Updating species content

Aaaaaaand more JavaScript...
This commit is contained in:
professorbunbury 2020-07-30 16:04:59 -04:00
parent b1b182d143
commit 0ff30d2a05
3 changed files with 11 additions and 0 deletions

View file

@ -199,6 +199,8 @@
"SW5E.ItemTypeEquipmentPl": "Equipment",
"SW5E.ItemTypeLoot": "Loot",
"SW5E.ItemTypeLootPl": "Loot",
"SW5E.ItemTypeSpecies": "Species",
"SW5E.ItemTypeSpeciesPl": "Species",
"SW5E.ItemTypeTool": "Tool",
"SW5E.ItemTypeToolPl": "Tools",
"SW5E.ItemTypePower": "Power",
@ -457,6 +459,7 @@
"SW5E.PowerUnprepared": "Unprepared",
"SW5E.PowerUsage": "Power Usage",
"SW5E.Powerbook": "Powerbook",
"SW5E.SpeciesTraits": "Species Traits",
"SW5E.SubclassName": "Subclass Name",
"SW5E.Supply": "Supply",
"SW5E.Target": "Target",

View file

@ -160,6 +160,10 @@ export class Item5e extends Item {
else labels.featType = "Passive";
}
// Species Items
else if ( itemData.type === "species" ) {
}
// Equipment Items
else if ( itemData.type === "equipment" ) {
labels.armor = data.armor.value ? `${data.armor.value} AC` : "";

View file

@ -104,6 +104,10 @@ export class ItemSheet5e extends ItemSheet {
else if ( item.type === "feat" ) {
props.push(labels.featType);
}
else if ( item.type === "species" ) {
}
// Action type
if ( item.data.actionType ) {