forked from GitHub-Mirrors/foundry-sw5e
General Cleanup
CSS - Removed unnecessary units on 0 values - Replaced invalid css values (such as line-height default) with valid equivalents Templates - Added missing closing tags - Fixed incorrect closing tags - Removed unnecessary closing tags
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d0e0dda2b3
commit
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23 changed files with 272 additions and 279 deletions
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@ -641,8 +641,7 @@ export default class Actor5e extends Actor {
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knownTechPowers++;
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break;
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}
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}
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continue;
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}
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}
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ad.attributes.force.known.value = knownForcePowers;
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ad.attributes.tech.known.value = knownTechPowers;
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@ -486,8 +486,8 @@ async function addFavorites(app, html, data) {
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let v = (comps.vocal) ? "V" : "";
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let s = (comps.somatic) ? "S" : "";
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let m = (comps.material) ? "M" : "";
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let c = (comps.concentration) ? true : false;
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let r = (comps.ritual) ? true : false;
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let c = !!(comps.concentration);
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let r = !!(comps.ritual);
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item.powerComps = `${v}${s}${m}`;
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item.powerCon = c;
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item.powerRit = r;
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@ -643,11 +643,7 @@ async function addSubTabs(app, html, data) {
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return tab.target == target
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});
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data.options.subTabs[subgroup].map(el => {
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if(el.target == target) {
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el.active = true;
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} else {
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el.active = false;
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}
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el.active = el.target == target;
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return el;
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})
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@ -1022,7 +1022,7 @@ SW5E.powerLevels = {
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};
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// TODO: This is used for spell scrolls, it maps the level to the compendium ID of the item the spell would be bound to
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// We could use this wit, say, holocrons to produce scrolls
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// We could use this with, say, holocrons to produce scrolls
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/*
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// Power Scroll Compendium UUIDs
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SW5E.powerScrollIds = {
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@ -1262,10 +1262,10 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"armorIntegration": {
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name: "SW5E.FlagsArmorIntegration",
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name: "SW5E.FlagsArmorIntegration",
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hint: "SW5E.FlagsArmorIntegrationHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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type: Boolean
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},
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"businessSavvy": {
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name: "SW5E.FlagsBusinessSavvy",
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@ -1274,7 +1274,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"cannibalize": {
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name: "SW5E.FlagsCannibalize",
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name: "SW5E.FlagsCannibalize",
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hint: "SW5E.FlagsCannibalizeHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1304,7 +1304,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"enthrallingPheromones": {
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name: "SW5E.FlagsEnthrallingPheromones",
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name: "SW5E.FlagsEnthrallingPheromones",
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hint: "SW5E.FlagsEnthrallingPheromonesHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1328,13 +1328,13 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"foreignBiology": {
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name: "SW5E.FlagsForeignBiology",
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name: "SW5E.FlagsForeignBiology",
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hint: "SW5E.FlagsForeignBiologyHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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},
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"furyOfTheSmall": {
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name: "SW5E.FlagsFuryOfTheSmall",
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name: "SW5E.FlagsFuryOfTheSmall",
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hint: "SW5E.FlagsFuryOfTheSmallHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1346,7 +1346,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"inscrutable": {
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name: "SW5E.FlagsInscrutable",
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name: "SW5E.FlagsInscrutable",
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hint: "SW5E.FlagsInscrutableHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1376,7 +1376,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"multipleHearts": {
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name: "SW5E.FlagsMultipleHearts",
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name: "SW5E.FlagsMultipleHearts",
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hint: "SW5E.FlagsMultipleHeartsHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1418,7 +1418,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"precognition": {
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name: "SW5E.FlagsPrecognition",
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name: "SW5E.FlagsPrecognition",
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hint: "SW5E.FlagsPrecognitionHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1431,9 +1431,9 @@ SW5E.characterFlags = {
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},
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"puny": {
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name: "SW5E.FlagsPuny",
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hint: "SW5E.FlagsPunyHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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hint: "SW5E.FlagsPunyHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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},
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"rapidReconstruction": {
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name: "SW5E.FlagsRapidReconstruction",
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@ -1442,7 +1442,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"rapidlyRegenerative": {
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name: "SW5E.FlagsRapidlyRegenerative",
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name: "SW5E.FlagsRapidlyRegenerative",
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hint: "SW5E.FlagsRapidlyRegenerativeHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1454,7 +1454,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"savageAttacks": {
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name: "SW5E.FlagsSavageAttacks",
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name: "SW5E.FlagsSavageAttacks",
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hint: "SW5E.FlagsSavageAttacksHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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@ -1466,15 +1466,15 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"strongLegged": {
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name: "SW5E.FlagsStrongLegged",
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name: "SW5E.FlagsStrongLegged",
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hint: "SW5E.FlagsStrongLeggedHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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},
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"sunlightSensitivity": {
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name: "SW5E.FlagsSunlightSensitivity",
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name: "SW5E.FlagsSunlightSensitivity",
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hint: "SW5E.FlagsSunlightSensitivityHint",
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section: "SW5E.SpeciesTraits",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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},
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"surpriseAttack": {
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@ -1496,7 +1496,7 @@ SW5E.characterFlags = {
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type: Boolean
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},
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"tinker": {
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name: "SW5E.FlagsTinker",
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name: "SW5E.FlagsTinker",
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hint: "SW5E.FlagsTinkerHint",
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section: "SW5E.SpeciesTraits",
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type: Boolean
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