
plug-ins are now responsible to keeping themselves loaded using the new api git-svn-id: https://svn.code.sf.net/p/nsis/code/NSIS/trunk@5855 212acab6-be3b-0410-9dea-997c60f758d6
19 lines
1.8 KiB
Text
19 lines
1.8 KiB
Text
\S0{plugindlls} Plug-in DLLs
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The abilities of the NSIS scripting language can be extended by utilising functionality provided in a DLL file. Probably the best known example of this is the InstallOptions.dll bundled with every NSIS release.
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When the NSIS compiler starts it scans the plug-ins directory for DLLs and makes a list of the plug-ins found and their exported functions. During compilation if a sequence such as fred::flintstone is encountered where the compiler expected to find a language keyword the compiler will look through this list. If a list entry specifies that fred.dll exports function flintstone NSIS will pack the fred.dll file into the created installer binary.
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During execution of a plug-in command NSIS will unpack the necessary DLL to a temporary folder ($PLUGINSDIR), push all of the arguments specified (right-to-left order), and then execute the DLL function.
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\S1{usingplug} Using Plug-in Commands
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A plug-in call looks like this:
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\c InstallOptions::dialog "ini_file_location.ini"
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All parameters are pushed onto the stack (in this case, the plug-in function only needs one parameter). Some plug-in commands may not need any parameters on the stack, others might require more of them. To use a plug-in command you will need to read the documentation for the plug-in so that you know what parameters its functions require.
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\S1{calldiskplug} Calling plug-ins manually
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If you want to call a plug-in that is stored on user's hard drive or somewhere else, use \R{callinstdll}{CallInstDLL}. Almost all plug-ins provide installer functionality, so using plug-in commands is way easier. Using \R{callinstdll}{CallInstDLL} can be useful when you have created plug-ins that should be linked to a certain version of your application and are being copied to the installation folder.
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