diff --git a/.vscode/launch.json b/.vscode/launch.json deleted file mode 100644 index 2ba986f6..00000000 --- a/.vscode/launch.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - // Use IntelliSense to learn about possible attributes. - // Hover to view descriptions of existing attributes. - // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 - "version": "0.2.0", - "configurations": [ - { - "type": "chrome", - "request": "launch", - "name": "Launch Chrome against localhost", - "url": "http://localhost:8080", - "webRoot": "${workspaceFolder}" - } - ] -} \ No newline at end of file diff --git a/module/characterImporter.js b/module/characterImporter.js index 85560ce7..27178353 100644 --- a/module/characterImporter.js +++ b/module/characterImporter.js @@ -24,6 +24,28 @@ export default class CharacterImporter { const wisdomSaveProf = sourceCharacter.attribs.find(o => o.name == 'wisdom_save_prof').current ? 1 : 0; const charismaSaveProf = sourceCharacter.attribs.find(o => o.name == 'charisma_save_prof').current ? 1 : 0; + // v2 - skills and proficiencies + const acrobaticsSkill = sourceCharacter.attribs.find(o => o.name == 'acrobatics_bonus').current; + const animalHandlingSkill = sourceCharacter.attribs.find(o => o.name == 'animal_handling_bonus').current; + const athleticsSkill = sourceCharacter.attribs.find(o => o.name == 'athletics_bonus').current; + const deceptionSkill = sourceCharacter.attribs.find(o => o.name == 'deception_bonus').current; + const insightSkill = sourceCharacter.attribs.find(o => o.name == 'insight_bonus').current; + const intimidationSkill = sourceCharacter.attribs.find(o => o.name == 'intimidation_bonus').current; + const investigationSkill = sourceCharacter.attribs.find(o => o.name == 'investigation_bonus').current; + const loreSkill = sourceCharacter.attribs.find(o => o.name == 'lore_bonus').current; + const medicineSkill = sourceCharacter.attribs.find(o => o.name == 'medicine_bonus').current; + const natureSkill = sourceCharacter.attribs.find(o => o.name == 'nature_bonus').current; + const pilotingSkill = sourceCharacter.attribs.find(o => o.name == 'piloting_bonus').current; + const perceptionSkill = sourceCharacter.attribs.find(o => o.name == 'perception_bonus').current; + const performanceSkill = sourceCharacter.attribs.find(o => o.name == 'performance_bonus').current; + const persuasionSkill = sourceCharacter.attribs.find(o => o.name == 'persuasion_bonus').current; + const sleightOfHandSkill = sourceCharacter.attribs.find(o => o.name == 'sleight_of_hand_bonus').current; + const stealthSkill = sourceCharacter.attribs.find(o => o.name == 'stealth_bonus').current; + const survivalSkill = sourceCharacter.attribs.find(o => o.name == 'survival_bonus').current; + const technologySkill = sourceCharacter.attribs.find(o => o.name == 'technology_bonus').current; + const baseClassName = sourceCharacter.attribs.find(o => o.name == 'class').current; + const baseClassLvl = sourceCharacter.attribs.find(o => o.name == 'base_level').current; + const targetCharacter = { name: sourceCharacter.name, type: "character", @@ -64,7 +86,7 @@ export default class CharacterImporter { max: hp, temp: hpTemp } - }/*, + }, skills: { acr: { value: acrobaticsSkill, @@ -138,7 +160,7 @@ export default class CharacterImporter { value: technologySkill, ability: "int" } - }*/ + } } };