forked from GitHub-Mirrors/foundry-sw5e
Updates to CSS/LESS and New Character Sheet
Various updates to CSS/LESS and adjustments to New Character Sheet to rearrange traits, resources, counters, favorites, and notes.
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parent
7dbc48b718
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11 changed files with 351 additions and 224 deletions
14
sw5e.js
14
sw5e.js
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@ -26,7 +26,6 @@ import ActorSheet5eCharacter from "./module/actor/sheets/oldSheets/character.js"
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import ActorSheet5eNPC from "./module/actor/sheets/oldSheets/npc.js";
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import ActorSheet5eVehicle from "./module/actor/sheets/oldSheets/vehicle.js";
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import ActorSheet5eCharacterNew from "./module/actor/sheets/newSheet/character.js";
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import ActorSheet5eNPCNew from "./module/actor/sheets/newSheet/npc.js";
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import ItemSheet5e from "./module/item/sheet.js";
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import ShortRestDialog from "./module/apps/short-rest.js";
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import TraitSelector from "./module/apps/trait-selector.js";
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@ -53,7 +52,6 @@ Hooks.once("init", function() {
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ActorSheet5eCharacter,
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ActorSheet5eCharacterNew,
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ActorSheet5eNPC,
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ActorSheet5eNPCNew,
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ActorSheet5eVehicle,
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ItemSheet5e,
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ShortRestDialog,
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@ -79,6 +77,11 @@ Hooks.once("init", function() {
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CONFIG.Actor.entityClass = Actor5e;
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CONFIG.Item.entityClass = Item5e;
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CONFIG.time.roundTime = 6;
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CONFIG.fontFamilies = [
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"Engli-Besh",
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"Open Sans",
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"Russo One"
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];
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// Add DND5e namespace for module compatability
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game.dnd5e = game.sw5e;
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@ -103,16 +106,11 @@ Hooks.once("init", function() {
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makeDefault: false,
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label: "SW5E.SheetClassCharacterOld"
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});
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Actors.registerSheet("sw5e", ActorSheet5eNPCNew, {
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Actors.registerSheet("sw5e", ActorSheet5eNPC, {
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types: ["npc"],
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makeDefault: true,
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label: "SW5E.SheetClassNPC"
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});
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Actors.registerSheet("sw5e", ActorSheet5eNPC, {
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types: ["npc"],
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makeDefault: false,
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label: "SW5E.SheetClassNPCOld"
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});
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Actors.registerSheet('sw5e', ActorSheet5eVehicle, {
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types: ['vehicle'],
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makeDefault: true,
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