Update to dnd 0.98 Core with some fixes

Updated to 0.98 core for 0.7.x compatability (untested)

Class Skills are pulling in automatically on class item drop to character sheet.

TODO: Expand automated skill drop for Archetypes

KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html.  Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string.  I had to use Number() on the value because it was forcing other vales to be a string because the value is "".  Maybe someone can fix this
This commit is contained in:
supervj 2020-10-08 02:20:12 -04:00
parent 4bed1d1869
commit 44312146a7
132 changed files with 748 additions and 1010 deletions

View file

@ -72,7 +72,7 @@ Hooks.once("init", function() {
CONFIG.SW5E = SW5E;
CONFIG.Actor.entityClass = Actor5e;
CONFIG.Item.entityClass = Item5e;
//CONFIG.time.roundTime = 6;
if ( CONFIG.time ) CONFIG.time.roundTime = 6; // TODO remove conditional after 0.7.x
// Add DND5e namespace for module compatability
game.dnd5e = game.sw5e;