forked from GitHub-Mirrors/foundry-sw5e
Fix New NPC Rollable Heath
Update new actor npc to have rollable health when clicked.
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1 changed files with 12 additions and 13 deletions
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@ -41,20 +41,19 @@
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</section>
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{{!-- HIT POINTS --}}
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<section>
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<h1>Hit Points</h1>
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<div class="attribute-value multiple">
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<h4 class="attribute-name box-title rollable">{{ localize "SW5E.Health" }}</h4>
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<input name="data.attributes.hp.value" type="text" value="{{data.attributes.hp.value}}"
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data-dtype="Number" placeholder="10" class="value-number" />
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<span class="value-separator">/</span>
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<input name="data.attributes.hp.max" type="text" value="{{data.attributes.hp.max}}"
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data-dtype="Number" placeholder="10" class="value-number" />
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</div>
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<footer class="attribute-footer hit-points">
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<input name="data.attributes.hp.formula" class="hpformula" type="text"
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<section class="attribute health">
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<h1 class="attribute-name rollable">{{ localize "SW5E.Health" }}</h1>
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<div class="attribute-value multiple">
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<input name="data.attributes.hp.value" type="text" value="{{data.attributes.hp.value}}"
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data-dtype="Number" placeholder="10" class="value-number" />
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<span class="value-separator">/</span>
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<input name="data.attributes.hp.max" type="text" value="{{data.attributes.hp.max}}"
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data-dtype="Number" placeholder="10" class="value-number" />
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</div>
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<footer class="attribute-footer hit-points">
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<input name="data.attributes.hp.formula" class="hpformula" type="text"
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placeholder="{{ localize 'SW5E.HealthFormula' }}" value="{{data.attributes.hp.formula}}" />
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</footer>
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</footer>
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</section>
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<section>
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<h1>{{ localize "SW5E.Movement" }}
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