Powercasting works based on school of power

Updated power items to automatically change mod used when set to powercasting
This commit is contained in:
supervj 2021-02-09 23:47:32 -05:00
parent 8134ee4f09
commit ad50d1549f
5 changed files with 45 additions and 12 deletions

View file

@ -144,6 +144,10 @@
"SW5E.BonusRWDamage": "Ranged Weapon Damage Bonus",
"SW5E.BonusSaveForm": "Update Bonuses",
"SW5E.BonusPowerDC": "Global Power DC Bonus",
"SW5E.BonusForceLightPowerDC": "Global Force Light Power DC Bonus",
"SW5E.BonusForceDarkPowerDC": "Global Force Dark Power DC Bonus",
"SW5E.BonusForceUnivPowerDC": "Global Force Universal Power DC Bonus",
"SW5E.BonusTechPowerDC": "Global Tech Power DC Bonus",
"SW5E.BonusTitle": "Configure Actor Bonuses",
"SW5E.Bonuses": "Global Bonuses",
"SW5E.BonusesHint": "Define global bonuses as formulas which are added to certain rolls. For example: 1d4 + 2",