diff --git a/lang/en.json b/lang/en.json new file mode 100644 index 00000000..177a6300 --- /dev/null +++ b/lang/en.json @@ -0,0 +1,563 @@ +{ +"Star Wars 5th Edition": "Star Wars 5th Edition", +"SW5E.title": "Star Wars 5th Edition", +"SW5E.AbbreviationCR": "CR", +"SW5E.AbbreviationConc": "Conc.", +"SW5E.AbbreviationDC": "DC", +"SW5E.AbbreviationLR": "LR", +"SW5E.AbbreviationLbs": "lbs.", +"SW5E.AbbreviationSR": "SR", +"SW5E.Ability": "Ability", +"SW5E.AbilityCha": "Charisma", +"SW5E.AbilityCon": "Constitution", +"SW5E.AbilityDex": "Dexterity", +"SW5E.AbilityInt": "Intelligence", +"SW5E.AbilityModifier": "Ability Modifier", +"SW5E.AbilityStr": "Strength", +"SW5E.AbilityUseCantUse": "You are not currently able to use this ability!", +"SW5E.AbilityUseCharged": "charged", +"SW5E.AbilityUseConsume": "Consume Available Usage?", +"SW5E.AbilityUseDepleted": "depleted", +"SW5E.AbilityUseHint": "Configure how you would like to use the", +"SW5E.AbilityUseRechargeHint": "This ability uses a recharge mechanic and is currently", +"SW5E.AbilityUseWarnEnd": "available uses per", +"SW5E.AbilityUseWarnStart": "This ability has", +"SW5E.AbilityWis": "Wisdom", +"SW5E.Action": "Action", +"SW5E.ActionAbil": "Ability Check", +"SW5E.ActionHeal": "Healing", +"SW5E.ActionMPAK": "Melee Power Attack", +"SW5E.ActionMWAK": "Melee Weapon Attack", +"SW5E.ActionOther": "Other", +"SW5E.ActionRPAK": "Ranged Power Attack", +"SW5E.ActionRWAK": "Ranged Weapon Attack", +"SW5E.ActionSave": "Saving Throw", +"SW5E.ActionUtil": "Utility", +"SW5E.Add": "Add", +"SW5E.Advantage": "Advantage", +"SW5E.Alignment": "Alignment", +"SW5E.AlignmentCD": "Chaotic Dark", +"SW5E.AlignmentCL": "Chaotic Light", +"SW5E.AlignmentCN": "Chaotic Neutral", +"SW5E.AlignmentLD": "Lawful Dark", +"SW5E.AlignmentLL": "Lawful Light", +"SW5E.AlignmentLN": "Lawful Neutral", +"SW5E.AlignmentND": "Neutral Dark", +"SW5E.AlignmentNL": "Neutral Light", +"SW5E.AlignmentBN": "Balenced Neutral", +"SW5E.ArmorClass": "Armor Class", +"SW5E.Attack": "Attack", +"SW5E.Attributes": "Attributes", +"SW5E.Attuned": "Attuned", +"SW5E.Background": "Background", +"SW5E.Biography": "Biography", +"SW5E.BonusAbilityCheck": "Global Ability Check Bonus", +"SW5E.BonusAbilitySave": "Global Saving Throw Bonus", +"SW5E.BonusAbilitySkill": "Global Skill Check Bonus", +"SW5E.BonusAction": "Bonus Action", +"SW5E.BonusMSAttack": "Melee Power Attack Bonus", +"SW5E.BonusMSDamage": "Melee Power Damage Bonus", +"SW5E.BonusMWAttack": "Melee Weapon Attack Bonus", +"SW5E.BonusMWDamage": "Melee Weapon Damage Bonus", +"SW5E.BonusRSAttack": "Ranged Power Attack Bonus", +"SW5E.BonusRSDamage": "Ranged Power Damage Bonus", +"SW5E.BonusRWAttack": "Ranged Weapon Attack Bonus", +"SW5E.BonusRWDamage": "Ranged Weapon Damage Bonus", +"SW5E.BonusSaveForm": "Update Bonuses", +"SW5E.BonusPowerDC": "Global Power DC