forked from GitHub-Mirrors/foundry-sw5e
DND5e Core 1.2.2
DND5e Core 1.2.2 modded to SW5e system
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ab510e336c
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58 changed files with 337 additions and 155 deletions
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@ -56,6 +56,16 @@ SW5E.alignments = {
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/* -------------------------------------------- */
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/**
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* An enumeration of item attunement types
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* @enum {number}
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*/
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SW5E.attunementTypes = {
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NONE: 0,
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REQUIRED: 1,
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ATTUNED: 2,
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}
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/**
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* An enumeration of item attunement states
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* @type {{"0": string, "1": string, "2": string}}
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@ -303,6 +313,18 @@ SW5E.damageResistanceTypes = mergeObject(duplicate(SW5E.damageTypes), {
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/* -------------------------------------------- */
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/**
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* The valid units of measure for movement distances in the game system.
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* By default this uses the imperial units of feet and miles.
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* @type {Object<string,string>}
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*/
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SW5E.movementTypes = {
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"burrow": "SW5E.MovementBurrow",
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"climb": "SW5E.MovementClimb",
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"fly": "SW5E.MovementFly",
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"swim": "SW5E.MovementSwim",
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"walk": "SW5E.MovementWalk",
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}
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/**
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* The valid units of measure for movement distances in the game system.
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@ -506,16 +528,19 @@ SW5E.weaponTypes = {
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* @type {Object}
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*/
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SW5E.weaponProperties = {
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"ada": "SW5E.WeaponPropertiesAda",
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"amm": "SW5E.WeaponPropertiesAmm",
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"hvy": "SW5E.WeaponPropertiesHvy",
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"fin": "SW5E.WeaponPropertiesFin",
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"fir": "SW5E.WeaponPropertiesFir",
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"foc": "SW5E.WeaponPropertiesFoc",
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"hvy": "SW5E.WeaponPropertiesHvy",
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"lgt": "SW5E.WeaponPropertiesLgt",
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"lod": "SW5E.WeaponPropertiesLod",
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"mgc": "SW5E.WeaponPropertiesMgc",
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"rch": "SW5E.WeaponPropertiesRch",
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"rel": "SW5E.WeaponPropertiesRel",
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"ret": "SW5E.WeaponPropertiesRet",
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"sil": "SW5E.WeaponPropertiesSil",
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"spc": "SW5E.WeaponPropertiesSpc",
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"thr": "SW5E.WeaponPropertiesThr",
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"two": "SW5E.WeaponPropertiesTwo",
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