forked from GitHub-Mirrors/foundry-sw5e
Finish core upgrade to 1.3.5
Filled in some missing pieces in html for core upgrades. Looked mostly good on both Cyr and Jacob's accounts. I had a few questions about differences that were added from DND5e, they are as follows: less\original\npc.less line 34 - is the "li" before .creature-type necessary, not in dnd5e module\item\entity.js line 685 - dnd is game.user._id, we have game.user.data._id module\pixi\ability-template.js line 22- dnd is game.user._id, we have game.user.data._id templates\chat\item-card.html line 1- dnd has actor._id, we have actor.data._id
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42 changed files with 270 additions and 193 deletions
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@ -696,10 +696,10 @@ export default class Actor5e extends Actor {
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}
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/* -------------------------------------------- */
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/* Event Handlers
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/* Event Handlers */
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/* -------------------------------------------- */
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/** @inheritDoc */
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/** @inheritdoc */
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async _preCreate(data, options, user) {
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await super._preCreate(data, options, user);
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@ -1688,11 +1688,13 @@ export default class Actor5e extends Actor {
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// Get the Tokens which represent this actor
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if ( canvas.ready ) {
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const tokens = this.getActiveTokens(true);
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const tokenData = await original.getTokenData();
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const tokenUpdates = tokens.map(t => {
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const tokenData = original.data.token.toJSON();
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tokenData._id = t.id;
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tokenData.actorId = original.id;
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return tokenData;
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const update = duplicate(tokenData);
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update._id = t.id;
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delete update.x;
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delete update.y;
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return update;
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});
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canvas.scene.updateEmbeddedDocuments("Token", tokenUpdates);
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}
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