Bonus", +"SW5E.BonusTitle": "Configure Actor Bonuses", +"SW5E.Bonuses": "Global Bonuses", +"SW5E.BonusesHint": "Define global bonuses as formulas which are added to certain rolls. For example: 1d4 + 2", +"SW5E.BonusesInstructions": "Configure character bonuses which are added to the appropriate dice roll", +"SW5E.ChallengeRating": "Challenge Rating", +"SW5E.Charged": "Charged", +"SW5E.Charges": "Charges", +"SW5E.ChatContextDamage": "Apply Damage", +"SW5E.ChatContextHealing": "Apply Healing", +"SW5E.ChatContextDoubleDamage": "Apply Double Damage", +"SW5E.ChatContextHalfDamage": "Apply Half Damage", +"SW5E.ChatFlavor": "Chat Message Flavor", +"SW5E.ClassLevels": "Class Levels", +"SW5E.ClassName": "Class Name", +"SW5E.ClassSkillsNumber": "Number of Starting Skills", +"SW5E.ClassSkillsChosen": "Chosen Class Skills", +"SW5E.ComponentMaterial": "Material", +"SW5E.ComponentSomatic": "Somatic", +"SW5E.ComponentVerbal": "Verbal", +"SW5E.ConBlinded": "Blinded", +"SW5E.ConCharmed": "Charmed", +"SW5E.ConDeafened": "Deafened", +"SW5E.ConExhaustion": "Exhaustion", +"SW5E.ConFrightened": "Frightened", +"SW5E.ConGrappled": "Grappled", +"SW5E.ConImm": "Condition Immunities", +"SW5E.ConIncapacitated": "Incapacitated", +"SW5E.ConInvisible": "Invisible", +"SW5E.ConParalyzed": "Paralyzed", +"SW5E.ConPetrified": "Petrified", +"SW5E.ConPoisoned": "Poisoned", +"SW5E.ConProne": "Prone", +"SW5E.ConRestrained": "Restrained", +"SW5E.ConShocked": "Shocked", +"SW5E.ConStunned": "Stunned", +"SW5E.ConUnconscious": "Unconscious", +"SW5E.Concentration": "Concentration", +"SW5E.ConsumableFood": "Food", +"SW5E.ConsumablePoison": "Poison", +"SW5E.ConsumableAdrenal": "Adrenal", +"SW5E.ConsumableExplosive": "Explosive", +"SW5E.ConsumableMedpac": "Medpac", +"SW5E.ConsumableTrinket": "Trinket", +"SW5E.ConsumableTechnology": "Technology", +"SW5E.ConsumableAmmunition": "Ammunition", +"SW5E.Consumed": "Consumed", +"SW5E.CostGP": "Cost (GP)", +"SW5E.Critical": "Critical", +"SW5E.CriticalHit": "Critical Hit", +"SW5E.Currency": "Currency", +"SW5E.CurrencyConvert": "Convert All Currency", +"SW5E.CurrencyConvertHint": "Convert all carried currency to the highest possible denomination to reduce the amount of coinage carried by the character. Be wary, this action cannot be undone.", +"SW5E.CurrencyGC": "Credits", +"SW5E.DamImm": "Damage Immunities", +"SW5E.DamRes": "Damage Resistances", +"SW5E.DamVuln": "Damage Vulnerabilities", +"SW5E.Damage": "Damage", + "SW5E.DamageAcid": "Acid", + "SW5E.DamageCold": "Cold", + "SW5E.DamageEnergy": "Energy", + "SW5E.DamageFire": "Fire", + "SW5E.DamageForce": "Force", + "SW5E.DamageIon": "ION", + "SW5E.DamageKinetic": "Kinetic", + "SW5E.DamageLightning": "Lightning", + "SW5E.DamageNecrotic": "Necrotic", + "SW5E.DamagePoison": "Poison", + "SW5E.DamagePsychic": "Psychic", + "SW5E.DamageSonic": "Sonic", +"SW5E.Day": "Day", +"SW5E.DeathSave": "Death