
- No more crashes - Responds to messages (and thus redraws itself) - Doesn't put the main window on the background - Some new /set tricks by brainsucker git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@2909 212acab6-be3b-0410-9dea-997c60f758d6
175 lines
No EOL
3.6 KiB
C
175 lines
No EOL
3.6 KiB
C
#include <windows.h>
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#include "../exdll/exdll.h"
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#include "../../Source/exehead/resource.h"
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// Turn a pair of chars into a word
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// Turn four chars into a dword
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#ifdef __BIG_ENDIAN__ // Not very likely, but, still...
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#define CHAR2_TO_WORD(a,b) (((WORD)(b))|((a)<<8))
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#define CHAR4_TO_DWORD(a,b,c,d) (((DWORD)CHAR2_TO_WORD(c,d))|(CHAR2_TO_WORD(a,b)<<16))
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#else
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#define CHAR2_TO_WORD(a,b) (((WORD)(a))|((b)<<8))
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#define CHAR4_TO_DWORD(a,b,c,d) (((DWORD)CHAR2_TO_WORD(a,b))|(CHAR2_TO_WORD(c,d)<<16))
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#endif
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HINSTANCE hInstance;
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HWND hwBanner;
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HANDLE hThread;
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char buf[1024];
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unsigned int myatoi(char *s);
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BOOL CALLBACK BannerProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == WM_INITDIALOG)
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{
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int iMainStringSet = 0;
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popstring(buf);
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while (*(int*)buf == CHAR4_TO_DWORD('/','s','e','t') && !buf[4])
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{
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unsigned int id;
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popstring(buf);
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id = myatoi(buf);
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popstring(buf);
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SetDlgItemText(hwndDlg, id, buf);
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popstring(buf);
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if (id == IDC_STR)
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iMainStringSet++;
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}
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SetWindowText(hwndDlg, buf);
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if (!iMainStringSet)
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SetDlgItemText(hwndDlg, IDC_STR, buf);
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if (!*buf)
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SetWindowLong(hwndDlg, GWL_EXSTYLE, GetWindowLong(hwndDlg, GWL_EXSTYLE) | WS_EX_TOOLWINDOW);
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}
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if (uMsg == WM_CLOSE)
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{
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DestroyWindow(hwndDlg);
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}
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return 0;
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}
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DWORD WINAPI BannerThread(LPVOID lpParameter)
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{
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HWND hwndParent = (HWND) lpParameter;
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HWND lhwBanner;
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MSG msg;
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//BOOL bRet;
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lhwBanner = CreateDialog(
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GetModuleHandle(0),
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MAKEINTRESOURCE(IDD_VERIFY),
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hwndParent,
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BannerProc
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);
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while (IsWindow(lhwBanner))
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{
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if (PeekMessage(&msg, lhwBanner, 0, 0, PM_REMOVE))
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{
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DispatchMessage(&msg);
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}
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else
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{
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hwBanner = lhwBanner;
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WaitMessage();
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}
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}
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hwBanner = NULL;
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return 0;
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}
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void __declspec(dllexport) show(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
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{
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EXDLL_INIT();
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{
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DWORD dwThreadId;
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hwBanner = NULL;
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hThread = CreateThread(0, 0, BannerThread, (LPVOID) hwndParent, 0, &dwThreadId);
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// wait for the window to initalize and for the stack operations to finish
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while (hThread && !hwBanner)
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{
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Sleep(10);
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}
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CloseHandle(hThread);
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ShowWindow(hwBanner, SW_SHOW);
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}
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}
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void __declspec(dllexport) destroy(HWND hwndParent, int string_size, char *variables, stack_t **stacktop)
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{
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if (!hwBanner)
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return;
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PostMessage(hwBanner, WM_CLOSE, 0, 0);
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if (!hwndParent)
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{
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// create a dummy window on the thread the NSIS window will be created on and set it
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// as the foreground window so this thread will return to be the foreground window
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HWND hwTemp;
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AttachThreadInput(GetWindowThreadProcessId(hwndParent, 0), GetCurrentThreadId(), TRUE);
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hwTemp = CreateWindowEx(
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WS_EX_TOOLWINDOW,
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"STATIC",
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"",
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WS_VISIBLE | WS_POPUP,
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-1,
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-1,
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1,
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1,
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0,
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0,
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hInstance,
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0
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);
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SetForegroundWindow(hwTemp);
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DestroyWindow(hwTemp);
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AttachThreadInput(GetWindowThreadProcessId(hwndParent, 0), GetCurrentThreadId(), FALSE);
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}
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// Wait for the thread to finish
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while (hwBanner)
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Sleep(25);
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}
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BOOL WINAPI _DllMainCRTStartup(HANDLE hInst, ULONG ul_reason_for_call, LPVOID lpReserved)
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{
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hInstance = hInst;
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if (hwBanner && ul_reason_for_call == DLL_PROCESS_DETACH)
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{
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destroy(0, 0, 0, 0);
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}
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return TRUE;
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}
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unsigned int myatoi(char *s)
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{
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unsigned int v=0;
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for (;;)
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{
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unsigned int c=*s++;
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if (c >= '0' && c <= '9') c-='0';
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else break;
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v*=10;
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v+=c;
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}
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return v;
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} |