forked from GitHub-Mirrors/foundry-sw5e
Fix deprecated use of isPC
This is a patch to the DND5E system pulled from the DND5E gitlab site
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parent
719709d516
commit
3fae34cc43
2 changed files with 3 additions and 3 deletions
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@ -549,7 +549,7 @@ export default class Actor5e extends Actor {
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async createOwnedItem(itemData, options) {
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async createOwnedItem(itemData, options) {
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// Assume NPCs are always proficient with weapons and always have powers prepared
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// Assume NPCs are always proficient with weapons and always have powers prepared
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if ( !this.isPC ) {
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if ( !this.hasPlayerOwner ) {
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let t = itemData.type;
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let t = itemData.type;
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let initial = {};
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let initial = {};
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if ( t === "weapon" ) initial["data.proficient"] = true;
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if ( t === "weapon" ) initial["data.proficient"] = true;
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@ -1,6 +1,6 @@
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/**
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/**
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* A specialized form used to select from a checklist of attributes, traits, or properties
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* A specialized form used to select from a checklist of attributes, traits, or properties
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* @extends {FormApplication}
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* @implements {FormApplication}
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*/
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*/
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export default class TraitSelector extends FormApplication {
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export default class TraitSelector extends FormApplication {
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@ -36,7 +36,7 @@ export default class TraitSelector extends FormApplication {
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getData() {
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getData() {
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// Get current values
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// Get current values
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let attr = getProperty(this.object.data, this.attribute) || {};
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let attr = getProperty(this.object._data, this.attribute) || {};
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attr.value = attr.value || [];
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attr.value = attr.value || [];
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// Populate choices
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// Populate choices
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