Update to dnd 0.98 Core with some fixes

Updated to 0.98 core for 0.7.x compatability (untested)

Class Skills are pulling in automatically on class item drop to character sheet.

TODO: Expand automated skill drop for Archetypes

KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html.  Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string.  I had to use Number() on the value because it was forcing other vales to be a string because the value is "".  Maybe someone can fix this
This commit is contained in:
supervj 2020-10-08 02:20:12 -04:00
parent 4bed1d1869
commit 44312146a7
132 changed files with 748 additions and 1010 deletions

View file

@ -120,7 +120,7 @@ export default class ActorSheetFlags extends BaseEntitySheet {
// Diff the data against any applied overrides and apply
// TODO: Remove this logical gate once 0.7.x is release channel
if ( !isNewerVersion("0.7.1", game.data.version) ){
updateData.data = diffObject(this.object.overrides, updateData.data);
updateData = diffObject(this.object.data, updateData);
}
await actor.update(updateData, {diff: false});
}