forked from GitHub-Mirrors/foundry-sw5e
Fix for species data
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1 changed files with 1 additions and 1 deletions
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@ -89,7 +89,7 @@ export default class CharacterImporter {
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const species = await game.packs.get("sw5e.species").getContent();
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const assignedSpecies = species.find((c) => c.name === race);
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const activeEffects = assignedSpecies.data.effects[0].changes;
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const actorData = { data: { ...actor.data.abilities } };
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const actorData = { data: { abilities: { ...actor.data.data.abilities } } };
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activeEffects.map((effect) => {
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switch (effect.key) {
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