forked from GitHub-Mirrors/foundry-sw5e
Initial styling config and auto-format of files
This commit is contained in:
parent
e8d4153333
commit
42ddf4b0d0
33 changed files with 2965 additions and 2566 deletions
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@ -7,7 +7,6 @@ import Actor5e from "../../entity.js";
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* @type {ActorSheet5e}
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*/
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export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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get template() {
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if (!game.user.isGM && this.actor.limited) return "systems/sw5e/templates/actors/newActor/limited-sheet.html";
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return "systems/sw5e/templates/actors/newActor/character-sheet.html";
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@ -16,18 +15,19 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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* Define default rendering options for the NPC sheet
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* @return {Object}
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*/
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static get defaultOptions() {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["swalt", "sw5e", "sheet", "actor", "character"],
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blockFavTab: true,
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subTabs: null,
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width: 800,
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tabs: [{
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navSelector: ".root-tabs",
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contentSelector: ".sheet-body",
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initial: "attributes"
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}],
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tabs: [
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{
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navSelector: ".root-tabs",
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contentSelector: ".sheet-body",
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initial: "attributes"
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}
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]
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});
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}
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@ -48,7 +48,7 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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sheetData["resources"] = ["primary", "secondary", "tertiary"].reduce((arr, r) => {
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const res = sheetData.data.resources[r] || {};
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res.name = r;
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res.placeholder = game.i18n.localize("SW5E.Resource"+r.titleCase());
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res.placeholder = game.i18n.localize("SW5E.Resource" + r.titleCase());
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if (res && res.value === 0) delete res.value;
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if (res && res.max === 0) delete res.max;
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return arr.concat([res]);
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@ -57,9 +57,11 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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// Experience Tracking
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sheetData["disableExperience"] = game.settings.get("sw5e", "disableExperienceTracking");
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sheetData["classLabels"] = this.actor.itemTypes.class.map(c => c.name).join(", ");
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sheetData["multiclassLabels"] = this.actor.itemTypes.class.map(c => {
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return [c.data.data.archetype, c.name, c.data.data.levels].filterJoin(' ')
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}).join(', ');
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sheetData["multiclassLabels"] = this.actor.itemTypes.class
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.map(c => {
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return [c.data.data.archetype, c.name, c.data.data.levels].filterJoin(" ");
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})
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.join(", ");
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// Return data for rendering
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return sheetData;
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@ -72,60 +74,74 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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* @private
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*/
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_prepareItems(data) {
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// Categorize items as inventory, powerbook, features, and classes
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const inventory = {
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weapon: { label: "SW5E.ItemTypeWeaponPl", items: [], dataset: {type: "weapon"} },
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equipment: { label: "SW5E.ItemTypeEquipmentPl", items: [], dataset: {type: "equipment"} },
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consumable: { label: "SW5E.ItemTypeConsumablePl", items: [], dataset: {type: "consumable"} },
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tool: { label: "SW5E.ItemTypeToolPl", items: [], dataset: {type: "tool"} },
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backpack: { label: "SW5E.ItemTypeContainerPl", items: [], dataset: {type: "backpack"} },
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loot: { label: "SW5E.ItemTypeLootPl", items: [], dataset: {type: "loot"} }
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weapon: {label: "SW5E.ItemTypeWeaponPl", items: [], dataset: {type: "weapon"}},
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equipment: {label: "SW5E.ItemTypeEquipmentPl", items: [], dataset: {type: "equipment"}},
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consumable: {label: "SW5E.ItemTypeConsumablePl", items: [], dataset: {type: "consumable"}},
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tool: {label: "SW5E.ItemTypeToolPl", items: [], dataset: {type: "tool"}},
