forked from GitHub-Mirrors/foundry-sw5e
Merge pull request #221 from unrealkakeman89/Develop-0.8
Updated to 0.8
This commit is contained in:
commit
76ef89b518
89 changed files with 4053 additions and 2237 deletions
43
lang/en.json
43
lang/en.json
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@ -43,8 +43,10 @@
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"SETTINGS.5eInitTBN": "Initiative Dexterity Tiebreaker",
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"SETTINGS.5eNoExpL": "Remove experience bars from character sheets.",
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"SETTINGS.5eNoExpN": "Disable Experience Tracking",
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"SETTINGS.5eReset": "Reset",
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"SETTINGS.5eRestEpic": "Epic Heroism (LR: 1 hour, SR: 1 min)",
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"SETTINGS.5eRestGritty": "Gritty Realism (LR: 7 days, SR: 8 hours)",
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"SETTINGS.5eUndoChanges": "Undo Changes",
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"SETTINGS.5eRestL": "Configure which rest variant should be used for games within this system.",
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"SETTINGS.5eRestN": "Rest Variant",
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"SETTINGS.5eRestPHB": "Player's Handbook (LR: 8 hours, SR: 1 hour)",
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@ -104,7 +106,10 @@
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"SW5E.ActionUtil": "Utility",
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"SW5E.ActionWarningNoItem": "The requested item {item} no longer exists on Actor {name}",
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"SW5E.ActionWarningNoToken": "You must have one or more controlled Tokens in order to use this option.",
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"SW5E.ActorWarningInvalidItem": "{itemType} items cannot be added to a {actorType}.",
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"SW5E.Add": "Add",
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"SW5E.AddEmbeddedItemPromptHint": "Do you want to add these items to your character sheet?",
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"SW5E.SelectItemsPromptTitle": "Select Items",
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"SW5E.AdditionalNotes": "Additional Notes",
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"SW5E.Advantage": "Advantage",
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"SW5E.Alignment": "Alignment",
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@ -118,6 +123,7 @@
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"SW5E.AlignmentND": "Neutral Dark",
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"SW5E.AlignmentNL": "Neutral Light",
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"SW5E.Appearance": "Appearance",
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"SW5E.Apply": "Apply",
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"SW5E.ArchetypeName": "Archetype Name",
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"SW5E.Archetypes": "Archetypes",
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"SW5E.ArmorClass": "Armor Class",
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@ -199,7 +205,11 @@
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"SW5E.ChatContextHealing": "Apply Healing",
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"SW5E.ChatFlavor": "Chat Message Flavor",
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"SW5E.ClassLevels": "Class Levels",
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"SW5E.ClassMakeOriginal": "Original Class",
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"SW5E.ClassMakeOriginalHint": "First class taken by character used to determine certain class traits when multiclassing.",
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"SW5E.ClassName": "Class Name",
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"SW5E.ClassOriginal": "Original Class",
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"SW5E.ClassSaves": "Saving Throws",
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"SW5E.ClassSkillsChosen": "Chosen Class Skills",
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"SW5E.ClassSkillsNumber": "Number of Starting Skills",
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"SW5E.Collapse": "Collapse/Expand",
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@ -257,6 +267,31 @@
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"SW5E.ConUnconscious": "Unconscious",
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"SW5E.Core": "Core",
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"SW5E.CostGP": "Cost (CR)",
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"SW5E.CreatureAberration": "Aberration",
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"SW5E.CreatureAberrationPl": "Aberrations",
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"SW5E.CreatureBeast": "Beast",
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"SW5E.CreatureBeastPl": "Beasts",
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"SW5E.CreatureConstruct": "Construct",
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"SW5E.CreatureConstructPl": "Constructs",
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"SW5E.CreatureDroid": "Droid",
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"SW5E.CreatureDroidPl": "Droids",
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"SW5E.CreatureForceEntity": "Force Entity",
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"SW5E.CreatureForceEntityPl": "Force Entities",
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"SW5E.CreatureHumanoid": "Humanoid",
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"SW5E.CreatureHumanoidPl": "Humanoids",
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"SW5E.CreaturePlant": "Plant",
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"SW5E.CreaturePlantPl": "Plants",
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"SW5E.CreatureUndead": "Undead",
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"SW5E.CreatureUndeadPl": "Undead",
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"SW5E.CreatureType": "Creature Type",
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"SW5E.CreatureTypeTitle": "Configure Creature Type",
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"SW5E.CreatureSwarm": "Swarm",
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"SW5E.CreatureSwarmSize": "Swarm Size",
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"SW5E.CreatureSwarmPhrase": "Swarm of {size} {type}",
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"SW5E.CreatureTypeConfig": "Configure Creature Type",
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"SW5E.CreatureTypeSelectorCustom": "Custom Type",
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"SW5E.CreatureTypeSelectorSubtype": "Subtype",
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"SW5E.Crewed": "Crewed",
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"SW5E.Cover": "Cover",
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"SW5E.CoverHalf": "Half",
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"SW5E.CoverThreeQuarters": "Three Quarters",
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@ -264,6 +299,7 @@
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"SW5E.CrewCap": "Crew Capacity",
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"SW5E.Critical": "Critical",
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"SW5E.CriticalHit": "Critical Hit",
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"SW5E.PowerfulCritical": "Powerful Critical",
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"SW5E.Currency": "Currency",
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"SW5E.CurrencyConvert": "Convert All Currency",
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"SW5E.CurrencyConvertHint": "Convert all carried currency to the highest possible denomination to reduce the amount of coinage carried by the character. Be wary, this action cannot be undone.",
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@ -493,6 +529,10 @@
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"SW5E.HealthConditions": "Health Conditions",
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"SW5E.HealthFormula": "Health Formula",
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"SW5E.HitDice": "Hit Dice",
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"SW5E.HitDiceConfig": "Adjust Hit Dice",
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"SW5E.HitDiceConfigHint": "Adjust remaining hit dice levels for each class.",
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"SW5E.HitDiceMax": "Maximum Hit Dice",
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"SW5E.HitDiceRemaining": "Remaining Hit Dice",
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"SW5E.HitDiceRoll": "Roll Hit Dice",
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"SW5E.HitDiceUsed": "Hit Dice Used",
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"SW5E.HitDiceWarn": "{name} has no available {formula} Hit Dice remaining!",
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@ -866,7 +906,7 @@
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"SW5E.Role": "Role",
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"SW5E.RolePl": "Roles",
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"SW5E.Roll": "Roll",
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"SW5E.RollExample": "e.g. +1d4",
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"SW5E.RollExample": "e.g. 1d4",
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"SW5E.RollMode": "Roll Mode",
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"SW5E.RollSituationalBonus": "Situational Bonus?",
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"SW5E.Save": "Save",
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@ -935,6 +975,7 @@
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"SW5E.SkillPrc": "Perception",
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"SW5E.SkillPrf": "Performance",
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"SW5E.SkillPromptTitle": "{skill} Skill Check",
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"SW5E.Skip": "Skip",
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"SW5E.Skills": "Skills",
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"SW5E.SkillSlt": "Sleight of Hand",
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"SW5E.SkillSte": "Stealth",
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