forked from GitHub-Mirrors/foundry-sw5e
New properties item list
New properties item list
This commit is contained in:
parent
bf30d8faa8
commit
7b51a5c178
8 changed files with 348 additions and 7 deletions
38
lang/en.json
38
lang/en.json
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@ -46,6 +46,34 @@
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"SW5E.AlignmentNL": "Neutral Light",
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"SW5E.AlignmentBN": "Balenced Neutral",
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"SW5E.ArmorClass": "Armor Class",
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"SW5E.ArmorProperties": "Armor Properties",
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"SW5E.ArmorProperAbsorptive": "Absorptive",
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"SW5E.ArmorProperAgile": "Agile",
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"SW5E.ArmorProperAnchor": "Anchor",
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"SW5E.ArmorProperAvoidant": "Avoidant",
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"SW5E.ArmorProperBarbed": "Barbed",
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"SW5E.ArmorProperCharging": "Charging",
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"SW5E.ArmorProperConcealing": "Concealing",
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"SW5E.ArmorProperCumbersome": "Cumbersome",
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"SW5E.ArmorProperGauntleted": "Gauntleted",
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"SW5E.ArmorProperImbalanced": "Imbalanced",
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"SW5E.ArmorProperImpermeable": "Impermeable",
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"SW5E.ArmorProperInsulated": "Insulated",
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"SW5E.ArmorProperInterlocking": "Interlocking",
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"SW5E.ArmorProperLambent": "Lambent",
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"SW5E.ArmorProperLightweight": "Lightweight",
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"SW5E.ArmorProperMagnetic": "Magnetic",
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"SW5E.ArmorProperObscured": "Obscured",
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"SW5E.ArmorProperPowered": "Powered",
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"SW5E.ArmorProperReactive": "Reactive",
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"SW5E.ArmorProperRegulated": "Regulated",
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"SW5E.ArmorProperReinforced": "Reinforced",
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"SW5E.ArmorProperResponsive": "Responsive",
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"SW5E.ArmorProperRigid": "Rigid",
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"SW5E.ArmorProperSilent": "Silent",
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"SW5E.ArmorProperSpiked": "Spiked",
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"SW5E.ArmorProperSteadfast": "Steadfast",
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"SW5E.ArmorProperVersatile": "Versatile",
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"SW5E.Attack": "Attack",
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"SW5E.Attributes": "Attributes",
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"SW5E.Attuned": "Attuned",
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@ -512,14 +540,16 @@
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"SW5E.WeaponPropertiesDef": "Defensive",
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"SW5E.WeaponPropertiesDex": "Dexterity Rqmt.",
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"SW5E.WeaponPropertiesDrm": "Disarming",
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"SW5E.WeaponPropertiesDis": "Disguised",
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"SW5E.WeaponPropertiesDgd": "Disguised",
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"SW5E.WeaponPropertiesDis": "Disintegrate",
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"SW5E.WeaponPropertiesDis": "Disruptive",
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"SW5E.WeaponPropertiesDbl": "Double",
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"SW5E.WeaponPropertiesDpt": "Disruptive",
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"SW5E.WeaponPropertiesDou": "Double",
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"SW5E.WeaponPropertiesFin": "Finesse",
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"SW5E.WeaponPropertiesFix": "Fixed",
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"SW5E.WeaponPropertiesFoc": "Focus",
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"SW5E.WeaponPropertiesHvy": "Heavy",
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"SW5E.WeaponPropertiesHid": "Hidden",
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"SW5E.WeaponPropertiesKen": "Keen",
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"SW5E.WeaponPropertiesLgt": "Light",
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"SW5E.WeaponPropertiesLum": "Luminous",
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"SW5E.WeaponPropertiesPic": "Piercing",
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@ -535,7 +565,7 @@
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"SW5E.WeaponPropertiesTwo": "Two-Handed",
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"SW5E.WeaponPropertiesVer": "Versatile",
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"SW5E.WeaponPropertiesVic": "Vicious",
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"SW5E.WeaponSimpleVM": "Simple Vibroweapon",
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"SW5E.WeaponSimpleVW": "Simple Vibroweapon",
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"SW5E.WeaponSimpleProficiency": "Simple Weapons",
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"SW5E.WeaponSimpleB": "Simple Blaster",
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"SW5E.WeaponSimpleLW": "Simple Lightweapon",
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@ -192,6 +192,76 @@
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text-align: right;
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color: @colorTan;
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}
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h4.armorproperties-header {
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margin: 0;
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padding: 0;
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font-weight: bold;
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line-height: 24px;
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color: @colorOlive;
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}
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.armorproperties-parts {