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backpack: {label: "SW5E.ItemTypeContainerPl", items: [], dataset: {type: "backpack"}},
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loot: {label: "SW5E.ItemTypeLootPl", items: [], dataset: {type: "loot"}}
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};
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// Partition items by category
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let [items, forcepowers, techpowers, feats, classes, species, archetypes, classfeatures, backgrounds, fightingstyles, fightingmasteries, lightsaberforms] = data.items.reduce((arr, item) => {
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let [
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items,
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forcepowers,
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techpowers,
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feats,
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classes,
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species,
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archetypes,
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classfeatures,
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backgrounds,
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fightingstyles,
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fightingmasteries,
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lightsaberforms
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] = data.items.reduce(
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(arr, item) => {
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// Item details
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item.img = item.img || DEFAULT_TOKEN;
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item.isStack = Number.isNumeric(item.data.quantity) && item.data.quantity !== 1;
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item.attunement = {
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[CONFIG.SW5E.attunementTypes.REQUIRED]: {
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icon: "fa-sun",
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cls: "not-attuned",
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title: "SW5E.AttunementRequired"
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},
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[CONFIG.SW5E.attunementTypes.ATTUNED]: {
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icon: "fa-sun",
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cls: "attuned",
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title: "SW5E.AttunementAttuned"
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}
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}[item.data.attunement];
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// Item details
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item.img = item.img || DEFAULT_TOKEN;
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item.isStack = Number.isNumeric(item.data.quantity) && (item.data.quantity !== 1);
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item.attunement = {
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[CONFIG.SW5E.attunementTypes.REQUIRED]: {
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icon: "fa-sun",
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cls: "not-attuned",
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title: "SW5E.AttunementRequired"
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},
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[CONFIG.SW5E.attunementTypes.ATTUNED]: {
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icon: "fa-sun",
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cls: "attuned",
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title: "SW5E.AttunementAttuned"
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}
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}[item.data.attunement];
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// Item usage
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item.hasUses = item.data.uses && item.data.uses.max > 0;
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item.isOnCooldown = item.data.recharge && !!item.data.recharge.value && item.data.recharge.charged === false;
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item.isDepleted = item.isOnCooldown && item.data.uses.per && item.data.uses.value > 0;
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item.hasTarget = !!item.data.target && !["none", ""].includes(item.data.target.type);
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// Item usage
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item.hasUses = item.data.uses && (item.data.uses.max > 0);
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item.isOnCooldown = item.data.recharge && !!item.data.recharge.value && (item.data.recharge.charged === false);
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item.isDepleted = item.isOnCooldown && (item.data.uses.per && (item.data.uses.value > 0));
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item.hasTarget = !!item.data.target && !(["none",""].includes(item.data.target.type));
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// Item toggle state
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this._prepareItemToggleState(item);
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// Item toggle state
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this._prepareItemToggleState(item);
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// Classify items into types
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if ( item.type === "power" && ["lgt", "drk", "uni"].includes(item.data.school) ) arr[1].push(item);
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else if ( item.type === "power" && ["tec"].includes(item.data.school) ) arr[2].push(item);
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else if ( item.type === "feat" ) arr[3].push(item);
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else if ( item.type === "class" ) arr[4].push(item);
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else if ( item.type === "species" ) arr[5].push(item);
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else if ( item.type === "archetype" ) arr[6].push(item);
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else if ( item.type === "classfeature" ) arr[7].push(item);
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else if ( item.type === "background" ) arr[8].push(item);
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else if ( item.type === "fightingstyle" ) arr[9].push(item);
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else if ( item.type === "fightingmastery" ) arr[10].push(item);
