forked from GitHub-Mirrors/foundry-sw5e
Power overhaul part 2
I think this will calculate the level limits for single and multiclassed characters in _computePowercastingProgression of module\actor\entity.js
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4 changed files with 116 additions and 51 deletions
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@ -95,13 +95,29 @@
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},
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"powercasting": "none",
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"force": {
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"known": 0,
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"points": 0,
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"known": {
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"value": 0,
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"min": 0,
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"max": 0
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},
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"points": {
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"value": 0,
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"min": 0,
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"max": 0
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},
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"level": 0
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},
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"tech": {
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"known": 0,
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"points": 0,
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"known": {
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"value": 0,
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"min": 0,
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"max": 0
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},
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"points": {
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"value": 0,
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"min": 0,
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"max": 0
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},
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"level": 0
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}
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},
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