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list-style: none;
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margin: 0;
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padding: 0;
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.armorproperties-part {
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flex: 0 0 100%;
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padding: 0;
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input {
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flex: 3;
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}
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select {
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margin-left: 5px;
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flex: 1;
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}
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}
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}
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.armorproperties-control {
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width: 18px;
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flex: 0 0 18px;
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line-height: 24px;
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float: right;
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text-align: right;
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color: @colorTan;
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}
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h4.weaponproperties-header {
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margin: 0;
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padding: 0;
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font-weight: bold;
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line-height: 24px;
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color: @colorOlive;
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}
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.weaponproperties-parts {
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list-style: none;
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margin: 0;
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padding: 0;
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.weaponproperties-part {
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flex: 0 0 100%;
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padding: 0;
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input {
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flex: 3;
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}
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select {
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margin-left: 5px;
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flex: 1;
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}
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}
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}
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.weaponproperties-control {
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width: 18px;
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flex: 0 0 18px;
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line-height: 24px;
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float: right;
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text-align: right;
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color: @colorTan;
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}
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.recharge {
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span {
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@ -238,7 +238,40 @@ SW5E.damageTypes = {
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"necrotic": "SW5E.DamageNecrotic",
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"poison": "SW5E.DamagePoison",
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"psychic": "SW5E.DamagePsychic",
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"Sonic": "SW5E.DamageSonic",
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"Sonic": "SW5E.DamageSonic"
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};
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/* -------------------------------------------- */
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// armor Types
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SW5E.armorpropertiesTypes = {
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"Absorptive": "SW5E.ArmorProperAbsorptive",
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"Agile": "SW5E.ArmorProperAgile",
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"Anchor": "SW5E.ArmorProperAnchor",
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"Avoidant": "SW5E.ArmorProperAvoidant",
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"Barbed": "SW5E.ArmorProperBarbed",
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"Charging": "SW5E.ArmorProperCharging",
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"Concealing": "SW5E.ArmorProperConcealing",
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"Cumbersome": "SW5E.ArmorProperCumbersome",
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"Gauntleted": "SW5E.ArmorProperGauntleted",
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"Imbalanced": "SW5E.ArmorProperImbalanced",
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"Impermeable": "SW5E.ArmorProperImpermeable",
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"Insulated": "SW5E.ArmorProperInsulated",
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"Interlocking": "SW5E.ArmorProperInterlocking",
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"Lambent": "SW5E.ArmorProperLambent",
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"Lightweight": "SW5E.ArmorProperLightweight",
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"Magnetic": "SW5E.ArmorProperMagnetic",
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"Obscured": "SW5E.ArmorProperObscured",
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"Powered": "SW5E.ArmorProperPowered",
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"Reactive": "SW5E.ArmorProperReactive",
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"Regulated": "SW5E.ArmorProperRegulated",
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"Reinforced": "SW5E.ArmorProperReinforced",
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"Responsive": "SW5E.ArmorProperResponsive",
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"Rigid": "SW5E.ArmorProperRigid",
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"Silent": "SW5E.ArmorProperSilent",
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"Spiked": "SW5E.ArmorProperSpiked",
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"Steadfast": "SW5E.ArmorProperSteadfast",
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"Versatile": "SW5E.ArmorProperVersatile"
