Powercasting works based on school of power

Updated power items to automatically change mod used when set to powercasting
This commit is contained in:
supervj 2021-02-09 23:47:32 -05:00
parent 8134ee4f09
commit ad50d1549f
5 changed files with 45 additions and 12 deletions

View file

@ -292,7 +292,7 @@ function _migrateActorPowers(actorData, updateData) {
updateData["data.bonuses.power.forceLightDC"] = "";
updateData["data.bonuses.power.forceDarkDC"] = "";
updateData["data.bonuses.power.forceUnivDC"] = "";
updateData["data.bonuses.power.TechDC"] = "";
updateData["data.bonuses.power.techDC"] = "";
}
// Remove the Power DC Bonus