Saves", +"SW5E.Default": "Default", +"SW5E.DefaultAbilityCheck": "Default Ability Check", +"SW5E.Description": "Description", +"SW5E.Details": "Details", +"SW5E.Disadvantage": "Disadvantage", +"SW5E.DistAny": "Any", +"SW5E.DistFt": "Feet", +"SW5E.DistMi": "Miles", +"SW5E.DistSelf": "Self", +"SW5E.DistTouch": "Touch", +"SW5E.Duration": "Duration", +"SW5E.EquipmentBonus": "Magical Bonus", +"SW5E.EquipmentClothing": "Clothing", +"SW5E.EquipmentHeavy": "Heavy Armor", +"SW5E.EquipmentLight": "Light Armor", +"SW5E.EquipmentMedium": "Medium Armor", +"SW5E.EquipmentNatural": "Natural Armor", +"SW5E.EquipmentShield": "Shield", +"SW5E.EquipmentShieldProficiency": "Shields", +"SW5E.EquipmentTrinket": "Trinket", +"SW5E.Equipped": "Equipped", +"SW5E.Exhaustion": "Exhaustion", +"SW5E.Expertise": "Expertise", +"SW5E.FeatureActionRecharge": "Action Recharge", + +"SW5E.ItemTypeClass": "Class", +"SW5E.ItemTypeClassPl": "Class Levels", +"SW5E.ItemTypeConsumable": "Consumable", +"SW5E.ItemTypeConsumablePl": "Consumables", +"SW5E.ItemTypeContainer": "Container", +"SW5E.ItemTypeContainerPl": "Containers", +"SW5E.ItemTypeEquipment": "Equipment", +"SW5E.ItemTypeEquipmentPl": "Equipment", +"SW5E.ItemTypeLoot": "Loot", +"SW5E.ItemTypeLootPl": "Loot", +"SW5E.ItemTypeTool": "Tool", +"SW5E.ItemTypeToolPl": "Tools", +"SW5E.ItemTypePower": "Power", +"SW5E.ItemTypePowerPl": "Powers", +"SW5E.ItemTypeWeapon": "Weapon", +"SW5E.ItemTypeWeaponPl": "Weapons", + +"SW5E.FeatureActive": "Active Abilities", +"SW5E.FeatureAdd": "Create Feature", +"SW5E.FeatureAttack": "Feature Attack", +"SW5E.FeaturePassive": "Passive Abilities", +"SW5E.FeatureRechargeOn": "Recharge On", +"SW5E.FeatureRechargeResult": "1d6 Result", +"SW5E.FeatureUsage": "Feature Usage", +"SW5E.Features": "Features", +"SW5E.Filter": "Filter", +"SW5E.FilterNoPowers": "No powers found for this set of filters.", +"SW5E.NoPowerLevels": "This character has no powercaster levels, but you may add powers manually.", +"SW5E.FlagsInstructions": "Configure character features and traits which fine-tune behaviors of the SW5e system.", +"SW5E.FlagsSave": "Update Special Traits", +"SW5E.FlagsTitle": "Configure Special Traits", +"SW5E.Flat": "Flat", +"SW5E.Formula": "Formula", +"SW5E.GrantedAbilities": "Granted Abilities", +"SW5E.HalfProficient": "Half Proficient", +"SW5E.Healing": "Healing", +"SW5E.HealingTemp": "Healing (Temporary)", +"SW5E.Health": "Health", +"SW5E.HealthFormula": "Health Formula", +"SW5E.HitDice": "Hit Dice", +"SW5E.HitDiceUsed": "Hit Dice Used", +"SW5E.Identified": "Identified", +"SW5E.Initiative": "Initiative", +"SW5E.Inspiration": "Inspiration", +"SW5E.Inventory": "Inventory", +"SW5E.ItemActionType": "Action Type", +"SW5E.ItemActivationCondition": "Activation Condition", +"SW5E.ItemActivationCost": "Activation