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else if ( item.type === "lightsaberform" ) arr[11].push(item);
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else if ( Object.keys(inventory).includes(item.type ) ) arr[0].push(item);
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return arr;
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}, [[], [], [], [], [], [], [], [], [], [], [], []]);
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// Classify items into types
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if (item.type === "power" && ["lgt", "drk", "uni"].includes(item.data.school)) arr[1].push(item);
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else if (item.type === "power" && ["tec"].includes(item.data.school)) arr[2].push(item);
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else if (item.type === "feat") arr[3].push(item);
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else if (item.type === "class") arr[4].push(item);
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else if (item.type === "species") arr[5].push(item);
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else if (item.type === "archetype") arr[6].push(item);
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else if (item.type === "classfeature") arr[7].push(item);
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else if (item.type === "background") arr[8].push(item);
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else if (item.type === "fightingstyle") arr[9].push(item);
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else if (item.type === "fightingmastery") arr[10].push(item);
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else if (item.type === "lightsaberform") arr[11].push(item);
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else if (Object.keys(inventory).includes(item.type)) arr[0].push(item);
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return arr;
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},
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[[], [], [], [], [], [], [], [], [], [], [], []]
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);
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// Apply active item filters
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items = this._filterItems(items, this._filters.inventory);
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@ -134,7 +150,7 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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feats = this._filterItems(feats, this._filters.features);
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// Organize items
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for ( let i of items ) {
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for (let i of items) {
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i.data.quantity = i.data.quantity || 0;
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i.data.weight = i.data.weight || 0;
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i.totalWeight = Math.round(i.data.quantity * i.data.weight * 10) / 10;
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@ -147,19 +163,66 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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// Organize Features
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const features = {
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classes: { label: "SW5E.ItemTypeClassPl", items: [], hasActions: false, dataset: {type: "class"}, isClass: true },
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classfeatures: { label: "SW5E.ItemTypeClassFeats", items: [], hasActions: true, dataset: {type: "classfeature"}, isClassfeature: true },
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archetype: { label: "SW5E.ItemTypeArchetype", items: [], hasActions: false, dataset: {type: "archetype"}, isArchetype: true },
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species: { label: "SW5E.ItemTypeSpecies", items: [], hasActions: false, dataset: {type: "species"}, isSpecies: true },
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background: { label: "SW5E.ItemTypeBackground", items: [], hasActions: false, dataset: {type: "background"}, isBackground: true },
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fightingstyles: { label: "SW5E.ItemTypeFightingStylePl", items: [], hasActions: false, dataset: {type: "fightingstyle"}, isFightingstyle: true },
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fightingmasteries: { label: "SW5E.ItemTypeFightingMasteryPl", items: [], hasActions: false, dataset: {type: "fightingmastery"}, isFightingmastery: true },
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lightsaberforms: { label: "SW5E.ItemTypeLightsaberFormPl", items: [], hasActions: false, dataset: {type: "lightsaberform"}, isLightsaberform: true },
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active: { label: "SW5E.FeatureActive", items: [], hasActions: true, dataset: {type: "feat", "activation.type": "action"} },
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passive: { label: "SW5E.FeaturePassive", items: [], hasActions: false, dataset: {type: "feat"} }
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classes: {label: "SW5E.ItemTypeClassPl", items: [], hasActions: false, dataset: {type: "class"}, isClass: true},
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classfeatures: {
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label: "SW5E.ItemTypeClassFeats",
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items: [],
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hasActions: true,
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dataset: {type: "classfeature"},
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isClassfeature: true
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},
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archetype: {
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label: "SW5E.ItemTypeArchetype",
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items: [],
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hasActions: false,
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dataset: {type: "archetype"},
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isArchetype: true
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},
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species: {
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label: "SW5E.ItemTypeSpecies",
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items: [],
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hasActions: false,
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dataset: {type: "species"},
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isSpecies: true
