWindowAttributesProc(myWnd, keycolor,
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(BYTE) ((fadein_val > 0) ? (0) : (255)),
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alphaparam);
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} else if (keycolor != -1) {
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// transparency mode
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SetTransparentRegion(myWnd);
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}
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PlaySound(fn2, NULL, SND_ASYNC | SND_FILENAME | SND_NODEFAULT);
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// Start up timer...
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timeleft = fadein_val;
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timerEvent =
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timeSetEvent(resolution, RESOLUTION / 4, TimeProc,
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(DWORD_PTR) myWnd, TIME_PERIODIC);
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while (IsWindow(myWnd) && GetMessage(&msg, myWnd, 0, 0)) {
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DispatchMessage(&msg);
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}
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// Kill the timer...
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timeKillEvent(timerEvent);
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// Stop currently playing wave, we want to exit
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PlaySound(0, 0, 0);
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DeleteObject(g_hbm);
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}
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// We should UnRegister class, since Windows NT series never does this by itself
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UnregisterClass(wc.lpszClassName, g_hInstance);
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}
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}
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wsprintf(temp, _T("%d"), g_rv);
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pushstring(temp);
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}
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