Cost", +"SW5E.ItemAttackBonus": "Attack Roll Bonus", +"SW5E.ItemConsumableActivation": "Consumable Activation", +"SW5E.ItemConsumableDetails": "Consumable Details", + +"SW5E.ItemConsumableStatus": "Consumable Status", +"SW5E.ItemConsumableType": "Consumable Type", +"SW5E.ItemConsumableUsage": "Consumable Usage", +"SW5E.ItemConsumeOnUse": "Consume on Use", +"SW5E.ItemContainerCapacity": "Capacity", +"SW5E.ItemContainerCapacityItems": "Items", +"SW5E.ItemContainerCapacityType": "Capacity Type", +"SW5E.ItemContainerCapacityWeight": "Weight", +"SW5E.ItemContainerDetails": "Container Details", + +"SW5E.ItemContainerProperties": "Container Properties", +"SW5E.ItemContainerWeightless": "Weightless Contents", +"SW5E.ItemCreate": "Create Item", +"SW5E.ItemDelete": "Delete Item", +"SW5E.ItemDestroyEmpty": "Destroy on Empty", +"SW5E.ItemEdit": "Edit Item", +"SW5E.ItemEquipmentAction": "Equipment Action", +"SW5E.ItemEquipmentDetails": "Equipment Details", +"SW5E.ItemEquipmentDexMod": "Max. Dexterity Modifier", + +"SW5E.ItemEquipmentStatus": "Equipment Status", +"SW5E.ItemEquipmentStealthDisav": "Imposes Stealth Disadvantage", +"SW5E.ItemEquipmentType": "Equipment Type", +"SW5E.ItemEquipmentUsage": "Equipment Usage", + +"SW5E.ItemName": "Item Name", +"SW5E.ItemRequiredStr": "Required Strength", +"SW5E.ItemToolProficiency": "Tool Proficiency", + +"SW5E.ItemWeaponAttack": "Weapon Attack", +"SW5E.ItemWeaponDetails": "Weapon Details", +"SW5E.ItemWeaponProperties": "Weapon Properties", + +"SW5E.ItemWeaponStatus": "Weapon Status", +"SW5E.ItemWeaponType": "Weapon Type", +"SW5E.ItemWeaponUsage": "Weapon Usage", +"SW5E.JackOfAllTrades": "Jack of all Trades", +"SW5E.LairAct": "Lair Action", +"SW5E.Languages": "Languages", + "SW5E.LanguagesBasic": "Basic", + "SW5E.LanguagesBinary": "Binary", + "SW5E.LanguagesBith": "Bith", + "SW5E.LanguagesBocce": "Bocce", + "SW5E.LanguagesBothese": "Bothese", + "SW5E.LanguagesCartharese": "Catharese", + "SW5E.LanguagesCheunh": "Cheunh", + "SW5E.LanguagesDurese": "Durese", + "SW5E.LanguagesDug": "Dug", + "SW5E.LanguagesEwokese": "Ewokese", + "SW5E.LanguagesGamorrese": "Gamorrese", + "SW5E.LanguagesGeonosian": "Geonosian", + "SW5E.LanguagesHapan": "Hapan", + "SW5E.LanguagesHuttese": "Huttese", + "SW5E.LanguagesJawaese": "Jawaese", + "SW5E.LanguagesKaleesh": "Kaleesh", + "SW5E.LanguagesKaminoan": "Kaminoan", + "SW5E.LanguagesKelDor": "Kel Dor", + "SW5E.LanguagesMandoa": "Mando'a", + "SW5E.LanguagesMonCal": "Mon Cal", + "SW5E.LanguagesPakPak": "Pak Pak", + "SW5E.LanguagesRodese": "Rodese", + "SW5E.LanguagesSith": "Sith", + "SW5E.LanguagesTogruti": "Togruti", + "SW5E.LanguagesDosh": "Dosh", + "SW5E.LanguagesTwileki": "Twi'leki", + "SW5E.LanguagesTusken": "Tusken", + "SW5E.LanguagesShyriiwook": "Shyriiwook", + "SW5E.LanguagesZabraki": "Zabraki", + "SW5E.LanguagesVong": "Vong", +"SW5E.LegAct": "Legd. Actions", +"SW5E.LegRes": "Legd. Resistance", +"SW5E.Level": "Level", +"SW5E.LevelScaling": "Level