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};
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/* -------------------------------------------- */
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@ -597,7 +630,7 @@ SW5E.languages = {
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"sith": "SW5E.LanguagesSith",
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"togruti": "SW5E.LanguagesTogruti",
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"dosh": "SW5E.LanguagesDosh",
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"twi'leki": "SW5E.LanguagesTwi'leki",
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"twi'leki": "SW5E.LanguagesTwileki",
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"tusken": "SW5E.LanguagesTusken",
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"shyriiwook": "SW5E.LanguagesShyriiwook",
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"zabraki": "SW5E.LanguagesZabraki",
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@ -47,6 +47,7 @@ export class ItemSheet5e extends ItemSheet {
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data.hasAttackRoll = this.item.hasAttack;
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data.isHealing = data.item.data.actionType === "heal";
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data.isFlatDC = getProperty(data.item.data, "save.scaling") === "flat";
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data.isWeapon = data.item.type === "weapon";
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return data;
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}
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@ -145,6 +146,25 @@ export class ItemSheet5e extends ItemSheet {
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return arr;
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}, []);
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// Handle armorproperties Array
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let armorproperties = Object.entries(formData).filter(e => e[0].startsWith("data.armorproperties.parts"));
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formData["data.armorproperties.parts"] = armorproperties.reduce((arr, entry) => {
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let [i, j] = entry[0].split(".").slice(3);
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if ( !arr[i] ) arr[i] = [];
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arr[i][j] = entry[1];
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return arr;
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}, []);
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// Handle weaponproperties Array
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let weaponproperties = Object.entries(formData).filter(e => e[0].startsWith("data.weaponproperties.parts"));
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formData["data.weaponproperties.parts"] = weaponproperties.reduce((arr, entry) => {
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let [i, j] = entry[0].split(".").slice(3);
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if ( !arr[i] ) arr[i] = [];
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arr[i][j] = entry[1];
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return arr;
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}, []);
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// Update the Item
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super._updateObject(event, formData);
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}
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@ -158,6 +178,13 @@ export class ItemSheet5e extends ItemSheet {
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// Activate any Trait Selectors
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html.find('.trait-selector.class-skills').click(this._onConfigureClassSkills.bind(this));
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// Armor properties
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html.find(".armorproperties-control").click(this._onarmorpropertiesControl.bind(this));
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// Weapon properties
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html.find(".weaponproperties-control").click(this._onweaponpropertiesControl.bind(this));
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}
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/* -------------------------------------------- */
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@ -191,6 +218,64 @@ export class ItemSheet5e extends ItemSheet {
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/* -------------------------------------------- */
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/**
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* Add or remove a armorproperties part from the armorproperties formula
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* @param {Event} event The original click event
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* @return {Promise}
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* @private
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*/
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async _onarmorpropertiesControl(event) {
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event.preventDefault();
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const a = event.currentTarget;
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// Add new armorproperties component
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if ( a.classList.contains("add-armorproperties") ) {
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await this._onSubmit(event); // Submit any unsaved changes
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const armorproperties = this.item.data.data.armorproperties;
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return this.item.update({"data.armorproperties.parts": armorproperties.parts.concat([["", ""]])});
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}
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// Remove a armorproperties component
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if ( a.classList.contains("delete-armorproperties") ) {
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await this._onSubmit(event); // Submit any unsaved changes
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const li = a.closest(".armorproperties-part");
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const armorproperties = duplicate(this.item.data.data.armorproperties);
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armorproperties.parts.splice(Number(li.dataset.armorpropertiesPart), 1);
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return this.item.update({"data.armorproperties.parts": armorproperties.parts});
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}
