forked from GitHub-Mirrors/foundry-sw5e
Merge branch 'Develop' into 1.3.5-dev
This commit is contained in:
commit
95b2b1e39c
33 changed files with 221 additions and 154 deletions
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@ -110,19 +110,13 @@ SW5E.weaponProficiencies = {
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*/
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SW5E.weaponProficienciesMap = {
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"natural": true,
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"simpleB": "sim",
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"simpleVW": "sim",
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"simpleB": "sim",
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"simpleLW": "sim",
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"martialB": "mar",
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"martialVW": "mar",
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"martialLW": "mar",
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// "simpleM": "sim",
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// "simpleR": "sim",
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// "martialM": "mar",
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// "martialR": "mar"
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}
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"martialB": "mar",
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"martialLW": "mar"
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};
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// TODO: Check to see if this can be used
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// It's not actually been used anywhere in DND5e 1.3.2
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@ -439,7 +433,7 @@ SW5E.armorProficiencies = {
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* Used when a new player owned item is created
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* @type {Object}
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*/
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SW5E.armorProficienciesMap = {
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SW5E.armorProficienciesMap = {
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"natural": true,
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"clothing": true,
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"light": "lgt",
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@ -780,7 +774,7 @@ SW5E.starshipRolesgrg = {
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/**
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* The set of possible sensory perception types which an Actor may have
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* @type {object}
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* @enum {string}
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*/
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SW5E.senses = {
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"blindsight": "SW5E.SenseBlindsight",
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