Scaling", +"SW5E.LimitedUses": "Limited Uses", +"SW5E.LongRest": "Long Rest", +"SW5E.Max": "Max", +"SW5E.Modifier": "Modifier", +"SW5E.Name": "Character Name", +"SW5E.NoCharges": "No Charges", +"SW5E.None": "None", +"SW5E.Normal": "Normal", +"SW5E.NotProficient": "Not Proficient", +"SW5E.OtherFormula": "Other Formula", +"SW5E.PlaceTemplate": "Place Measured Template", +"SW5E.Polymorph": "Polymorph", +"SW5E.PolymorphAcceptSettings": "Custom Settings", +"SW5E.PolymorphKeepBio": "Keep biography", +"SW5E.PolymorphKeepClass": "Keep proficiency bonus (leaves class items in sheet)", +"SW5E.PolymorphKeepFeats": "Keep features", +"SW5E.PolymorphKeepItems": "Keep equipment", +"SW5E.PolymorphKeepMental": "Keep mental ability scores (Int, Wis, Cha)", +"SW5E.PolymorphKeepPhysical": "Keep physical ability scores (Str, Dex, Con)", +"SW5E.PolymorphKeepSaves": "Keep saving throw proficiencies", +"SW5E.PolymorphKeepSkills": "Keep skill proficiencies", +"SW5E.PolymorphKeepPowers": "Keep powers", +"SW5E.PolymorphKeepVision": "Keep vision (character and token)", +"SW5E.PolymorphMergeSaves": "Merge saving throw proficiencies (take the highest)", +"SW5E.PolymorphMergeSkills": "Merge skill proficiencies (take the highest)", +"SW5E.PolymorphPromptTitle": "Transforming Actor", +"SW5E.PolymorphRestoreTransformation": "Restore Transformation", +"SW5E.PolymorphTmpClass": "Temporary Class", +"SW5E.PolymorphTokens": "Transform all linked tokens?", +"SW5E.PolymorphWildShape": "Wild Shape", +"SW5E.Prepared": "Prepared", +"SW5E.Price": "Price", +"SW5E.Proficiency": "Proficiency", +"SW5E.Proficient": "Proficient", +"SW5E.Quantity": "Quantity", +"SW5E.Race": "Race", +"SW5E.Range": "Range", +"SW5E.Rarity": "Rarity", +"SW5E.Reaction": "Reaction", +"SW5E.RequiredMaterials": "Required Materials", +"SW5E.Requirements": "Requirements", +"SW5E.ResourcePrimary": "Resource 1", +"SW5E.ResourceSecondary": "Resource 2", +"SW5E.ResourceTertiary": "Resource 3", +"SW5E.RestL": "L. Rest", +"SW5E.RestS": "S. Rest", +"SW5E.Ritual": "Ritual", +"SW5E.Roll": "Roll", +"SW5E.RollExample": "e.g. +1d4", +"SW5E.RollMode": "Roll Mode", +"SW5E.RollSituationalBonus": "Situational Bonus?", +"SW5E.Save": "Save", +"SW5E.ScalingFormula": "Scaling Formula", +"SW5E.SchoolAbj": "Light", +"SW5E.SchoolCon": "Universal", +"SW5E.SchoolDiv": "Dark", +"SW5E.SchoolEnc": "Tech", +"SW5E.SchoolEvo": "Enhancement", +"SW5E.SenseBS": "Blindsight", +"SW5E.SenseDV": "Darkvision", +"SW5E.SenseTR": "Truesight", +"SW5E.SenseTS": "Tremorsense", +"SW5E.Senses": "Senses", +"SW5E.ShortRest": "Short Rest", +"SW5E.ShortRestHint": "Take a short rest? On a short rest you may spend remaining Hit Dice and recover primary or secondary resources.", +"SW5E.ShortRestNoHD": "No Hit Dice