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}
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/* -------------------------------------------- */
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/**
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* Add or remove a weaponproperties part from the weaponproperties formula
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* @param {Event} event The original click event
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* @return {Promise}
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* @private
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*/
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async _onweaponpropertiesControl(event) {
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event.preventDefault();
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const a = event.currentTarget;
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// Add new weaponproperties component
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if ( a.classList.contains("add-weaponproperties") ) {
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await this._onSubmit(event); // Submit any unsaved changes
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const weaponproperties = this.item.data.data.weaponproperties;
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return this.item.update({"data.weaponproperties.parts": weaponproperties.parts.concat([["", ""]])});
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}
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// Remove a weaponproperties component
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if ( a.classList.contains("delete-weaponproperties") ) {
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await this._onSubmit(event); // Submit any unsaved changes
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const li = a.closest(".weaponproperties-part");
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const weaponproperties = duplicate(this.item.data.data.weaponproperties);
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weaponproperties.parts.splice(Number(li.dataset.weaponpropertiesPart), 1);
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return this.item.update({"data.weaponproperties.parts": weaponproperties.parts});
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}
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}
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/* -------------------------------------------- */
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/**
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* Handle spawning the TraitSelector application which allows a checkbox of multiple trait options
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* @param {Event} event The click event which originated the selection
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66
sw5e.css
66
sw5e.css
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@ -1053,6 +1053,72 @@
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text-align: right;
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color: #7a7971;
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}
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.sw5e.sheet.item h4.armorproperties-header {
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margin: 0;
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padding: 0;
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font-weight: bold;
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line-height: 24px;
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color: #4b4a44;
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}
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.sw5e.sheet.item .armorproperties-parts {
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list-style: none;
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margin: 0;
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padding: 0;
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}
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.sw5e.sheet.item .armorproperties-parts .armorproperties-part {
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flex: 0 0 100%;
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padding: 0;
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}
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.sw5e.sheet.item .armorproperties-parts .armorproperties-part input {
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flex: 3;
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}
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.sw5e.sheet.item .armorproperties-parts .armorproperties-part select {
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margin-left: 5px;
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flex: 1;
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}
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.sw5e.sheet.item .armorproperties-control {
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width: 18px;
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flex: 0 0 18px;
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line-height: 24px;
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float: right;
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text-align: right;
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color: #7a7971;
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}
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.sw5e.sheet.item h4.weaponproperties-header {
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margin: 0;
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padding: 0;
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font-weight: bold;
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line-height: 24px;
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color: #4b4a44;
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}
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.sw5e.sheet.item .weaponproperties-parts {
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list-style: none;
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margin: 0;
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padding: 0;
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}
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.sw5e.sheet.item .weaponproperties-parts .weaponproperties-part {
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flex: 0 0 100%;
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padding: 0;
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}
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.sw5e.sheet.item .weaponproperties-parts .weaponproperties-part input {
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flex: 3;
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}
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.sw5e.sheet.item .weaponproperties-parts .weaponproperties-part select {
