forked from GitHub-Mirrors/foundry-sw5e
Two ammo display fixes
1. Allow ammunition items to show up in the dropdown picker 2. Don't prompt to consume resources if the consuming object is a blaster
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2 changed files with 2 additions and 2 deletions
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@ -274,7 +274,7 @@ SW5E.consumableTypes = {
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"food": "SW5E.ConsumableFood",
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"medpac": "SW5E.ConsumableMedpac",
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"technology": "SW5E.ConsumableTechnology",
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"ammunition": "SW5E.ConsumableAmmunition",
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"ammo": "SW5E.ConsumableAmmunition",
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"trinket": "SW5E.ConsumableTrinket",
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"force": "SW5E.ConsumableForce",
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"tech": "SW5E.ConsumableTech"
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