remaining", +"SW5E.ShortRestSelect": "Select Dice to Roll", +"SW5E.Size": "Size", +"SW5E.SizeGargantuan": "Gargantuan", +"SW5E.SizeHuge": "Huge", +"SW5E.SizeLarge": "Large", +"SW5E.SizeMedium": "Medium", +"SW5E.SizeSmall": "Small", +"SW5E.SizeTiny": "Tiny", +"SW5E.SkillAcr": "Acrobatics", +"SW5E.SkillAni": "Animal Handling", +"SW5E.SkillAth": "Athletics", +"SW5E.SkillDec": "Deception", +"SW5E.SkillIns": "Insight", +"SW5E.SkillInv": "Investigation", +"SW5E.SkillItm": "Intimidation", +"SW5E.SkillLor": "Lore", +"SW5E.SkillMed": "Medicine", +"SW5E.SkillNat": "Nature", +"SW5E.SkillPer": "Persuasion", +"SW5E.SkillPrc": "Perception", +"SW5E.SkillPrf": "Performance", +"SW5E.SkillPil": "Piloting", +"SW5E.SkillSlt": "Sleight of Hand", +"SW5E.SkillSte": "Stealth", +"SW5E.SkillSur": "Survival", +"SW5E.SkillTec": "Technology", +"SW5E.Slots": "Slots", +"SW5E.Source": "Source", +"SW5E.Special": "Special", +"SW5E.SpecialTraits": "Special Traits", +"SW5E.Speed": "Speed", +"SW5E.SpeedSpecial": "Special Movement", +"SW5E.PowerAbility": "Powercasting Ability", +"SW5E.PowerAdd": "Add Power", +"SW5E.PowerAtWill": "At-Will", +"SW5E.PowerCastConsume": "Consume Power Slot?", +"SW5E.PowerCastHint": "Configure how you would like to cast the", +"SW5E.PowerCastNoSlots": "You have no available power slots to cast this power", +"SW5E.PowerCastUpcast": "Cast at Level", +"SW5E.PowercasterLevel": "Powercaster Level", +"SW5E.PowerCastingHeader": "Power Casting", +"SW5E.Powercasting": "Powercasting", +"SW5E.PowerComponents": "Power Components", +"SW5E.PowerCreate": "Create Power", +"SW5E.PowerDC": "Power DC", +"SW5E.PowerDetails": "Power Details", +"SW5E.PowerEffects": "Power Effects", +"SW5E.PowerLevel": "Power Level", +"SW5E.PowerLevel0": "At-Will", +"SW5E.PowerLevel1": "1st Level", +"SW5E.PowerLevel2": "2nd Level", +"SW5E.PowerLevel3": "3rd Level", +"SW5E.PowerLevel4": "4th Level", +"SW5E.PowerLevel5": "5th Level", +"SW5E.PowerLevel6": "6th Level", +"SW5E.PowerLevel7": "7th Level", +"SW5E.PowerLevel8": "8th Level", +"SW5E.PowerLevel9": "9th Level", +"SW5E.PowerLevelPact": "Pact Slot", +"SW5E.PowerMaterials": "Powercasting Materials", +"SW5E.PowerName": "Power Name", +"SW5E.PowerNone": "None", +"SW5E.PowerPrepAtWill": "At-Will", +"SW5E.PowerPrepInnate": "Innate Powercasting", +"SW5E.PowerPrepPrepared": "Prepared", +"SW5E.PowerPrepAlways": "Always Prepared", +"SW5E.PowerPreparationMode": "Power Preparation Mode", +"SW5E.PowerPrepared": "Prepared", +"SW5E.PowerProgArt": "Artificer", +"SW5E.PowerProgFull": "Full Caster", +"SW5E.PowerProgOverride": "Override slots", +"SW5E.PowerProgression": "Power Progression", +"SW5E.PowerSchool": "Power School", +"SW5E.PowerTarget": "Power Target", +"SW5E.PowerUnprepared": "Unprepared", +"SW5E.PowerUsage": "Power Usage", +"SW5E.Powerbook": "Powerbook", +"SW5E.SubclassName": "Subclass