From eaac412cb39d25b23448b3b86a84b04075a4d0a7 Mon Sep 17 00:00:00 2001 From: TJ Date: Tue, 13 Apr 2021 21:39:53 -0500 Subject: [PATCH] Merge clean up --- module/characterImporter.js | 24 +----------------------- 1 file changed, 1 insertion(+), 23 deletions(-) diff --git a/module/characterImporter.js b/module/characterImporter.js index 3b5633a8..65fa7f6a 100644 --- a/module/characterImporter.js +++ b/module/characterImporter.js @@ -44,27 +44,6 @@ export default class CharacterImporter { } }; - const skills = { - acr: { value: sourceCharacter.attribs.find((e) => e.name == "acrobatics_type").current }, - ani: { value: sourceCharacter.attribs.find((e) => e.name == "animal_handling_type").current }, - ath: { value: sourceCharacter.attribs.find((e) => e.name == "athletics_type").current }, - dec: { value: sourceCharacter.attribs.find((e) => e.name == "deception_type").current }, - ins: { value: sourceCharacter.attribs.find((e) => e.name == "insight_type").current }, - inv: { value: sourceCharacter.attribs.find((e) => e.name == "investigation_type").current }, - itm: { value: sourceCharacter.attribs.find((e) => e.name == "intimidation_type").current }, - lor: { value: sourceCharacter.attribs.find((e) => e.name == "lore_type").current }, - med: { value: sourceCharacter.attribs.find((e) => e.name == "medicine_type").current }, - nat: { value: sourceCharacter.attribs.find((e) => e.name == "nature_type").current }, - per: { value: sourceCharacter.attribs.find((e) => e.name == "persuasion_type").current }, - pil: { value: sourceCharacter.attribs.find((e) => e.name == "piloting_type").current }, - prc: { value: sourceCharacter.attribs.find((e) => e.name == "perception_type").current }, - prf: { value: sourceCharacter.attribs.find((e) => e.name == "performance_type").current }, - slt: { value: sourceCharacter.attribs.find((e) => e.name == "sleight_of_hand_type").current }, - ste: { value: sourceCharacter.attribs.find((e) => e.name == "stealth_type").current }, - sur: { value: sourceCharacter.attribs.find((e) => e.name == "survival_type").current }, - tec: { value: sourceCharacter.attribs.find((e) => e.name == "technology_type").current } - }; - /* ----------------------------------------------------------------- */ /* character.data.skills..value is all that matters /* values can be 0, 0.5, 1 or 2 @@ -140,8 +119,7 @@ export default class CharacterImporter { skills: skills, attributes: { hp: hp - }, - skills: skills + } } };