forked from GitHub-Mirrors/foundry-sw5e
Powercasting works based on school of power
Updated power items to automatically change mod used when set to powercasting
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5 changed files with 45 additions and 12 deletions
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@ -292,7 +292,7 @@ function _migrateActorPowers(actorData, updateData) {
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updateData["data.bonuses.power.forceLightDC"] = "";
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updateData["data.bonuses.power.forceDarkDC"] = "";
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updateData["data.bonuses.power.forceUnivDC"] = "";
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updateData["data.bonuses.power.TechDC"] = "";
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updateData["data.bonuses.power.techDC"] = "";
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}
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// Remove the Power DC Bonus
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