Name", +"SW5E.Supply": "Supply", +"SW5E.Target": "Target", +"SW5E.TargetAlly": "Ally", +"SW5E.TargetCone": "Cone", +"SW5E.TargetCreature": "Creature", +"SW5E.TargetCube": "Cube", +"SW5E.TargetCylinder": "Cylinder", +"SW5E.TargetEnemy": "Enemy", +"SW5E.TargetLine": "Line", +"SW5E.TargetObject": "Object", +"SW5E.TargetRadius": "Radius", +"SW5E.TargetSelf": "Self", +"SW5E.TargetSpace": "Space", +"SW5E.TargetSphere": "Sphere", +"SW5E.TargetSquare": "Square", +"SW5E.TargetWall": "Wall", +"SW5E.Temp": "Temp", +"SW5E.TimeDay": "Days", +"SW5E.TimeHour": "Hours", +"SW5E.TimeInst": "Instantaneous", +"SW5E.TimeMinute": "Minutes", +"SW5E.TimeMonth": "Months", +"SW5E.TimePerm": "Permanent", +"SW5E.TimeRound": "Rounds", +"SW5E.TimeTurn": "Turns", +"SW5E.TimeYear": "Years", + "SW5E.ToolArmormech": "Armormech's Tools", + "SW5E.ToolArmstech": "Armstech's Tools", + "SW5E.ToolArtificer": "Artificer's Tools", + "SW5E.ToolArtist": "Artist's Tools", + "SW5E.ToolAstrotech": "Astrotech's Tools", + "SW5E.ToolBiotech": "Biotech's Tools", + "SW5E.ToolConstructor": "Constructor's Tools", + "SW5E.ToolCybertech": "Cybertech's Tools", + "SW5E.ToolJeweler": "Jeweler's Tools", + "SW5E.ToolSurveyor": "Surveyor's Tools", + "SW5E.ToolSynthweaver": "Synthweavers's Tools", + "SW5E.ToolTinker": "Tinker's Tools", + "SW5E.ToolAntitoxkit": "Antitoxkit", + "SW5E.ToolArchaeologistKit": "Archaeologist Kit", + "SW5E.ToolAudiotechKit": "Audiotech's Kit", + "SW5E.ToolBioanalysisKit": "Bioanalysis Kit", + "SW5E.ToolBrewerKit": "Brewer's Kit", + "SW5E.ToolChefKit": "Chef's Kit", + "SW5E.ToolDemolitionKit": "Demolition Kit", + "SW5E.ToolDisguiseKit": "Disguise Kit", + "SW5E.ToolForgeryKit": "Forgery Kit", + "SW5E.ToolMechanicKit": "Mechanic's Kit", + "SW5E.ToolMunitionsKit": "Munitions Kit", + "SW5E.ToolPoisonKit": "Poisoner's Kit", + "SW5E.ToolScavengingKit": "Scavenging Kit", + "SW5E.ToolSecurityKit": "Security Kit", + "SW5E.ToolSlicerKit": "Slicer's Kit", + "SW5E.ToolSpiceKit": "Spicer's Kit", +"SW5E.ToolGamingSet": "Gaming Set", +"SW5E.ToolMusicalInstrument": "Musical Instrument", +"SW5E.ToolVehicle": "Vehicle (Land or Water)", +"SW5E.TraitArmorProf": "Armor Proficiencies", +"SW5E.TraitSelectorSpecial": "Special (Split with Semi-Colon)", +"SW5E.TraitToolProf": "Tool Proficiencies", +"SW5E.TraitWeaponProf": "Weapon Proficiencies", +"SW5E.Type": "Type", +"SW5E.Unequipped": "Not Equipped", +"SW5E.Unlimited": "Unlimited", +"SW5E.Usage": "Usage", +"SW5E.Use": "Use", +"SW5E.Uses": "Uses", +"SW5E.Versatile": "Versatile", +"SW5E.VersatileDamage": "Versatile Damage", +"SW5E.VsDC": "vs DC.", +"SW5E.WeaponAmmo": "Ammunition", +"SW5E.WeaponImprov": "Improvised", +"SW5E.WeaponMartialVW": "Martial Vibroweapon", +"SW5E.WeaponMartialProficiency": "Martial Weapons", +"SW5E.WeaponMartialB": "Martial Blaster", +"SW5E.WeaponMartialLW": "Martial