Update to dnd 0.98 Core with some fixes

Updated to 0.98 core for 0.7.x compatability (untested)

Class Skills are pulling in automatically on class item drop to character sheet.

TODO: Expand automated skill drop for Archetypes

KNOWN ISSUE: init.value is being converted to a string causing some NaN errors on the html.  Initiative was changed to a number instead of a string in 0.98 likely some place is assuming it is still a string.  I had to use Number() on the value because it was forcing other vales to be a string because the value is "".  Maybe someone can fix this
This commit is contained in:
supervj 2020-10-08 02:20:12 -04:00
parent 4bed1d1869
commit 44312146a7
132 changed files with 748 additions and 1010 deletions

View file

@ -393,8 +393,13 @@
}
},
"Item": {
"types": ["weapon", "equipment", "consumable", "tool", "loot", "class", "power", "feat", "species", "backpack"],
"types": ["weapon", "equipment", "consumable", "tool", "loot", "class", "power", "feat", "species", "archetype", "classfeature", "backpack"],
"templates": {
"archetypeDescription": {
"className": "",
"description": "",
"source": ""
},
"itemDescription": {
"description": {
"value": "",
@ -505,6 +510,15 @@
},
"powercasting": "none"
},
"archetype": {
"templates": ["archetypeDescription"],
"className": "",
"description": ""
},
"classfeature": {
"templates": ["itemDescription", "activatedEffect", "action"],
"className": ""
},
"consumable": {
"templates": ["itemDescription", "physicalItem", "activatedEffect", "action"],
"consumableType": "potion",