SotG Update #1

+ Adds compendia for Deployments, Deployment Features, Starship Armor, Starship Equipment, Starship Weapons, and Ventures and associated artwork
+ Adds Starship actor sheet (very, very rough draft, somewhat unpredictable, not fully functional)
+ Adds function to Character sheet to collapse/expand Feature tab rows (major assist from Cyr)
+ Adds function to Character sheet to increment/decrement class levels directly from character sheet (another major assist from Cyr)
This commit is contained in:
Professor Bunbury 2021-04-06 16:03:48 -04:00
parent 3297d9bd8c
commit c793949b37
57 changed files with 1682 additions and 70 deletions

View file

@ -205,19 +205,27 @@ export default class Item5e extends Item {
// Class Feature Items
else if ( itemData.type === "classfeature" ) {
// labels.classFeature = C.classFeature[data.classFeature];
}
// Fighting Style Items
else if ( itemData.type === "fightingstyle" ) {
// labels.fightingstyle = C.fightingstyle[data.fightingstyle];
}
// Fighting Mastery Items
else if ( itemData.type === "fightingmastery" ) {
// labels.fightingmastery = C.fightingmastery[data.fightingmastery];
}
// Lightsaber Form Items
else if ( itemData.type === "lightsaberform" ) {
// labels.lightsaberform = C.lightsaberform[data.lightsaberform];
}
}
// Deployment Items
else if ( itemData.type === "deployment" ) {
// labels.deployment = C.deployment[data.deployment];
}
// Venture Items
else if ( itemData.type === "venture" ) {
// labels.venture = C.venture[data.venture];
}
// Fighting Style Items
else if ( itemData.type === "fightingstyle" ) {
// labels.fightingstyle = C.fightingstyle[data.fightingstyle];
}
// Fighting Mastery Items
else if ( itemData.type === "fightingmastery" ) {
// labels.fightingmastery = C.fightingmastery[data.fightingmastery];
}
// Lightsaber Form Items
else if ( itemData.type === "lightsaberform" ) {
// labels.lightsaberform = C.lightsaberform[data.lightsaberform];
}
// Equipment Items
else if ( itemData.type === "equipment" ) {