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},
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background: {
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label: "SW5E.ItemTypeBackground",
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items: [],
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hasActions: false,
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dataset: {type: "background"},
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isBackground: true
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},
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fightingstyles: {
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label: "SW5E.ItemTypeFightingStylePl",
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items: [],
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hasActions: false,
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dataset: {type: "fightingstyle"},
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isFightingstyle: true
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},
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fightingmasteries: {
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label: "SW5E.ItemTypeFightingMasteryPl",
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items: [],
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hasActions: false,
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dataset: {type: "fightingmastery"},
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isFightingmastery: true
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},
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lightsaberforms: {
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label: "SW5E.ItemTypeLightsaberFormPl",
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items: [],
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hasActions: false,
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dataset: {type: "lightsaberform"},
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isLightsaberform: true
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},
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active: {
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label: "SW5E.FeatureActive",
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items: [],
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hasActions: true,
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dataset: {type: "feat", "activation.type": "action"}
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},
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passive: {label: "SW5E.FeaturePassive", items: [], hasActions: false, dataset: {type: "feat"}}
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};
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for ( let f of feats ) {
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if ( f.data.activation.type ) features.active.items.push(f);
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for (let f of feats) {
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if (f.data.activation.type) features.active.items.push(f);
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else features.passive.items.push(f);
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}
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classes.sort((a, b) => b.levels - a.levels);
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@ -189,14 +252,13 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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_prepareItemToggleState(item) {
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if (item.type === "power") {
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const isAlways = getProperty(item.data, "preparation.mode") === "always";
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const isPrepared = getProperty(item.data, "preparation.prepared");
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const isPrepared = getProperty(item.data, "preparation.prepared");
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item.toggleClass = isPrepared ? "active" : "";
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if ( isAlways ) item.toggleClass = "fixed";
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if ( isAlways ) item.toggleTitle = CONFIG.SW5E.powerPreparationModes.always;
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else if ( isPrepared ) item.toggleTitle = CONFIG.SW5E.powerPreparationModes.prepared;
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if (isAlways) item.toggleClass = "fixed";
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if (isAlways) item.toggleTitle = CONFIG.SW5E.powerPreparationModes.always;
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else if (isPrepared) item.toggleTitle = CONFIG.SW5E.powerPreparationModes.prepared;
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else item.toggleTitle = game.i18n.localize("SW5E.PowerUnprepared");
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}
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else {
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} else {
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const isActive = getProperty(item.data, "equipped");
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item.toggleClass = isActive ? "active" : "";
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item.toggleTitle = game.i18n.localize(isActive ? "SW5E.Equipped" : "SW5E.Unequipped");
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@ -211,19 +273,19 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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* Activate event listeners using the prepared sheet HTML
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* @param html {HTML} The prepared HTML object ready to be rendered into the DOM
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*/
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activateListeners(html) {
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activateListeners(html) {
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super.activateListeners(html);
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if ( !this.options.editable ) return;
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if (!this.options.editable) return;
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// Inventory Functions
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// html.find(".currency-convert").click(this._onConvertCurrency.bind(this));
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// Item State Toggling
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html.find('.item-toggle').click(this._onToggleItem.bind(this));
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html.find(".item-toggle").click(this._onToggleItem.bind(this));
