forked from GitHub-Mirrors/foundry-sw5e
Finish core upgrade to 1.3.5
Filled in some missing pieces in html for core upgrades. Looked mostly good on both Cyr and Jacob's accounts. I had a few questions about differences that were added from DND5e, they are as follows: less\original\npc.less line 34 - is the "li" before .creature-type necessary, not in dnd5e module\item\entity.js line 685 - dnd is game.user._id, we have game.user.data._id module\pixi\ability-template.js line 22- dnd is game.user._id, we have game.user.data._id templates\chat\item-card.html line 1- dnd has actor._id, we have actor.data._id
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42 changed files with 270 additions and 193 deletions
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@ -222,7 +222,7 @@ export default class ActorSheet5eVehicle extends ActorSheet5e {
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if ( isCargo ) {
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totalWeight += (item.data.weight || 0) * item.data.quantity;
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cargo.cargo.items.push(item);
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continue
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continue;
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}
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// Handle non-cargo item types
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@ -371,6 +371,8 @@ export default class ActorSheet5eVehicle extends ActorSheet5e {
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return super._onItemDelete(event);
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}
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/* -------------------------------------------- */
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/** @override */
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async _onDropItemCreate(itemData) {
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const cargoTypes = ["weapon", "equipment", "consumable", "tool", "loot", "backpack"];
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