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margin-left: 5px;
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flex: 1;
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}
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.sw5e.sheet.item .weaponproperties-control {
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width: 18px;
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flex: 0 0 18px;
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line-height: 24px;
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float: right;
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text-align: right;
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color: #7a7971;
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}
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.sw5e.sheet.item .recharge span {
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flex: 0 0 80px;
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}
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2
sw5e.js
2
sw5e.js
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@ -75,7 +75,7 @@ Hooks.once("setup", function() {
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"abilities", "alignments", "conditionTypes", "consumableTypes", "currencies", "damageTypes", "distanceUnits", "equipmentTypes",
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"healingTypes", "itemActionTypes", "limitedUsePeriods", "senses", "skills", "powerComponents", "powerLevels", "powerPreparationModes",
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"powerSchools", "powerScalingModes", "targetTypes", "timePeriods", "weaponProperties", "weaponTypes", "languages", "polymorphSettings",
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"armorProficiencies", "weaponProficiencies", "toolProficiencies", "abilityActivationTypes", "actorSizes", "proficiencyLevels"
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"armorProficiencies", "weaponProficiencies", "toolProficiencies", "abilityActivationTypes", "actorSizes", "proficiencyLevels", "armorpropertiesTypes"
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];
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for ( let o of toLocalize ) {
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CONFIG.SW5E[o] = Object.entries(CONFIG.SW5E[o]).reduce((obj, e) => {
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@ -73,6 +73,33 @@
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<input type="checkbox" name="data.attuned" {{checked data.attuned}}/> {{ localize "SW5E.Attuned" }}
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</label>
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</div>
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{{#unless isWeapon }}
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{{!-- ArmorProperties Formula --}}
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<div class="form-group stacked weapon-properties">
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<h4 class="armorproperties-header">
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{{#unless isWeapon }}{{ localize "SW5E.ArmorProperties" }}{{ else }}{{ localize "SW5E.ItemWeaponProperties" }}{{/unless}}
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<a class="armorproperties-control add-armorproperties"><i class="fas fa-plus"></i></a>
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</h4>
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<ol class="armorproperties-parts form-group">
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{{#each data.armorproperties.parts as |part i| }}
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<li class="armorproperties-part flexrow" data-armorproperties-part="{{i}}">
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<select name="data.armorproperties.parts.{{i}}.1">
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{{#select (lookup this "1") }}
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<option value="">{{ localize "SW5E.None" }}</option>
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{{#each ../config.armorpropertiesTypes as |name type|}}
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<option value="{{type}}">{{name}}</option>
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{{/each}}
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{{/select}}
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</select>
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<input type="text" name="data.armorproperties.parts.{{i}}.0" value="{{lookup this "0"}}"/>
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<a class="armorproperties-control delete-armorproperties"><i class="fas fa-minus"></i></a>
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</li>
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{{/each}}
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</ol>
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</div>
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{{/unless}}
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{{!-- Armor Class --}}
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<div class="form-group">
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@ -73,6 +73,7 @@
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</label>
|
||||
</div>
|
||||
|
||||
{{#if sss}}
|
||||
{{!-- Weapon Properties --}}
|
||||
<div class="form-group stacked weapon-properties">
|
||||
<label>{{ localize "SW5E.ItemWeaponProperties" }}</label>
|
||||
|
@ -82,6 +83,35 @@
|
|||
</label>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if isWeapon }}
|
||||
<div class="form-group stacked weapon-properties">
|
||||
{{!-- weaponproperties Formula --}}
|
||||
<h4 class="weaponproperties-header">
|
||||
{{#unless isWeapon }}{{ localize "SW5E.ArmorProperties" }}{{ else }}{{ localize "SW5E.ItemWeaponProperties" }}{{/unless}}
|
||||
<a class="weaponproperties-control add-weaponproperties"><i class="fas fa-plus"></i></a>
|
||||
</h4>
|
||||
<ol class="weaponproperties-parts form-group">
|
||||
{{#each data.weaponproperties.parts as |part i| }}
|
||||
<li class="weaponproperties-part flexrow" data-weaponproperties-part="{{i}}">
|
||||
|
||||
<select name="data.weaponproperties.parts.{{i}}.1">
|
||||
{{#select (lookup this "1") }}
|
||||
<option value="">{{ localize "SW5E.None" }}</option>
|
||||
{{#each ../config.weaponProperties as |name type|}}
|
||||
<option value="{{type}}">{{name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<input type="text" name="data.weaponproperties.parts.{{i}}.0" value="{{lookup this "0"}}"/>
|
||||
<a class="weaponproperties-control delete-weaponproperties"><i class="fas fa-minus"></i></a>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
{{/if}}
|
||||
|
||||
</div>
|
||||
|
||||
<h3 class="form-header">{{ localize "SW5E.ItemWeaponUsage" }}</h3>
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue