Power overhaul part 2

I think this will calculate the level limits for single and multiclassed characters in _computePowercastingProgression of module\actor\entity.js
This commit is contained in:
supervj 2021-01-30 18:05:01 -05:00
parent 6b239d5d6b
commit e5df96b9b6
4 changed files with 116 additions and 51 deletions

View file

@ -95,13 +95,29 @@
},
"powercasting": "none",
"force": {
"known": 0,
"points": 0,
"known": {
"value": 0,
"min": 0,
"max": 0
},
"points": {
"value": 0,
"min": 0,
"max": 0
},
"level": 0
},
"tech": {
"known": 0,
"points": 0,
"known": {
"value": 0,
"min": 0,
"max": 0
},
"points": {
"value": 0,
"min": 0,
"max": 0
},
"level": 0
}
},