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// Short and Long Rest
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html.find('.short-rest').click(this._onShortRest.bind(this));
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html.find('.long-rest').click(this._onLongRest.bind(this));
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html.find(".short-rest").click(this._onShortRest.bind(this));
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html.find(".long-rest").click(this._onLongRest.bind(this));
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// Rollable sheet actions
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html.find(".rollable[data-action]").click(this._onSheetAction.bind(this));
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@ -263,9 +325,9 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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});
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// Item Delete Confirmation
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html.find('.item-delete').off("click");
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html.find('.item-delete').click(event => {
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let li = $(event.currentTarget).parents('.item');
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html.find(".item-delete").off("click");
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html.find(".item-delete").click(event => {
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let li = $(event.currentTarget).parents(".item");
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let itemId = li.attr("data-item-id");
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let item = this.actor.getOwnedItem(itemId);
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new Dialog({
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@ -274,17 +336,17 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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buttons: {
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Yes: {
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icon: '<i class="fa fa-check"></i>',
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label: 'Yes',
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label: "Yes",
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callback: dlg => {
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this.actor.deleteOwnedItem(itemId);
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}
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},
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: 'No'
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},
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label: "No"
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}
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},
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default: 'cancel'
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default: "cancel"
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}).render(true);
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});
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}
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@ -299,7 +361,7 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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_onSheetAction(event) {
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event.preventDefault();
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const button = event.currentTarget;
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switch( button.dataset.action ) {
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switch (button.dataset.action) {
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case "rollDeathSave":
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return this.actor.rollDeathSave({event: event});
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case "rollInitiative":
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@ -309,7 +371,6 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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/* -------------------------------------------- */
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/**
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* Handle toggling the state of an Owned Item within the Actor
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* @param {Event} event The triggering click event
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@ -353,14 +414,13 @@ export default class ActorSheet5eCharacterNew extends ActorSheet5e {
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/** @override */
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async _onDropItemCreate(itemData) {
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// Increment the number of class levels a character instead of creating a new item
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if ( itemData.type === "class" ) {
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if (itemData.type === "class") {
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const cls = this.actor.itemTypes.class.find(c => c.name === itemData.name);
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let priorLevel = cls?.data.data.levels ?? 0;
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if ( !!cls ) {
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if (!!cls) {
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const next = Math.min(priorLevel + 1, 20 + priorLevel - this.actor.data.data.details.level);
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if ( next > priorLevel ) {
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if (next > priorLevel) {
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itemData.levels = next;
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return cls.update({"data.levels": next});
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}
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@ -428,9 +488,9 @@ async function addFavorites(app, html, data) {
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value: data.actor.data.powers.power9.value,
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max: data.actor.data.powers.power9.max
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}
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||||
}
|
||||
};
|
||||
|
||||
let powerCount = 0
|
||||
let powerCount = 0;
|
||||
let items = data.actor.items;
|
||||
for (let item of items) {
|
||||
if (item.type == "class") continue;
|
||||
|
@ -441,24 +501,28 @@ async function addFavorites(app, html, data) {
|
|||
}
|
||||
let isFav = item.flags.favtab.isFavourite;
|
||||
if (app.options.editable) {
|
||||