Lightweapon", +"SW5E.WeaponNatural": "Natural", + "SW5E.WeaponPropertiesAmm": "Ammunition", + "SW5E.WeaponPropertiesBur": "Burst", + "SW5E.WeaponPropertiesDef": "Defensive", + "SW5E.WeaponPropertiesDex": "Dexterity Rqmt.", + "SW5E.WeaponPropertiesDrm": "Disarming", + "SW5E.WeaponPropertiesDis": "Disguised", + "SW5E.WeaponPropertiesDis": "Disintegrate", + "SW5E.WeaponPropertiesDis": "Disruptive", + "SW5E.WeaponPropertiesDbl": "Double", + "SW5E.WeaponPropertiesFin": "Finesse", + "SW5E.WeaponPropertiesFix": "Fixed", + "SW5E.WeaponPropertiesHvy": "Heavy", + "SW5E.WeaponPropertiesHid": "Hidden", + "SW5E.WeaponPropertiesLgt": "Light", + "SW5E.WeaponPropertiesLum": "Luminous", + "SW5E.WeaponPropertiesPic": "Piercing", + "SW5E.WeaponPropertiesRan": "Range", + "SW5E.WeaponPropertiesRap": "Rapid", + "SW5E.WeaponPropertiesRch": "Reach", + "SW5E.WeaponPropertiesRel": "Reload", + "SW5E.WeaponPropertiesRet": "Returning", + "SW5E.WeaponPropertiesShk": "Shocking", + "SW5E.WeaponPropertiesSpc": "Special", + "SW5E.WeaponPropertiesStr": "Strength Rqmt.", + "SW5E.WeaponPropertiesThr": "Thrown", + "SW5E.WeaponPropertiesTwo": "Two-Handed", + "SW5E.WeaponPropertiesVer": "Versatile", + "SW5E.WeaponPropertiesVic": "Vicious", +"SW5E.WeaponSimpleVM": "Simple Vibroweapon", +"SW5E.WeaponSimpleProficiency": "Simple Weapons", +"SW5E.WeaponSimpleB": "Simple Blaster", +"SW5E.WeaponSimpleLW": "Simple Lightweapon", +"SW5E.Weight": "Weight", +"SW5E.available": "available", +"SW5E.description": "A comprehensive game system for running games of Dungeons & Dragons 5th Edition in the Foundry VTT environment.", +"SW5E.of": "of", +"SW5E.power": "power", +"SETTINGS.5eAllowPolymorphingL": "Allow players to polymorph their own actors.", +"SETTINGS.5eAllowPolymorphingN": "Allow Polymorphing", +"SETTINGS.5eAutoCollapseCardL": "Automatically collapse Item Card descriptions in the Chat Log", +"SETTINGS.5eAutoCollapseCardN": "Collapse Item Cards in Chat", +"SETTINGS.5eAutoPowerTemplateL": "When a power is cast, defaults to begin the process to create the corresponding Measured Template if any (requires TRUSTED or higher player role)", +"SETTINGS.5eAutoPowerTemplateN": "Always place Power Template", +"SETTINGS.5eCurWtL": "Carried currency affects character encumbrance following the rules on PHB pg. 143.", +"SETTINGS.5eCurWtN": "Apply Currency Weight", +"SETTINGS.5eDiagDMG": "Dungeon Master's Guide (5/10/5)", +"SETTINGS.5eDiagL": "Configure which diagonal movement rule should be used for games within this system.", +"SETTINGS.5eDiagN": "Diagonal Movement Rule", +"SETTINGS.5eDiagPHB": "Player's Handbook (5/5/5)", +"SETTINGS.5eInitTBL": "Append the raw Dexterity ability score to break ties in Initiative.", +"SETTINGS.5eInitTBN": "Initiative Dexterity Tiebreaker", +"SETTINGS.5eNoExpL": "Remove experience bars from character sheets.", +"SETTINGS.5eNoExpN": "Disable Experience Tracking" +}