let favBtn = $(`<a class="item-control item-toggle item-fav ${isFav ? "active" : ""}" data-fav="${isFav}" title="${isFav ? "Remove from Favourites" : "Add to Favourites"}"><i class="fas fa-star"></i></a>`);
|
||||
let favBtn = $(
|
||||
`<a class="item-control item-toggle item-fav ${isFav ? "active" : ""}" data-fav="${isFav}" title="${
|
||||
isFav ? "Remove from Favourites" : "Add to Favourites"
|
||||
}"><i class="fas fa-star"></i></a>`
|
||||
);
|
||||
favBtn.click(ev => {
|
||||
app.actor.getOwnedItem(item._id).update({
|
||||
"flags.favtab.isFavourite": !item.flags.favtab.isFavourite
|
||||
});
|
||||
});
|
||||
html.find(`.item[data-item-id="${item._id}"]`).find('.item-controls').prepend(favBtn);
|
||||
html.find(`.item[data-item-id="${item._id}"]`).find(".item-controls").prepend(favBtn);
|
||||
}
|
||||
|
||||
if (isFav) {
|
||||
item.powerComps = "";
|
||||
if (item.data.components) {
|
||||
let comps = item.data.components;
|
||||
let v = (comps.vocal) ? "V" : "";
|
||||
let s = (comps.somatic) ? "S" : "";
|
||||
let m = (comps.material) ? "M" : "";
|
||||
let c = (comps.concentration) ? true : false;
|
||||
let r = (comps.ritual) ? true : false;
|
||||
let v = comps.vocal ? "V" : "";
|
||||
let s = comps.somatic ? "S" : "";
|
||||
let m = comps.material ? "M" : "";
|
||||
let c = comps.concentration ? true : false;
|
||||
let r = comps.ritual ? true : false;
|
||||
item.powerComps = `${v}${s}${m}`;
|
||||
item.powerCon = c;
|
||||
item.powerRit = r;
|
||||
|
@ -466,15 +530,15 @@ async function addFavorites(app, html, data) {
|
|||
|
||||
item.editable = app.options.editable;
|
||||
switch (item.type) {
|
||||
case 'feat':
|
||||
case "feat":
|
||||
if (item.flags.favtab.sort === undefined) {
|
||||
item.flags.favtab.sort = (favFeats.count + 1) * 100000; // initial sort key if not present
|
||||
}
|
||||
favFeats.push(item);
|
||||
break;
|
||||
case 'power':
|
||||
case "power":
|
||||
if (item.data.preparation.mode) {
|
||||
item.powerPrepMode = ` (${CONFIG.SW5E.powerPreparationModes[item.data.preparation.mode]})`
|
||||
item.powerPrepMode = ` (${CONFIG.SW5E.powerPreparationModes[item.data.preparation.mode]})`;
|
||||
}
|
||||
if (item.data.level) {
|
||||
favPowers[item.data.level].powers.push(item);
|
||||
|
@ -500,58 +564,58 @@ async function addFavorites(app, html, data) {
|
|||
// html.find('.favourite .item-controls').css('flex', '0 0 22px');
|
||||
// }
|
||||
|
||||
let tabContainer = html.find('.favtabtarget');
|
||||
data.favItems = favItems.length > 0 ? favItems.sort((a, b) => (a.flags.favtab.sort) - (b.flags.favtab.sort)) : false;
|
||||
data.favFeats = favFeats.length > 0 ? favFeats.sort((a, b) => (a.flags.favtab.sort) - (b.flags.favtab.sort)) : false;
|
||||
let tabContainer = html.find(".favtabtarget");
|
||||
data.favItems = favItems.length > 0 ? favItems.sort((a, b) => a.flags.favtab.sort - b.flags.favtab.sort) : false;
|
||||
data.favFeats = favFeats.length > 0 ? favFeats.sort((a, b) => a.flags.favtab.sort - b.flags.favtab.sort) : false;
|
||||
data.favPowers = powerCount > 0 ? favPowers : false;
|
||||
data.editable = app.options.editable;
|
||||
|
||||
await loadTemplates(['systems/sw5e/templates/actors/newActor/item.hbs']);
|
||||
let favtabHtml = $(await renderTemplate('systems/sw5e/templates/actors/newActor/template.hbs', data));
|
||||
favtabHtml.find('.item-name h4').click(event => app._onItemSummary(event));
|
||||
await loadTemplates(["systems/sw5e/templates/actors/newActor/item.hbs"]);
|
||||
let favtabHtml = $(await renderTemplate("systems/sw5e/templates/actors/newActor/template.hbs", data));
|
||||
favtabHtml.find(".item-name h4").click(event => app._onItemSummary(event));
|
||||
|
||||
if (app.options.editable) {
|
||||
favtabHtml.find('.item-image').click(ev => app._onItemRoll(ev));
|
||||
favtabHtml.find(".item-image").click(ev => app._onItemRoll(ev));
|
||||
let handler = ev => app._onDragStart(ev);
|
||||
favtabHtml.find('.item').each((i, li) => {
|
||||
favtabHtml.find(".item").each((i, li) => {
|
||||
if (li.classList.contains("inventory-header")) return;
|
||||
li.setAttribute("draggable", true);
|
||||
li.addEventListener("dragstart", handler, false);
|
||||
});
|
||||
//favtabHtml.find('.item-toggle').click(event => app._onToggleItem(event));
|
||||
favtabHtml.find('.item-edit').click(ev => {
|
||||
let itemId = $(ev.target).parents('.item')[0].dataset.itemId;
|
||||
favtabHtml.find(".item-edit").click(ev => {
|
||||
let itemId = $(ev.target).parents(".item")[0].dataset.itemId;
|
||||
app.actor.getOwnedItem(itemId).sheet.render(true);
|
||||
});
|
||||
favtabHtml.find('.item-fav').click(ev => {
|
||||
let itemId = $(ev.target).parents('.item')[0].dataset.itemId;
|
||||
let val = !app.actor.getOwnedItem(itemId).data.flags.favtab.isFavourite
|
||||
favtabHtml.find(".item-fav").click(ev => {
|
||||
let itemId = $(ev.target).parents(".item")[0].dataset.itemId;
|
||||
let val = !app.actor.getOwnedItem(itemId).data.flags.favtab.isFavourite;
|
||||
app.actor.getOwnedItem(itemId).update({
|
||||
"flags.favtab.isFavourite": val
|
||||
});
|
||||
});
|
||||
|
||||
// Sorting
|
||||
favtabHtml.find('.item').on('drop', ev => {
|
||||
favtabHtml.find(".item").on("drop", ev => {
|
||||
ev.preventDefault();
|
||||
ev.stopPropagation();
|
||||
|
||||
let dropData = JSON.parse(ev.originalEvent.dataTransfer.getData('text/plain'));
|
||||
let dropData = JSON.parse(ev.originalEvent.dataTransfer.getData("text/plain"));
|
||||
// if (dropData.actorId !== app.actor.id || dropData.data.type === 'power') return;
|
||||
if (dropData.actorId !== app.actor.id) return;
|
||||
let list = null;
|
||||
if (dropData.data.type === 'feat') list = favFeats;
|
||||
if (dropData.data.type === "feat") list = favFeats;
|
||||
else list = favItems;
|
||||
let dragSource = list.find(i => i._id === dropData.data._id);
|
||||
let siblings = list.filter(i => i._id !== dropData.data._id);
|
||||
let targetId = ev.target.closest('.item').dataset.itemId;
|
||||
let targetId = ev.target.closest(".item").dataset.itemId;
|
||||
let dragTarget = siblings.find(s => s._id === targetId);
|
||||
|
||||
if (dragTarget === undefined) return;
|
||||
const sortUpdates = SortingHelpers.performIntegerSort(dragSource, {
|
||||
target: dragTarget,
|
||||
siblings: siblings,
|
||||
sortKey: 'flags.favtab.sort'
|
||||
sortKey: "flags.favtab.sort"
|
||||
});
|
||||
const updateData = sortUpdates.map(u => {
|
||||
const update = u.update;
|
||||
|
@ -572,63 +636,62 @@ async function addFavorites(app, html, data) {
|
|||
//}
|
||||
// try {
|
||||
// if (game.modules.get("betterrolls5e") && game.modules.get("betterrolls5e").active) BetterRolls.addItemContent(app.object, favtabHtml, ".item .item-name h4", ".item-properties", ".item > .rollable div");
|
||||
// }
|
||||
// }
|
||||
// catch (err) {
|
||||
// // Better Rolls not found!
|
||||
// }
|
||||
Hooks.callAll("renderedSwaltSheet", app, html, data);
|
||||
}
|
||||
async function addSubTabs(app, html, data) {
|
||||
if(data.options.subTabs == null) {
|
||||
if (data.options.subTabs == null) {
|
||||
//let subTabs = []; //{subgroup: '', target: '', active: false}
|
||||
data.options.subTabs = {};
|
||||
html.find('[data-subgroup-selection] [data-subgroup]').each((idx, el) => {
|
||||
let subgroup = el.getAttribute('data-subgroup');
|
||||
let target = el.getAttribute('data-target');
|
||||
let targetObj = {target: target, active: el.classList.contains("active")}
|
||||
if(data.options.subTabs.hasOwnProperty(subgroup)) {
|
||||
html.find("[data-subgroup-selection] [data-subgroup]").each((idx, el) => {
|
||||
let subgroup = el.getAttribute("data-subgroup");
|
||||
let target = el.getAttribute("data-target");
|
||||
let targetObj = {target: target, active: el.classList.contains("active")};
|
||||
if (data.options.subTabs.hasOwnProperty(subgroup)) {
|
||||
data.options.subTabs[subgroup].push(targetObj);
|
||||
} else {
|
||||
data.options.subTabs[subgroup] = [];
|
||||
data.options.subTabs[subgroup].push(targetObj);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
for(const group in data.options.subTabs) {
|
||||
data.options.subTabs[group].forEach(tab => {
|
||||
if(tab.active) {
|
||||
html.find(`[data-subgroup=${group}][data-target=${tab.target}]`).addClass('active');
|
||||
} else {
|
||||
html.find(`[data-subgroup=${group}][data-target=${tab.target}]`).removeClass('active');
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
html.find('[data-subgroup-selection]').children().on('click', event => {
|
||||
let subgroup = event.target.closest('[data-subgroup]').getAttribute('data-subgroup');
|
||||
let target = event.target.closest('[data-target]').getAttribute('data-target');
|
||||
html.find(`[data-subgroup=${subgroup}]`).removeClass('active');
|
||||
html.find(`[data-subgroup=${subgroup}][data-target=${target}]`).addClass('active');
|
||||
let tabId = data.options.subTabs[subgroup].find(tab => {
|
||||
return tab.target == target
|
||||
});
|
||||
data.options.subTabs[subgroup].map(el => {
|
||||
if(el.target == target) {
|
||||
el.active = true;
|
||||
for (const group in data.options.subTabs) {
|
||||
data.options.subTabs[group].forEach(tab => {
|
||||
if (tab.active) {
|
||||
html.find(`[data-subgroup=${group}][data-target=${tab.target}]`).addClass("active");
|
||||
} else {
|
||||
el.active = false;
|
||||
html.find(`[data-subgroup=${group}][data-target=${tab.target}]`).removeClass("active");
|
||||
}
|
||||
return el;
|
||||
})
|
||||
|
||||
})
|
||||
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
html
|
||||
.find("[data-subgroup-selection]")
|
||||
.children()
|
||||
.on("click", event => {
|
||||
let subgroup = event.target.closest("[data-subgroup]").getAttribute("data-subgroup");
|
||||
let target = event.target.closest("[data-target]").getAttribute("data-target");
|
||||
html.find(`[data-subgroup=${subgroup}]`).removeClass("active");
|
||||
html.find(`[data-subgroup=${subgroup}][data-target=${target}]`).addClass("active");
|
||||
let tabId = data.options.subTabs[subgroup].find(tab => {
|
||||
return tab.target == target;
|
||||
});
|
||||
data.options.subTabs[subgroup].map(el => {
|
||||
if (el.target == target) {
|
||||
el.active = true;
|
||||
} else {
|
||||
el.active = false;
|
||||
}
|
||||
return el;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
Hooks.on("renderActorSheet5eCharacterNew", (app, html, data) => {
|
||||
addFavorites(app, html, data);
|
||||
addSubTabs(app, html, data);
|
||||
});
|
||||
});
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue